My Bad vs its rivals

Side-by-side comparison against My Bad's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

My Bad
This App
Ludo King
Nemesis
Ludo STAR
Contender
Core Identity
DeveloperFunCraft, IncGAMETION GLOBAL TECHNOLOGIES PTE LIMITEDDodreams Fairytale Company OyGameberry LabsFanateeOptime Software LLCMiniclip.com
CategoryGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidAndroid, iOS
Store Metrics
Rating4.9 / 53.7 / 54.6 / 54.5 / 54.7 / 54.5 / 54.7 / 5
Ratings Count2,51218,632150,44898,734283,379200,913202,052
PriceFreeFreeFreeFreeFreeFreeFree
Release DateJun 6, 2025Feb 20, 2016May 14, 2015Mar 9, 2017Mar 8, 2017Apr 18, 2009Sep 22, 2020
Last UpdatedNov 14, 2025May 19, 2026May 4, 2026Apr 30, 2026May 5, 2026Feb 16, 2024Apr 8, 2026
Sentiment & Reviews
Sentimentnegativenegativemixednegativemixednegativemixed
Score35/10025/10035/10025/10035/10035/10055/100
Praises
  • Core gameplay loop provides an engaging and nostalgic experience similar to classic board games
  • Core gameplay loop provides an addictive and competitive experience for daily players
  • Nostalgic gameplay loop provides long-term entertainment value for returning players
  • Core gameplay loop provides an engaging and classic experience for casual players
  • Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
  • Core Gameplay Experience
  • Accessibility for Beginners
  • Gameplay Enjoyment
Complaints
  • Excessive ad frequency during active matches disrupts the flow and enjoyment of gameplay
  • Technical instability including freezing and crashing causes loss of game progress and streaks
  • Perceived algorithmic bias in AI opponents creates an unfair and frustrating competitive environment
  • Perceived algorithmic manipulation of dice rolls creates an unfair and rigged environment
  • Aggressive monetization tactics and intrusive advertisements disrupt the core gameplay flow
  • Aggressive ad frequency and mid-match interruptions degrade the core gameplay experience
  • Perceived algorithmic bias in dice rolls creates a rigged and unfair competitive environment
  • Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
  • Aggressive Ad Frequency
  • Technical Stability and Crashes
  • Unfair Matchmaking and Scripting
  • Technical Issues and Glitches
Requests
  • Reasonable one-time purchase option to permanently remove advertisements from the game experience
  • Voice chat functionality during gameplay to improve social interaction between players
  • Restoration of online multiplayer and friend-based battle modes for competitive play
  • Reintroduction of the fast-paced quick mode to reduce match duration for casual players
  • Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
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Strategic Intel
Strengths
  • High-frequency 1v1 PvP loop drives session density
  • WinStreak multipliers incentivize extended play sessions
  • 1.75 billion download base sustains matchmaking liquidity
  • Cross-platform support ensures accessibility on low-end hardware
  • Daily goals loop reinforces open-app habit
  • Stylized pixel-art aesthetic sustains brand recognition
  • Local offline-play mode functions as a unique distribution moat for travel-heavy demographics
  • Clubs social network effects increase session frequency
  • Season Pass recurring IAP conversion mechanism
  • Narrative-driven world progression sustains long-term retention
  • 11-language library functions as a B2B distribution barrier
  • Trivia-based crossword mechanics provide a high-frequency daily habit
  • Treebeard engine provides a unique 'human-like' error profile
  • Massive legacy rating count (1.7M+) driving ASO
  • Comprehensive tutor and safety indicators for beginners
  • Massive user base (980k+ ratings) providing high social proof
  • Strong social meta-game via the Club system
  • High monetization efficiency (#40 Grossing rank)
Weaknesses
  • Excessive ad frequency disrupts match flow
  • Technical instability causes progress loss
  • High-cost temporary ad-free subscriptions
  • 4.16 Android rating vs 3.73 iOS rating gap
  • High-frequency complaints regarding rigged dice mechanics
  • Intrusive ad-load disrupts core gameplay
  • 0.36 rating gap between iOS and Android platforms
  • Aggressive mid-match ad interruptions cited in high-frequency complaints
  • Removal of online PvP alienates competitive player base
  • Perceived algorithmic bias drives negative sentiment
  • Facebook login failures disrupt daily play habit
  • Aggressive ad frequency disrupts the core gameplay loop
  • Technical instability post-update causes loading failures
  • No permanent ad-free purchase option for loyal users
  • Intrusive and aggressive ad frequency
  • Frequent technical crashes during critical gameplay (check states)
  • Lack of modern social and community features
  • Perceived 'scripted' matchmaking (DDA) causing user frustration
  • Critical technical bugs leading to loss of purchases/data
  • Aggressive pay-to-win mechanics cited by mid-tier players
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumZombieActiveActiveActiveActiveMaintenanceActive
Update Cadence2 versions, ~0d avg5 versions, 3 majors/6mo, ~26d avg5 versions, 3 majors/6mo, ~10d avg5 versions, ~7d avg5 versions, 5 majors/6mo, ~16d avg5 versions, ~313d avg5 versions, 2 majors/6mo, ~7d avg

Compare My Bad head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by My Bad, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0