Fight List #Live vs its rivals

Side-by-side comparison against Fight List #Live's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperTwo4TeaVoodooYEW TECHNOLOGY LIMITEDetermaxFanateeSuper Lucky Games LLCLOTUM GmbHLahana GamesPeopleFun, Inc.
CategoryGamesGamesGamesTriviaGamesGamesGamesGamesGames
PlatformiOSAndroid, iOSiOS, AndroidAndroidAndroid, iOSiOSiOS, AndroidiOS, AndroidAndroid, iOS
Store Metrics
Rating2.0 / 54.4 / 54.6 / 54.5 / 54.7 / 54.9 / 54.7 / 54.6 / 54.9 / 5
Ratings Count1246,6641,017,6397,898,488283,379312,532136,924160,824891
PriceFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateFeb 28, 2019Jun 8, 2016Jan 4, 2019Oct 24, 2013Mar 8, 2017Jun 19, 2020Feb 4, 2013May 19, 2020Mar 12, 2026
Last UpdatedAug 13, 2023Feb 13, 2026Apr 29, 2026May 4, 2026May 5, 2026May 15, 2026Apr 15, 2026Mar 30, 2026Mar 24, 2026
Sentiment & Reviews
Sentimentnegativeterriblenegativeterriblemixednegativemixedterrible-
Score25/10025/10035/10015/10035/10035/10052/10018/100-
Praises
  • The core game concept provides an engaging experience for players who enjoy trivia challenges
  • Rapid recall gameplay mechanics provide a fun and addictive experience for long-term players
  • Relaxing gameplay loop and aesthetic design provide a calming experience for casual word puzzle enthusiasts
  • Core trivia gameplay mechanics remain engaging for long-term users who enjoy challenging friends
  • Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
  • Trivia content quality provides nostalgic entertainment for players familiar with eighties and nineties pop culture
  • Cognitive Engagement
  • Nostalgia and Longevity
  • Mental Stimulation
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Complaints
  • Automated opponents using identical profile pictures and predictable behavior break the illusion of live play
  • Inaccurate trivia categorization and flawed answer validation undermine the integrity of the competitive experience
  • UI layout regressions post-update prevent keyboard interaction and block critical game buttons
  • Frequent application crashes force users to reinstall and lose all accumulated progress
  • Intrusive ad frequency and duration post-update disrupt the flow of core gameplay for active users
  • Excessive ad frequency post-update makes the core trivia experience feel unplayable and frustrating
  • Technical instability and app freezing following the latest update disrupt active trivia matches
  • Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
  • Aggressive ad frequency after every three questions disrupts the flow and ruins the overall experience
  • Excessive Ad Frequency
  • Intrusive Forced Features
  • Excessive Ad Frequency
  • Misleading Advertising
  • Predatory Monetization
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Requests-
  • Account login system to enable cross-device progress synchronization and data recovery
  • Cross-device progress synchronization would allow players to retain their level history when switching phones
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  • Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
  • Increased variety and difficulty of trivia categories to keep the experience engaging for long term players
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Strategic Intel
Strengths
  • Global and friend rankings incentivize repeat play through social competition loops
  • Minimalist list-based trivia mechanic reduces cognitive load
  • Party Room mode facilitates organic peer-to-peer acquisition
  • 18,000-level library sustains long-term daily usage
  • Offline-first architecture removes connectivity friction
  • Social local-multiplayer mode drives organic acquisition
  • User-generated question library functions as a crowdsourced content moat
  • Social-asynchronous duels drive high-frequency session loops
  • Narrative-driven world progression sustains long-term retention
  • 11-language library functions as a B2B distribution barrier
  • Trivia-based crossword mechanics provide a high-frequency daily habit
  • Offline-play functionality maintains retention in low-connectivity environments
  • 10,000+ question library sustains long-term content breadth
  • Massive 400M+ global player base
  • 10+ year user retention and brand loyalty
  • Simple, intuitive visual-association mechanic
  • Broad content variety (trivia, word games, and logic puzzles)
  • Massive user base with over 2.1M ratings on Android
  • Strong positioning for '7-second riddles' and mystery scenarios
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Weaknesses
  • 2.0-star rating on iOS signals severe dissatisfaction with core gameplay authenticity
  • Premium power-ups lack value when trivia validation is perceived as inaccurate
  • 0.26★ Android-iOS rating gap indicates severe stability issues
  • Lack of cloud-save forces total data loss on reinstall
  • 60-90 second unskippable ads drive high churn
  • Technical instability during ad-loading sequences
  • Inaccurate word definitions diminish quality
  • Excessive ad density post-update
  • Technical instability on loading screens
  • Aggressive subscription pressure alienating legacy users
  • Aggressive ad frequency disrupts the core gameplay loop
  • Technical instability post-update causes loading failures
  • No permanent ad-free purchase option for loyal users
  • Aggressive ad-to-gameplay ratio drives high churn
  • Tournament progression bugs erode competitive trust
  • Question difficulty is too elementary for adult retention
  • High ad frequency (interstitials after every level)
  • Critical image rendering bugs ('black boxes')
  • Forced social features (Leagues) alienating solo players
  • Extreme ad frequency (ad after every level)
  • Uncompetitive $7/week subscription pricing
  • Misalignment between UA creatives and actual gameplay
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Pricingfreemiumfreemiumfreemiumfreemiumfreemiumsubscriptionfreemiumfreemiumfree
MomentumZombieActiveActiveActiveActiveSteadyMaintenanceMaintenanceIntense
Update Cadence5 versions5 versions, 4 majors/6mo, ~11d avg5 versions, 5 majors/6mo, ~6d avg3 versions, ~19d avg5 versions, 5 majors/6mo, ~16d avg5 versions, ~18d avg4 versions, ~11d avg5 versions, ~19d avg5 versions

Compare Fight List #Live head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Fight List #Live, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0