Fishdom vs its rivals

Side-by-side comparison against Fishdom's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Fishdom
This App
Toon Blast
Contender
Core Identity
DeveloperPlayrixDream GamesTactile Games ApSPeak GamesKingMagic Tavern, Inc.Metacore Games OyMicrofun LimitedMoon Active
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSAndroid, iOSAndroid, iOSAndroid, iOSiOS, AndroidiOS, Android
Store Metrics
Rating4.6 / 54.7 / 54.8 / 54.7 / 54.7 / 54.5 / 54.6 / 54.6 / 54.8 / 5
Ratings Count1,142,3843,711,645271,7052,761,5443,949,870790,180197,13028,539178,635
PriceFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateDec 10, 2015Feb 25, 2021Feb 4, 2019Aug 15, 2017Nov 14, 2012Nov 15, 2020Sep 16, 2020Nov 24, 2022Feb 12, 2021
Last UpdatedMay 18, 2026Jun 9, 2026Apr 15, 2026Jun 22, 2026Jul 1, 2026Apr 7, 2026Jun 8, 2026Apr 15, 2026Jun 28, 2026
Sentiment & Reviews
Sentimentnegative-positivepositivepositivepositivenegativemixednegative
Score35/100-65/10085/10075/10062/10025/10055/10035/100
Praises
  • Addictive match-three puzzle mechanics provide engaging entertainment during short-form play sessions
  • Aquarium decoration and fish naming features offer a relaxing creative outlet for players
  • Absence of forced advertisements allows for uninterrupted gameplay and improved user experience
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  • Engaging Storyline and Lore
  • Ad-Free Experience
  • Satisfying cube-blasting mechanic provides a fast feedback loop for short sessions
  • Core match-three gameplay provides a reliable and relaxing stress relief mechanism for daily users
  • Engaging Gameplay
  • Engaging narrative and character interactions provide a relaxing escape for long-term players
  • Addictive Gameplay
  • Relaxing Experience
  • Satisfying core merge mechanics provide a relaxing and visually appealing experience for casual players
Complaints
  • Aggressive difficulty spikes post-update force players into purchasing boosters to progress through levels
  • Loss of long-term game progress after updating or switching devices causes significant user frustration
  • Misleading marketing advertisements create false expectations regarding the actual in-game experience
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  • App Crashes and Stability
  • Data Loss and Progress Reset
  • Difficulty spikes necessitate in-app purchases, creating monetization pressure
  • Aggressive monetization tactics and difficulty spikes force players toward purchasing boosters to progress
  • Misleading Advertising
  • Technical Issues and Data Loss
  • Drastic UI layout changes following the latest update hinder navigation and accessibility
  • Aggressive monetization and removal of free energy sources force a pay-to-win experience
  • False Advertising
  • Useless In-Game Currency
  • Energy System Constraints
  • Excessive pop-up advertisements upon app launch create significant friction before gameplay begins
  • Aggressive energy replenishment limits force players into pay-to-play loops to make meaningful progress
Requests
  • Implementation of a cloud-based account recovery system to prevent permanent loss of progress
  • Enhanced social features including direct team invitations and gem sharing between friends
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  • Players request the ability to select specific accrued boosters for use on any level
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  • Reversion of the recent UI layout changes to restore previous navigation efficiency
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  • Implementation of a dismissible event toggle to reduce initial app load screen clutter
Strategic Intel
Strengths
  • Creative meta-layer provides long-term retention anchor [User Sentiment]
  • Absence of forced ads improves session quality [User Sentiment]
  • Seasonal expeditions drive time-gated IAP conversion [Feature Analysis]
  • High-performance puzzle engine sustains snappier UX than competitors
  • Ad-free environment functions as a brand moat for premium-casual players
  • Castle decoration system provides clear, long-term progression goals
  • Mature and humorous narrative tone that drives deep user engagement
  • Strong 'No Forced Ads' value proposition improving long-term sentiment
  • Satisfying blast mechanics that offer a faster gameplay pace than traditional match-3
  • Social team-based life-sharing creates high switching costs
  • Consistent art style provides recognizable brand identity
  • Cross-platform sync reduces multi-device churn
  • Massive historical player base provides a powerful network effect
  • Offline-play capability captures users in low-connectivity segments
  • Consistent content updates sustain long-term engagement
  • Unique hybrid loop (Fashion + Decor)
  • Massive social proof (1.9M+ ratings)
  • Strong live-ops cadence (v2.136.1 updated April 2026)
  • Mystery-driven narrative acts as a long-term retention anchor
  • Seasonal event structure provides consistent content cadence
  • Strong narrative focus with a clear protagonist hook
  • High content velocity (weekly updates)
  • High visual polish in character animations
  • Travel-themed world exploration offers more diverse visual environments than static estate settings
  • Bite-sized mission fulfillment cycles provide faster dopamine hits than long-form renovation tasks
Weaknesses
  • High-level account reset bugs during migration [User Sentiment]
  • Aggressive difficulty spikes post-update [User Sentiment]
  • Misleading marketing vs actual gameplay [User Sentiment]
  • Lack of deep social-narrative layers compared to Homescapes
  • Difficulty spikes create potential churn points without IAP
  • Limited offline feature parity compared to merge-genre rivals
  • High frequency of app crashes and 'unexpected error' messages
  • Unreliable data persistence leading to user progress loss after updates
  • Lack of diverse mini-games compared to the market leader, Gardenscapes
  • Difficulty spikes drive negative sentiment
  • Reliance on server connectivity limits engagement
  • Monetization pressure on late-stage levels
  • Aggressive monetization tactics create high-friction progression
  • Technical instability post-update disrupts the user experience
  • Ad-redirects interfere with reward collection
  • Misleading advertising reputation
  • Critical technical issues (data loss)
  • Aggressive monetization friction
  • UI regressions in the latest update hinder accessibility
  • Removal of free energy sources drives negative sentiment
  • Technical instability causes progress loss
  • Economy imbalance (useless late-game currency)
  • Brand trust issues due to misleading UA
  • Restrictive energy system limiting session length
  • Premium tier at $12.99/month above category median
  • 0.23★ Android-iOS rating gap on majority Android base
  • High-frequency launch-time pop-ups
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumActiveActiveIntenseIntenseIntenseIntenseActiveIntenseIntense
Update Cadence5 versions, 5 majors/6mo, ~14d avg5 versions, 5 majors/6mo, ~7d avg5 versions, 2 majors/6mo, ~3d avg5 versions, 5 majors/6mo, ~7d avg5 versions, ~5d avg5 versions, 3 majors/6mo, ~5d avg5 versions, 3 majors/6mo, ~11d avg5 versions, 4 majors/6mo, ~12d avg5 versions, ~4d avg

Compare Fishdom head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Fishdom, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0