| Core Identity |
| Developer | Magnate Interactive Ltd | Mattel, Inc. | SUPERSONIC STUDIOS LTD | Gartic | etermax | Warner Bros. | Kwalee Ltd |
| Category | Games | Games | Games | Games | Trivia | Games | Games |
| Platform | iOS | iOS, Android | Android, iOS | iOS, Android | Android | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 4.7 / 5 | 4.6 / 5 | 4.7 / 5 | 4.5 / 5 | 4.5 / 5 | 4.7 / 5 | 4.5 / 5 |
| Ratings Count | 1,427 | 35,992 | 48,605 | 4,585 | 7,898,488 | 3,800 | 556,867 |
| Price | USD5.99 | Free | Free | Free | Free | $4.99 | Free |
| Release Date | Jul 20, 2012 | May 3, 2019 | Feb 18, 2022 | Aug 17, 2017 | Oct 24, 2013 | Dec 10, 2014 | Mar 11, 2019 |
| Last Updated | Apr 14, 2026 | Oct 30, 2025 | Dec 4, 2025 | Jul 2, 2025 | May 4, 2026 | Jun 29, 2021 | Apr 14, 2026 |
| Sentiment & Reviews |
| Sentiment | - | - | mixed | - | terrible | mixed | negative |
| Score | - | - | 55/100 | - | 15/100 | 42/100 | 25/100 |
| Praises | - | - | - Entertainment Value
- Educational Benefits
| - | - Core trivia gameplay mechanics remain engaging for long-term users who enjoy challenging friends
| - Social Entertainment
- Child-Friendly Gameplay
| - Core drawing and guessing mechanics provide an engaging experience for casual players
|
| Complaints | - | - | - Excessive Advertising
- Bot/AI Gameplay Concerns
| - | - Excessive ad frequency post-update makes the core trivia experience feel unplayable and frustrating
- Technical instability and app freezing following the latest update disrupt active trivia matches
| - Aggressive Monetization
- Technical Bugs & Loading Issues
| - Persistent unskippable advertisements and aggressive ad frequency disrupt the core gameplay loop
- Critical UI blocking bug prevents interaction with the game after the latest update
|
| Requests | - | - | - | - | - | - | - Additional profile customization options to improve player identity and game variety
|
| Strategic Intel |
| Strengths | - AirPlay-native casting enables high-fidelity group play
- Custom word lists function as B2B distribution moat
| - | - High average rating (4.65) indicating strong core loop appeal
- Unique elimination-style 'survival' mechanic
- Strong publisher backing (Supersonic Studios)
| - | - User-generated question library functions as a crowdsourced content moat
- Social-asynchronous duels drive high-frequency session loops
| - Strong brand association (Warner Bros/Ellen DeGeneres)
- Unique in-game video recording and social sharing
- Established motion-controlled interaction model
| - ML-based recognition model provides a consistent, low-friction core gameplay loop
- Subscription-first model creates a clear path to recurring revenue
|
| Weaknesses | - Premium $5.99 entry barrier limits casual acquisition
- No cross-platform web support restricts user reach
| - | - Aggressive ad frequency (top churn risk)
- Suspected bot-only gameplay damaging user trust
- Maintenance-only update cycle (v2.8/v2.4)
| - | - Excessive ad density post-update
- Technical instability on loading screens
- Aggressive subscription pressure alienating legacy users
| - iOS technical debt (last updated 2021)
- Critical loading bugs (99.37% hang) and motion detection failures
- High-friction 'Paid + IAP' monetization model
| - Critical UI-blocking bugs post-update prevent core interaction
- Aggressive ad frequency drives immediate uninstalls
- High crash rate on current hardware
|
| Pricing | paid | freemium | freemium | freemium | freemium | freemium | subscription |
| Momentum | - | Steady | - | Maintenance | Active | Maintenance | Active |
| Update Cadence | - | 5 versions | - | 5 versions | 3 versions, ~19d avg | 5 versions, 1 majors/6mo, ~621d avg | 3 versions, 1 majors/6mo, ~9d avg |