Hole and Fill: Food Hoarding! vs its rivals

Side-by-side comparison against Hole and Fill: Food Hoarding!'s closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Hole.io
Nemesis
Color Hole 3D
Contender
Core Identity
DeveloperHOMA GAMESVoodooAI Games FZRollic GamesCoco PlaySayGames LTDSayGames LTDGSC Technologies Inc.
CategoryGamesGamesGamesGamesGamesGamesGamesProductivity
PlatformAndroid, iOSAndroid, iOSiOS, AndroidAndroid, iOSAndroid, iOSAndroid, iOSiOSAndroid, iOS
Store Metrics
Rating4.6 / 54.6 / 54.5 / 54.6 / 54.6 / 54.6 / 54.7 / 54.8 / 5
Ratings Count38,4041,971,748383,674452,321329,331209,780247,456371
PriceFreeFreeFreeFreeFreeFreeFreeFree
Release DateApr 6, 2023Jun 24, 2018May 10, 2019Feb 6, 2022Jan 31, 2020Aug 11, 2019Nov 9, 2020Feb 7, 2023
Last UpdatedDec 4, 2025Jun 25, 2026Apr 3, 2024May 1, 2026Nov 10, 2025Apr 10, 2026May 4, 2026Mar 11, 2026
Sentiment & Reviews
Sentimentmixedmixedmixednegativemixedexcellentnegative-
Score35/10065/10045/10025/10045/10085/10035/100-
Praises
  • Satisfying core gameplay loop of collecting items into a void provides stress relief for casual players
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  • The core hole-clearing mechanic provides a relaxing and satisfying experience for casual players
  • Satisfying organization mechanics provide a calming experience during short play sessions
  • Satisfying tactile feedback during the slicing process provides a relaxing experience for users
  • Satisfying tactile feedback during the vegetable slicing loop creates a relaxing experience for casual players
  • Broad accessibility across age groups allows young children and adults to enjoy the simple gameplay
  • Low storage footprint and offline playability make the game a convenient choice for casual sessions
  • Satisfying sushi rolling mechanics provide a relaxing and creative gameplay experience for casual users
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Complaints
  • Aggressive ad placement during active gameplay interrupts flow and frustrates users post-update
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  • Excessive ad frequency post-update disrupts the flow of the core gameplay experience
  • Aggressive ad frequency interrupts gameplay and contradicts marketing claims of an ad-free experience
  • Excessive ad frequency disrupts the flow of the game between every single level
  • High frequency of advertisements disrupts the flow of the core slicing gameplay loop
  • Lack of clear level start indicators causes players to miss slicing opportunities during gameplay
  • Excessive ad frequency disrupts the core gameplay loop and creates a frustrating user experience
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Requests
  • Permanent progression mechanics like hole size upgrades would make the repetitive gameplay feel more rewarding
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  • Return to the original, simple gameplay mode without the added visual clutter or difficulty
  • Expansion of content variety through additional items and new organizational environments
  • Implementation of a competitive leaderboard to track daily cutting performance and progress
  • Introduction of new obstacle types like explosive items to increase the challenge of the slicing loop
  • Reduced advertisement frequency to improve the balance between gameplay and monetization
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Strategic Intel
Strengths
  • Satisfying ASMR-collection loop drives high initial session engagement
  • Diverse thematic environments broaden casual appeal
  • High-satisfaction core loop drives organic install velocity
  • Simple controls minimize onboarding friction for casual segments
  • Core hole-clearing mechanic provides a relaxing and satisfying experience for casual players
  • Precise control scheme allows careful and deliberate movement
  • Satisfying ASMR-tactile feedback loop drives engagement
  • Specialized fridge-stocking niche creates brand recognition
  • Haptic feedback integration creates a tactile sensory moat
  • Diverse object library sustains core loop engagement
  • Tactile haptic-style feedback loop reinforces the open-app habit.
  • Low storage footprint allows for high install velocity on budget devices.
  • Broad age-group accessibility expands the potential user base.
  • ASMR-focused tactile feedback loops drive repeat session frequency
  • Surprise Box variable reward schedule incentivizes daily return
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Weaknesses
  • Technical instability prevents level completion
  • Deceptive monetization erodes long-term trust
  • 1.6★ Android-iOS rating gap indicates poor optimization
  • Lack of social-retention mechanics limits LTV
  • Excessive ad frequency post-update disrupts the flow of the core gameplay experience
  • Tablet UI regressions block essential navigation elements
  • Mandatory internet requirement for core gameplay
  • 0.4★ Android-iOS rating gap
  • Aggressive ad frequency contradicts marketing
  • Excessive ad frequency drives uninstall churn
  • Persistent graphical glitches erode user experience
  • High ad frequency disrupts the core gameplay flow.
  • Lack of clear level-start cues causes avoidable user frustration.
  • Absence of a non-competitive Zen mode limits long-term retention.
  • High ad frequency triggers negative sentiment
  • Lack of deep meta-progression limits long-term retention
  • Technical instability during food preparation
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Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumMaintenanceActiveMaintenanceActiveMaintenanceActiveMaintenanceActive
Update Cadence2 versions, ~78d avg5 versions, 2 majors/6mo, ~5d avg5 versions, 1 majors/6mo, ~238d avg5 versions, ~7d avg5 versions, ~34d avg5 versions, ~6d avg5 versions, ~22d avg5 versions

Compare Hole and Fill: Food Hoarding! head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Hole and Fill: Food Hoarding!, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0