Last War:Survival vs its rivals

Side-by-side comparison against Last War:Survival's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Worldfront
New Kid
Core Identity
DeveloperFUNFLY PTE. LTD.Life Game GlobalVOLV LLCVOLV LLCElectronic ArtsABI GLOBAL LTD.Super Squawk Software LLCBUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITEDAsobism.Co.,LtdVOLV LLC
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSAndroid, iOSiOSiOSiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidiOSiOS
Store Metrics
Rating4.7 / 54.5 / 53.8 / 54.4 / 54.8 / 54.6 / 54.5 / 54.4 / 55.0 / 54.1 / 5
Ratings Count444,63954,62384122903,7635,54829558,084214
PriceFreeFreeFreeFreeFreeFreeFreeFree$4.99Free
Release DateAug 2, 2023Sep 30, 2021Jun 21, 2012Jul 4, 2012Nov 13, 2014Dec 9, 2025Dec 23, 2008Aug 21, 2020Feb 5, 2026Sep 25, 2025
Last UpdatedMay 13, 2026May 18, 2026Mar 24, 2013Oct 31, 2014May 12, 2026May 5, 2026May 6, 2026May 20, 2026Feb 24, 2026Dec 29, 2025
Sentiment & Reviews
Sentimentmixedterrible--mixedmixedpositivenegative--
Score50/10025/100--45/10055/10075/10035/100--
Praises
  • Addictive, fast-paced combat loop
  • Social alliance features provide a strong retention anchor for players seeking long-term community engagement
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  • Core tower defense gameplay remains highly addictive and entertaining for long-term players
  • Core shooter mechanics provide an addictive experience that matches the promotional advertisements
  • Minimal ad frequency in specific sessions allows for uninterrupted gameplay enjoyment
  • Core tower defense mechanics provide deep strategic satisfaction across multiple difficulty levels
  • Core match-three puzzle mechanics provide an engaging experience for casual players
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Complaints
  • High-frequency monetization pressure
  • Aggressive pay-to-win mechanics allow high-spending players to dominate and bully lower-tier users constantly
  • Automated customer support systems fail to resolve account access and missing purchase issues effectively
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  • Aggressive ad placement post-update disrupts the flow of the core gameplay experience
  • Excessive advertisement frequency disrupts the core gameplay loop for many active players
  • Technical progression blockers and freezing issues prevent advancement on specific levels
  • Persistent technical issues with screen scrolling prevent navigation on modern larger device displays
  • Aggressive pay-to-win mechanics gate progression and create unfair competitive imbalances
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Requests-
  • Implementation of a mode to exchange unused building speed-up items for other valuable resources
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  • Implementation of a one-time purchase option to permanently remove all advertisements
  • Clearer explanation of in-game currency utility for tickets and other rewards
  • Additional level packs and map content requested to extend the gameplay experience
  • Customizable player avatars are requested to allow for better personal expression
--
Strategic Intel
Strengths
  • High-frequency combat loop sustains organic install velocity
  • Gacha-style hero system drives high-margin IAP revenue
  • Alliance-based social features create sticky community network effects
  • Grid-based underground layout differentiates from surface-level city builders
  • Alliance-based social network effects drive long-term retention
--
  • Iconic cartoon-horror aesthetic lowers entry barrier
  • Lane-based grid mechanics provide intuitive strategy
  • Core shooter loop aligns with promotional creative
  • Global alliance wars drive high-frequency social engagement
  • Toy-themed aesthetic differentiates from standard fantasy tropes
  • Offline-first architecture removes connectivity friction for retention
  • Hybrid puzzle-strategy loop increases session frequency [Metric: Session frequency]
  • Alliance system reduces 30-day churn via social obligation [Metric: Retention]
--
Weaknesses
  • Premium tier pricing above category median
  • High-frequency monetization pressure drives negative sentiment
  • Lack of recent major feature updates
  • 0.7★ Android-iOS rating gap indicates poor platform-specific optimization
  • Automated support tickets closed by bots drive high churn
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  • Aggressive ad-frequency post-update drives churn
  • Lack of cross-device progress transfer blocks retention
  • Excessive ad frequency disrupts gameplay
  • Technical progression blockers on higher levels
  • 0.48 rating gap between iOS and Android
  • Unresolved menu scrolling issues on modern hardware
  • Failed content restoration after reinstall
  • Obscured map visibility during high-intensity waves
  • $19.99/month subscription tier exceeds category median [Pricing]
  • Technical instability and freezing issues [Sentiment: Stability complaints]
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Pricingfreemiumfreemiumfreefreefreemiumfreemiumfreemiumfreemiumpaidfreemium
MomentumActiveSteady--MaintenanceSteady-Active--
Update Cadence5 versions, 5 majors/6mo, ~5d avg5 versions, ~12d avg--5 versions, ~37d avg5 versions, 2 majors/6mo, ~16d avg-5 versions, 5 majors/6mo, ~12d avg--

Compare Last War:Survival head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Last War:Survival, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0