Easy Sculpt - Create and Relax vs its rivals

Side-by-side comparison against Easy Sculpt - Create and Relax's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperVito Technology Inc.Crazy LabsVoodooInfinite Dreams Inc.Crazy LabsAI Games FZMWMWildlife Studios
CategoryEntertainmentGamesGamesEducationGamesGamesEntertainmentEntertainment
PlatformiOSiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidiOS, AndroidiOS, AndroidiOS, Android
Store Metrics
Rating4.3 / 54.6 / 54.5 / 54.7 / 54.6 / 54.6 / 54.8 / 54.7 / 5
Ratings Count141349,077440,9499438,944343,498706,1741,623,718
PriceFreeFreeFree$9.99FreeFreeFreeFree
Release DateDec 21, 2019Nov 9, 2020Dec 20, 2019Oct 1, 2024Aug 26, 2020Mar 14, 2021Aug 3, 2020Dec 13, 2017
Last UpdatedApr 10, 2020Apr 22, 2026Mar 11, 2026Oct 4, 2024Feb 5, 2026Oct 2, 2024May 6, 2026Apr 15, 2026
Sentiment & Reviews
Sentimentnegativemixednegative-negativenegativenegativepositive
Score30/10055/10035/100-35/10025/10035/10065/100
Praises
  • Casual players find the music and visual presentation enjoyable during short play sessions
  • Satisfying creative sculpting mechanics provide a relaxing and enjoyable experience for casual players
  • Satisfying woodturning simulation mechanics provide a relaxing experience for players seeking creative digital outlets
  • Accessible gameplay design allows users to engage with the simulation without prior technical knowledge
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  • Satisfying core nail design loop provides a relaxing creative outlet for casual players
  • High visual fidelity and engaging content keep younger audiences occupied for extended periods
  • Satisfying tactile feedback during paper folding puzzles keeps casual players engaged during short sessions
  • Satisfying coloring mechanics provide a calming experience for users seeking stress relief
  • Relaxing Gameplay
  • Creative Features
Complaints
  • Misleading marketing creates false expectations regarding the actual level of creative control
  • Excessive ad frequency interrupts the core sculpting experience and creates significant player frustration
  • Excessive ad frequency during active gameplay sessions disrupts the core simulation flow and user immersion
  • In-app purchase for ad removal fails to function as expected post-transaction for many users
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  • Excessive ad frequency interrupts the core gameplay loop and renders the experience unplayable
  • Misleading marketing claims regarding gameplay depth and available design options
  • Technical instability including game freezes and progress loss during ad transitions
  • Excessive ad frequency between levels disrupts the core gameplay loop and creates a negative user experience
  • Aggressive ad frequency interrupts the coloring flow every few minutes for free users
  • Excessive Advertising
  • Technical Bugs and Stability
Requests-
  • Addition of a free-sculpt mode to allow for unrestricted creative expression without task constraints
  • Offline play capability requested to allow for uninterrupted sessions without constant data connection requirements
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  • Addition of more diverse salon levels and creative design options to prevent boredom
  • Addition of background music and audio variety to match the atmosphere shown in promotional materials
  • Offline mode requested to allow coloring without constant ad interruptions
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Strategic Intel
Strengths
  • Low-pressure creative environment lowers the barrier to entry for non-artistic users
  • Kinetic touch-based sculpting mechanics drive high session satisfaction
  • Photo-matching progression loop provides clear, repeatable goals
  • Tactile simulation mechanics provide high sensory satisfaction
  • Accessible progression loop enables rapid new-user onboarding
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  • Satisfying ASMR-tactile core loop drives high initial session engagement
  • Broad library of customization assets supports repeat creative play
  • Tactile folding mechanic provides high-satisfaction feedback
  • Low-pressure design sustains casual engagement
  • High-volume ad inventory scales revenue
  • AI-powered custom page generation enables unique user-created content
  • 800+ drawing library provides immediate variety for new users
  • Unique Custom Image Import feature
  • Established Community Sharing social hub
  • Massive rating volume (1.9M+) driving App Store visibility
Weaknesses
  • Gameplay loop limited to repetitive tapping
  • High ad frequency disrupts the relaxation experience
  • Ad-to-gameplay ratio causes high churn
  • Technical instability during initial sessions
  • Lack of sandbox mode limits long-term creative utility
  • Ad-removal purchase failure creates high refund volume
  • Excessive ad frequency disrupts core gameplay flow
  • Physics inaccuracies alienate simulation enthusiasts
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  • Excessive ad frequency (ads after every action) drives high churn
  • No IAP options to remove ads or purchase content
  • Technical instability during ad transitions
  • Ad-to-gameplay ratio is punitive
  • Lack of offline play prevents transit usage
  • Missing audio elements compared to marketing
  • Ad frequency every 60-90 seconds drives high churn
  • Subscription model perceived as restrictive for basic tool access
  • Aggressive ad frequency causing declining sentiment
  • Technical bugs (crashes and rendering issues)
  • UI fluidity lags behind top nemesis (Easybrain)
Pricingsubscriptionfreemiumfreemiumfreefreefreemiumsubscriptionfreemium
MomentumZombieMaintenanceMaintenanceActiveMaintenanceMaintenanceActiveMaintenance
Update Cadence1 versions5 versions, ~56d avg5 versions, ~11d avg3 versions5 versions, ~19d avg2 versions, ~454d avg5 versions, 1 majors/6mo, ~7d avg5 versions, ~4d avg

Compare Easy Sculpt - Create and Relax head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Easy Sculpt - Create and Relax, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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