Last Asylum: Plague vs its rivals

Side-by-side comparison against Last Asylum: Plague's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperWISENESS GAME ONLINE INTERNATIONAL LTDLONG TECH NETWORK LIMITEDGalaxy Play Technology LimitedFunPlus International AGPlarium Global LtdScopely, Inc.thatgamecompany
CategoryGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidAndroid, iOS
Store Metrics
Rating4.8 / 53.9 / 54.6 / 54.6 / 54.9 / 54.6 / 54.8 / 5
Ratings Count19,10018,26793,156381,543206,343303,282261,153
PriceFreeFreeFreeFreeFreeFreeFree
Release DateFeb 11, 2026Feb 19, 2018Apr 12, 2021Aug 30, 2019Jul 10, 2020Mar 28, 2018Jul 21, 2019
Last UpdatedApr 23, 2026May 1, 2026Apr 30, 2026Apr 16, 2026Apr 14, 2026Apr 8, 2026Apr 29, 2026
Sentiment & Reviews
Sentimentmixednegativepositivemixedmixedmixedmixed
Score35/10025/10075/10045/10055/10042/10055/100
Praises
  • Absence of forced advertisements allows for uninterrupted gameplay sessions during the initial town building phase
  • Core survival gameplay loop provides long-term entertainment for dedicated strategy enthusiasts
  • Engaging core gameplay loop provides long-term entertainment value for returning players
  • Engaging Gameplay
  • Social/Alliance Features
  • Fast-paced combat and mech customization mechanics provide high replay value for casual players
  • Engaging Gameplay and Content
  • Frequent Updates
  • Atmospheric visual design and peaceful audio composition create a relaxing escape for daily players
Complaints
  • Misleading advertising creates a negative experience when the game shifts from single player to PvP
  • Aggressive pay-to-win monetization structures force players into spending to remain competitive against whales
  • Aggressive pay-to-win mechanics create insurmountable power gaps between free and paying players
  • Aggressive Pay-to-Win Mechanics
  • Poor Customer Support
  • Aggressive pay-to-win matchmaking pairs free players against high-spending opponents with superior gear
  • Aggressive Monetization
  • Technical Instability
  • Technical instability including frequent crashes and server splits disrupts the core gameplay experience
Requests
  • Implementation of a character recycling system to allow for more efficient upgrading of heroes
  • Human-led customer service channels are needed to address account recovery and missing purchase disputes
  • Improved UI navigation for exploration missions to reduce unnecessary map transitions
-
  • Skill-based matchmaking systems are needed to ensure fair competition for non-paying players
-
  • Account retrieval features are needed to recover lost progress and previously purchased cosmetics
Strategic Intel
Strengths
  • Plague-doctor narrative hook differentiates from generic zombie-survival tropes
  • Ad-free early-game experience drives high initial install-to-play conversion
  • Alliance-based social network effects drive high-frequency login habits
  • Deep base-building complexity sustains long-term engagement for core strategy enthusiasts
  • Official comic book license drives immediate brand recognition [Market Segment]
  • Clan-based territory competition creates social pressure to spend [Retention Mechanism]
  • High-profile IP partnerships (Rambo, Resident Evil)
  • Massive active user base (2.6M+ ratings)
  • Diverse gameplay modes (Survival Royale, Puzzle Party)
  • Cross-platform sync via Plarium Play drives session duration
  • Offline-capable engine lowers acquisition barriers in emerging markets
  • Tier-1 Marvel IP with high-fidelity character modeling
  • Best-in-class cinematic combat animations
  • Strong Alliance-based social engagement
  • Social-network effects anchored in non-verbal interaction drive daily retention
  • Cross-platform progression removes hardware-based switching costs
Weaknesses
  • 0.2★ Android-iOS rating gap indicates platform-specific technical friction
  • Misleading PvP marketing drives high churn in the first 48 hours
  • $24.99/month subscription tier sits significantly above the strategy-game median
  • Automated support tickets close without resolution, causing high-value player churn
  • Aggressive pay-to-win mechanics create power gaps [User Sentiment]
  • Opaque account recovery process frustrates users [User Sentiment]
  • Extreme P2W perception among long-term players
  • Poor customer support responsiveness
  • Polarizing sexualized character content
  • 0.63 rating gap between iOS and Android platforms
  • Matchmaking imbalances drive high-frequency pay-to-win complaints
  • Severe technical instability and frequent app crashes
  • Perceived 'pay-to-win' barriers in late-game meta
  • Dismissive customer support experiences
  • High cosmetic pricing relative to category median
  • Persistent server-split bugs erode the core social experience
Pricingfreemiumsubscriptionfreemiumfreemiumfreemiumfreemiumfreemium
MomentumActiveActiveActiveIntenseActiveIntenseActive
Update Cadence5 versions, ~3d avg5 versions, 3 majors/6mo, ~4d avg5 versions, 5 majors/6mo, ~4d avg5 versions, 3 majors/6mo, ~4d avg5 versions, 1 majors/6mo, ~9d avg5 versions, 5 majors/6mo, ~7d avg5 versions, 5 majors/6mo, ~6d avg

Compare Last Asylum: Plague head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Last Asylum: Plague, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0