Report updated May 20, 2026

My Bad is a challenged games app that is free with in-app purchases. With a 4.8/5 rating from 5.4K reviews, it faces significant user friction. Users particularly appreciate core gameplay loop provides an engaging and nostalgic experience similar to classic board games, though excessive ad frequency during active matches disrupts the flow and enjoyment of gameplay remains a common concern.

What is My Bad?

My Bad is a 1v1 competitive board game for iOS and Android, featuring real-time PvP battles and cosmetic pawn customization.

Users hire the game for quick, nostalgic competitive sessions, but the current ad-heavy monetization disrupts the very flow they seek.

Current Momentum

v1.19 · 6mo ago

Zombie
  • Ships minor bug fixes.
  • Entered US Board Game grossing charts.

Active Nemesis

Ludo King

Ludo King

By GAMETION GLOBAL TECHNOLOGIES PTE

Other Rivals

Ludo STAR
Drive Ahead! Fun Vehicle Fight
Chess ∙
CodyCross: Crossword Puzzles
Mini Football - Soccer Game

7-Day Rank Pulse 🇺🇸

Games

No ranking data

GamesBoardGrossing

Rating Pulse 🇺🇸

Recent User Mood

What makes this app unique?

What Does It Look Like?

What Are The Key Features?

1v1 Online PvP BattlesStandard

Real-time head-to-head board game matches against global players

Leagues & LeaderboardsStandard

Ranked competitive system tracking player progress and status

WinStreak BonusesDifferentiator

Reward multiplier triggered by consecutive match victories

Custom Pawns & SkinsStandard

Visual cosmetic modifications for player game pieces

Journey ModeStandard

Linear progression path featuring distinct stages and challenges

How much does it cost?

Freemium
  • Free-to-play with ad support
  • In-app purchases for cosmetic items

Freemium model relies on ad-supported gameplay and IAP for cosmetic customization.

What do users think recently?

High confidence · 99 reviews analyzed · Based on 99 reviews. Signal may be noisy.

How did the latest release land?

Overall
4.8/ 5
(5.4K)
Current version
4.9/ 5
+0.1 vs overall
(2.5K)
Main signal post-update: core gameplay loop provides an engaging and nostalgic experience similar to classic board games.

What is the recent mood?

Frustrated

Recent user voice shows a frustrated sentiment. Users appreciate core gameplay loop provides an engaging and nostalgic experience similar to classic board games, but report excessive ad frequency during active matches disrupts the flow and enjoyment of gameplay and technical instability including freezing and crashing causes loss of game progress and streaks.

What Users Love

Core gameplay loop provides an engaging and nostalgic experience similar to classic board games

What Frustrates Users

Excessive ad frequency during active matches disrupts the flow and enjoyment of gameplay
Technical instability including freezing and crashing causes loss of game progress and streaks
Perceived algorithmic bias in AI opponents creates an unfair and frustrating competitive environment

What Users Want

Reasonable one-time purchase option to permanently remove advertisements from the game experience

How have ratings & review volume moved?

Rating, review sentiment, and total reviews over time, with release markers showing the post-launch impact.

Rating over time

Vertical markers = app releases. Hover any release for the post-release impact delta.

View the full user-sentiment analysis

Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.

Go deeper

What is the competitive landscape for My Bad?

How's The Games Market?

How does it evolve in the Games market?

My Bad holds a #160 Grossing position in the US Board Game category, signaling early market penetration. The reliance on ad-heavy monetization creates a tension between short-term revenue and the long-term retention needed to climb the charts.

Rank progression

2 active rankings tracked — 30-day window

The rivals identified

Nemeses(1)

Ludo King icon
Ludo Kingmoat: high

GAMETION GLOBAL TECHNOLOGIES PTE LIMITED

4.2(10.3M)

Dominates the board game PvP niche with massive scale and a proven, long-term retention model that directly competes for the same casual board game audience.

Differentiators

  • Integrates robust social features like voice chat and Facebook login to drive high-frequency social retention
  • Supports cross-platform local multiplayer, allowing users to play on the same device or across different networks
  • Maintains a massive, established player base that creates a significant network effect barrier for new entrants

Head to head

The target app must lean into its 'fast-paced' 1v1 differentiator to avoid a direct feature-parity war it cannot win against Ludo King's massive network effects.

Contenders(2)

Drive Ahead! Fun Vehicle Fight icon

Dodreams Fairytale Company Oy

4.3(1.6M)

Shares the 'competitive 1v1 PvP' DNA, focusing on physics-based combat that mirrors the target's 'bump and slide' mechanics.

Differentiators

  • Employs physics-based vehicle combat that provides a more chaotic, high-energy alternative to traditional board games
  • Offers a wide variety of unlockable vehicles and arenas that provide deeper progression than standard pawn customization
Ludo STAR icon
Ludo STARmoat: medium

Gameberry Labs

4.7(1.5M)

A direct thematic competitor that maintains high engagement through frequent updates and a polished, social-first board game experience.

Differentiators

  • Features high-frequency content updates and seasonal events that keep the core board game loop fresh
  • Utilizes a sophisticated social-gifting economy that incentivizes daily logins and long-term player retention

Same space(2)

Competes for the same casual, time-filling gaming session, though it shifts the focus from PvP to solo puzzle-solving.

Differentiators

  • Uses a narrative-driven crossword format that appeals to players seeking a structured, solo progression experience
  • Monetizes through a sophisticated hint and energy system that differs from the target's PvP-focused rewards
Chess ∙ icon
Chess ∙moat: medium

Optime Software LLC

4.6(1.7M)

An adjacent classic strategy game that competes for the same 'quick-session' board game audience.

Differentiators

  • Provides a pure, skill-based competitive environment without the random 'bump and slide' elements of the target
  • Focuses on deep, long-term mastery rather than the casual, luck-infused PvP experience of My Bad

New entrants(1)

An emerging threat that successfully translates the 1v1 PvP sports experience into a highly accessible, casual mobile format.

Differentiators

  • Uses a simplified, fast-paced control scheme that makes high-stakes 1v1 matches accessible to casual players
  • Implements a card-based progression system for team building that creates a strong, addictive long-term loop

Compare My Bad against every rival

All rivals in one side-by-side table — identity, store metrics, ratings & sentiment, and strategic intel — plus a head-to-head page for each.

Go deeper

The outtake for My Bad

Strengths to defend, gaps to attack

Core Strengths

  • High-frequency 1v1 PvP loop drives session density
  • WinStreak multipliers incentivize extended play sessions

Critical Frictions

  • Excessive ad frequency disrupts match flow
  • Technical instability causes progress loss
  • High-cost temporary ad-free subscriptions

Growth Levers

  • Implement one-time purchase to remove ads
  • Introduce social-gifting mechanics

Market Threats

  • Ludo King’s massive player pool ensures faster matchmaking
  • Technical instability drives churn to stable alternatives

What are the next best moves?

highInvest

Ship one-time ad-removal IAP because users explicitly request it to replace high-cost subscriptions → increase conversion

Top request theme in sentiment analysis

Trade-off: Pause cosmetic pawn skin development — ad-removal has higher revenue impact.

highPivot

Audit match-flow ad triggers because ad-frequency is the #1 complaint theme → improve retention

Sentiment analysis identifies ad frequency as the primary churn driver

Trade-off: Delay Journey Mode content expansion — stability and flow are higher priority.

highMaintain

Rebuild crash-handling logic because technical instability causes progress loss → reduce negative reviews

Technical instability is the #2 complaint theme

Trade-off: Same-quarter capacity available — no major lever displaced.

A counter-intuitive read

The game's #160 grossing rank is a liability, as maintenance-mode at the top of the board game category makes it more vulnerable to a single live-ops rival than a lower-ranked app with room to grow.

Feature Gaps vs Competitors

  • Voice chat (available in Ludo King but missing here)
  • Cross-platform local multiplayer (available in Ludo King but missing here)

Key Takeaways

My Bad succeeds as a nostalgic 1v1 board game, but its aggressive ad-monetization and technical instability threaten long-term viability, so the PM must prioritize ad-removal IAP and stability fixes to secure the player base.

Where Is It Heading?

Mixed Signals

The board game category is consolidating around titles with deep social features and stable performance. My Bad is currently exposed: its reliance on ad-monetization creates a negative sentiment floor that will likely erode its recent grossing gains unless the team shifts toward a more player-friendly IAP model.

Technical instability during matches causes progress loss, which compounds the churn pressure already visible in negative sentiment feedback.

Aggressive ad frequency disrupts the core gameplay loop, which limits the long-term retention needed to sustain the current grossing rank.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by My Bad, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The app has entered a maintenance-only phase with no feature development for six months, leading to increased user dissatisfaction regarding monetization and technical performance.

added

Zombie Development Status

declined

Rating and Sentiment Erosion

shifted

Journey Mode Repositioning

added

Algorithmic Bias Complaints

Cite this report

Marlvel.ai. “My Bad Intelligence Report.” Updated May 20, 2026. https://marlvel.ai/apps/my-bad

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