Timeleft
Publisher DNA
What defines Timeleft?
AI intelligence is not yet available for Timeleft. The portfolio data below is up to date.
Portfolio
What does Timeleft ship?
Apps
1 app analysed
Make real friends at weekly dinners. No swiping, just show up. π
Curated venue logistics eliminate social planning friction
- Social dining experiences provide a unique way for users to meet new people in their local area
- Users report: Aggressive subscription pricing and hidden costs create a sense of deception for new users during onboarding
Single-market publisher, every app ships only to United States.
Based on 1 of 1 app with localized market data Β· last scanned .
Americas (1)
- United States1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
25/100
Avg sentiment score
Rivals
Who does Timeleft compete with?
The rivals identified
Nemeses(1)
Both platforms target individuals seeking local social connections through in-person events, creating direct competition for users looking to expand their social circles.
Contenders(10)
Suppr targets the same social dining market as Timeleft by organizing group dinners to replace swipe-based discovery. Both platforms facilitate in-person social connections for local groups to bypass traditional dating app mechanics.
Both apps target individuals seeking new social connections, but they diverge on the modality of interaction: Timeleft coordinates physical dining events while Litmatch centers on digital avatar-based socialization.
Outclose competes by applying the same personality-matched dinner group model as Timeleft, specifically narrowing the focus to the LGBTQ+ community to capture a distinct segment of the social dining market.
Both apps target adults seeking platonic connections, competing for the same user base looking to transition from digital discovery to real-world interaction.
Both apps target the social dining market by facilitating in-person meals for new connections. Just Dinner competes by offering a profile-browsing model that contrasts with the automated matching approach used by Timeleft.
Both apps target the same social dining market by organizing weekly in-person group meals to replace swipe-based dating apps.
Both apps compete for users seeking new social connections, forcing a choice between Timeleft's structured in-person dining and LMK's digital audio rooms and swipe-based discovery.
Both apps target the social dining market by curating weekly group dinners for strangers, directly competing for the same user base seeking in-person social connection without romantic pressure.
Both apps target the adult social discovery market, but Zupp competes by offering digital-first, global interaction via swiping and chat rooms, whereas Timeleft focuses on local, in-person dining logistics.
Both apps target the social dining market, competing for the same user base seeking in-person connections through food-centric events.
Same space(20)
Wink Dating targets the same social-connection intent as Timeleft but shifts the mechanism from curated dining to AI-assisted profile matching.
Olive competes for the same social-connection intent as Timeleft, using video chat to facilitate authentic interactions.
Wave targets the same friendship-discovery audience as Timeleft, but uses privacy-centric profile linking instead of dining.
Blink serves the same social-networking audience as Timeleft, but adds a professional staffing layer for media freelancers.
Boo serves the same personality-matching goal as Timeleft, but uses MBTI and Zodiac data rather than dining logistics.
Peeps offers a similar friendship-discovery goal as Timeleft, but uses a standard swipe-to-match mechanic instead of structured events.
Hoop targets the same friendship-discovery demographic as Timeleft but relies on external social handles instead of native event coordination.
Luma serves as a direct alternative for event discovery and registration, replacing Timeleft's curated dining with a broader ticketing interface.
BeFriend competes for the same local-connection intent as Timeleft, though it focuses on digital chat rather than physical dining.
Pie serves the same local-event-discovery audience as Timeleft, focusing on recurring social outings to build friendships.
Posh serves the same local-event-discovery audience as Timeleft, prioritizing social proof over the latter's personality-matched dining.
purp targets the same friendship-discovery space as Timeleft, using a gamified gem economy to manage social interactions.
Renz competes for the same friendship-discovery audience as Timeleft, using interest-based filtering to drive its matching loop.
Dizkover serves the same friendship-discovery audience as Timeleft, using a vibe-based posting system to match users.
Strangers App targets the same meal-based social connection as Timeleft, but specifically for the campus student demographic.
Vibe competes for the same local-connection intent as Timeleft, using Snapchat integration to drive discovery.
Fam targets the same social-connection intent as Timeleft, but focuses on spontaneous group video rather than physical events.
MeetMe competes for the same local-connection intent as Timeleft, using live-streaming to supplement its location-based discovery.
Yubo competes for the same social-discovery audience as Timeleft, though it focuses on rapid digital interaction rather than physical dining.
Wizz App captures the teen social-discovery market, contrasting with Timeleft's adult-focused dining by using strict age-gated chat.
New entrants(2)
Roven competes for the same local-event-discovery audience as Timeleft, emphasizing recurring community activities to form friendships.
Oazis serves the same event-discovery audience as Timeleft, focusing on aggregating community events for urban residents.