ONEMT
For competitive strategy gamers and fans of historical simulations, with a strong concentration in the Middle East.
Snapshot
Who is ONEMT?
Delivering immersive, culturally-tailored strategy games for global audiences. Specializing in large-scale military conflict and empire-building simulations.
Target audience
Portfolio
Free 10Last updated
انتقام السلاطين
v1.16.74
5mo ago
Publisher DNA
What defines ONEMT?
Publisher DNA
Primary focus
Mobile strategy games · historical and empire-building themes
Scale
indie
Target audience
Competitive strategy gamers and fans of historical simulations, with a strong concentration in the Middle East.
Origin
ONEMT is a globally integrated technology corporation that has expanded its reach to 18 languages, with a focus on high-quality online entertainment.
Signature Patterns
- •Deep integration of historical and cultural themes tailored to specific regional markets
- •Consistent use of freemium monetization models across all strategy titles
- •Focus on large-scale social and alliance-based multiplayer combat
- •Integration of complex resource management and base-building mechanics
Portfolio momentum
Released 32 updates across 5 apps in the last 6 months, with all titles receiving updates within the last 30 days, indicating a highly active development cycle.
Portfolio
What does ONEMT ship?
Apps
10 apps analysed
Analysis in progress
Enter the ultimate battle arena of this epic RTS MMO in a quest for supremacy.
Distributed across 12 markets, strongest in Europe.
Based on 1 of 10 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+2 more europe markets
- Spain1 / 1
- Sweden1 / 1
Asia-Pacific (2)
- Japan1 / 1
- South Korea1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
15/100
Avg sentiment score
Rivals
Who does ONEMT compete with?
The rivals identified
Nemeses(2)
Both titles compete for the same strategy-focused player base, with Art Of War 3 targeting fans of real-time control while Revenge of Sultans focuses on regional alliance-based warfare.
Both titles compete for the same strategy war game audience by utilizing identical 4X base-building and tactical combat loops to drive player retention.
Same space(23)
State.io captures the casual end of the strategy market with a minimalist territory-conquest loop.
Kingshot shares the competitive kingdom-building audience while focusing on idle resource management.
War and Peace: Civil War shares the real-time strategy and base-building audience with a historical theme.
Age of Warring Empire shares the same historical audience and alliance-based social structure, though it suffers from similar technical stagnation.
March of Empires targets the same persistent-world MMO strategy audience with a focus on social dynamics.
WW2: Strategy World War Games appeals to the same military strategy audience with a focus on historical commander management.
World War Armies targets the same real-time strategy audience with a focus on historical military combat.
Mobile Royale competes for the same mid-core strategy audience with a global-first approach.
Heroes of History targets the same historical strategy audience with a focus on civilization evolution.
Ages of Conflict offers a map-based simulation alternative for strategy players interested in AI-driven world building.
Last Land occupies the same medieval niche by combining resource management with large-scale territorial warfare.
Rise of Castles appeals to the same real-time strategy audience with a focus on nation-versus-nation combat.
Game of War shares the same real-time strategy MMO audience with a focus on global alliance play.
Dark War:Survival targets the same base-building strategy demographic with a zombie-themed survival loop.
Vikings: War of Clans shares the 4X strategy market with a focus on clan-based social dynamics.
Valor Reforged targets the same guild-based warfare segment with a focus on high-stakes tournament progression.
Top War attracts casual strategy players by replacing traditional timers with immediate progression.
Supremacy: Call of War 1942 offers a high-commitment alternative for players seeking large-scale multiplayer war scenarios.
Boom Beach competes for the same real-time strategy player base by offering cooperative social missions.
Arkheim provides a cross-platform alternative for players who prioritize fantasy-themed MMO combat and relic collection.
Castle Busters targets the same competitive audience with a focus on real-time combat mechanics rather than long-term city building.
Clash of Queens competes for the same alliance-based warfare audience by emphasizing kingdom battles and dragon-centric progression.
Game of Thrones: Conquest leverages a popular franchise to attract players interested in kingdom-building and alliance warfare.
The Analyst's Read
The bottom line on ONEMT
Bottom line
ONEMT is a specialized studio with a proven ability to capture and retain high-value users in the strategy genre through deep cultural localization. Their consistent update cadence and focus on long-term engagement mechanics suggest a stable, mature product-market fit.
Frequently asked questions
How many apps does ONEMT publish?
What kind of apps does ONEMT make?
What is ONEMT's top app?
In how many countries are ONEMT's apps available?
What fed this analysis
- Apps analyzed:
- 5
- With full intel:
- 0
- With overview:
- 5
- Website scraped:
- yes
- Social presence:
- no