| Core Identity |
| Developer | Stillfront Supremacy GmbH | Lilith Games | Lilith Games | LONG TECH NETWORK LIMITED | FunPlus International AG | Plarium Global Ltd | ChengDu Starunion Interactive Entertainment Technology Co., Ltd. | Gameloft |
| Category | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | Android, iOS | iOS, Android | Android, iOS | iOS, Android | Android, iOS | iOS, Android | iOS, Android |
| Store Metrics |
| Rating | 4.8 / 5 | 4.7 / 5 | 4.5 / 5 | 3.9 / 5 | 4.6 / 5 | 4.9 / 5 | 4.5 / 5 | 4.7 / 5 |
| Ratings Count | 73,484 | 82,679 | 184,875 | 18,267 | 381,543 | 206,343 | 23,226 | 188,981 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Sep 3, 2020 | Mar 15, 2021 | Sep 20, 2018 | Feb 19, 2018 | Aug 30, 2019 | Jul 10, 2020 | Jun 23, 2021 | Mar 16, 2016 |
| Last Updated | Apr 30, 2026 | Apr 8, 2026 | Apr 10, 2026 | May 1, 2026 | Apr 16, 2026 | Apr 14, 2026 | Apr 22, 2026 | Apr 7, 2026 |
| Sentiment & Reviews |
| Sentiment | negative | mixed | positive | negative | mixed | mixed | mixed | negative |
| Score | 25/100 | 65/100 | 64/100 | 25/100 | 45/100 | 55/100 | 35/100 | 35/100 |
| Praises | - Strategic depth and military simulation mechanics provide an immersive experience for tactical planning enthusiasts
| - Addictive strategy gameplay loop provides high entertainment value for casual mobile gamers
| - Social & Strategic Depth
- Longevity and Content
| - Core survival gameplay loop provides long-term entertainment for dedicated strategy enthusiasts
| - Engaging Gameplay
- Social/Alliance Features
| - Fast-paced combat and mech customization mechanics provide high replay value for casual players
| - Immersive underground world design with detailed visuals keeps players engaged for long sessions
- Social alliance features provide a strong sense of community and cooperative gameplay
- Consistent event updates provide fresh content for dedicated long-term players
| - Disney-themed character collection loop provides a relaxing and engaging experience for long-term fans
|
| Complaints | - Aggressive pay-to-win mechanics allow high-spending players to dominate matches with superior units and instant upgrades
- Frequent server crashes and connection errors disrupt active combat and cause loss of progress
| - Aggressive monetization and power creep create an unfair environment for non-paying players
| - Pay-to-Win Imbalance
- Misleading Advertising
| - Aggressive pay-to-win monetization structures force players into spending to remain competitive against whales
| - Aggressive Pay-to-Win Mechanics
- Poor Customer Support
| - Aggressive pay-to-win matchmaking pairs free players against high-spending opponents with superior gear
| - Aggressive pay-to-win mechanics force spending to remain competitive in battle modes
- Poor account management and login issues lead to total progress loss
- Toxic player behavior and harassment in global chat remain unaddressed by support
| - Aggressive ad frequency post-update disrupts core gameplay and makes the experience feel unplayable
|
| Requests | - Dedicated game modes for non-paying players to ensure fair competition without gold-based advantages
| - Improved matchmaking logic to prevent unfair pairings between free players and high-spending whales
| - | - Human-led customer service channels are needed to address account recovery and missing purchase disputes
| - | - Skill-based matchmaking systems are needed to ensure fair competition for non-paying players
| - Improved account recovery and cross-platform login options for existing players
- More effective moderation tools to report and remove abusive players
| - Paid ad-free experience option requested to remove intrusive interruptions during gameplay
|
| Strategic Intel |
| Strengths | - Long-duration match cycles drive daily login habits
- Deep research tree creates high switching costs
| - High-fidelity military aesthetic sustains player immersion
- Deep unit customization creates long-term resource sinks
- Alliance system drives social network effects
| - Proprietary Infinite Zoom map technology
- Real-time, non-instanced RTS combat mechanics
- Deep historical IP and RPG commander talent trees
| - Alliance-based social network effects drive high-frequency login habits
- Deep base-building complexity sustains long-term engagement for core strategy enthusiasts
| - High-profile IP partnerships (Rambo, Resident Evil)
- Massive active user base (2.6M+ ratings)
- Diverse gameplay modes (Survival Royale, Puzzle Party)
| - Cross-platform sync via Plarium Play drives session duration
- Offline-capable engine lowers acquisition barriers in emerging markets
| - High-fidelity visual depth of the ant hill environment sustains player immersion
- Social alliance network effects reduce churn via community-driven goals
- Recurring subscription model secures predictable revenue streams
| - Multi-franchise IP library drives long-term retention
- Quest-driven narrative provides structured casual guidance
|
| Weaknesses | - Frequent server instability disrupts active combat
- Pay-to-win monetization drives negative user sentiment
| - Premium currency monetization creates a competitive power gap
- High frequency of account-sync errors post-update
- Misleading ad creative causes early-funnel churn
| - Aggressive P2W monetization causing F2P churn
- Misalignment between marketing ads and actual gameplay
- High-friction onboarding with a 'very long' tutorial
| - $24.99/month subscription tier sits significantly above the strategy-game median
- Automated support tickets close without resolution, causing high-value player churn
| - Extreme P2W perception among long-term players
- Poor customer support responsiveness
- Polarizing sexualized character content
| - 0.63 rating gap between iOS and Android platforms
- Matchmaking imbalances drive high-frequency pay-to-win complaints
| - Total progress loss during device transitions drives significant churn
- Lack of account binding options creates high-friction user experience
- Aggressive monetization gating progression alienates non-spending players
| - Aggressive ad frequency disrupts core gameplay
- Critical account synchronization failures cause progress loss
|
| Pricing | freemium | freemium | freemium | subscription | freemium | freemium | freemium | freemium |
| Momentum | Active | Active | Active | Active | Intense | Active | Active | Active |
| Update Cadence | 5 versions, ~17d avg | 4 versions, 2 majors/6mo, ~11d avg | 4 versions, 2 majors/6mo, ~11d avg | 5 versions, 3 majors/6mo, ~4d avg | 5 versions, 3 majors/6mo, ~4d avg | 5 versions, 1 majors/6mo, ~9d avg | 5 versions, 5 majors/6mo, ~9d avg | 5 versions, 4 majors/6mo, ~7d avg |