PathPix Thanks vs its rivals

Side-by-side comparison against PathPix Thanks's closest competitors: identity, store metrics, ratings & sentiment, and strategic intel.

Flow Free+
Contender
Flow Free
Contender
Core Identity
DeveloperKris PixtonDynamix SoftwareBig Duck Games LLCBig Duck Games LLCEasybrain LtdEasybrain LtdEasybrain LtdMrudul BabariyaUNICO STUDIO
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformiOSiOS, AndroidiOS, AndroidiOS, AndroidAndroid, iOSiOSiOS, AndroidiOS, AndroidAndroid, iOS
Store Metrics
Rating5.0 / 54.7 / 54.8 / 54.8 / 54.7 / 54.8 / 54.6 / 54.6 / 54.8 / 5
Ratings Count462,3332,791392,918739,0521,816,450190,336281,417,806
PriceUSD0.99FreeFreeFreeFreeFreeFreeFreeFree
Release DateNov 2, 2016Nov 19, 2012Mar 5, 2026Jun 7, 2012Oct 16, 2017Mar 30, 2017Mar 8, 2019Jan 5, 2022Nov 12, 2019
Last UpdatedMay 30, 2018Mar 5, 2026Apr 8, 2026Jan 16, 2026Feb 27, 2026Mar 24, 2026Feb 23, 2026Mar 6, 2026Apr 9, 2026
Sentiment & Reviews
Sentimentexcellent-positivepositivemixednegativenegative-mixed
Score90/100-78/10075/10045/10022/10035/100-65/100
Praises
  • Visual clarity and color usage make the puzzle solving experience engaging for long sessions
  • The check feature introduced in the latest update allows players to remove incorrect puzzle paths
  • Varied puzzle difficulty levels satisfy both beginners and experts looking for a challenge
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  • Relaxing Gameplay
  • Offline Accessibility
  • Satisfying puzzle mechanics provide a relaxing and addictive mental challenge for daily play
  • Relaxing core gameplay loop provides a reliable stress relief mechanism for daily users
  • Core Gameplay & UI
  • Core Gameplay Enjoyment
  • Relaxing Experience
-
  • Challenging puzzle mechanics effectively stimulate cognitive thinking and problem solving skills for players
  • High replayability and addictive nature keep users engaged during short daily play sessions
Complaints--
  • Users report: deceptive & Intrusive Ads
  • Stability Issues
  • Aggressive advertising frequency interrupts the flow of gameplay and frustrates active users
  • Excessive ad frequency disrupts the relaxing experience and makes the app feel unplayable
  • Excessive Ad Frequency
  • Users report: malicious Ad Content
  • Excessive Advertising
  • UI/UX Limitations
-
  • Excessive ad frequency disrupts the core gameplay loop and creates a negative user experience
  • Aggressive monetization tactics and expensive hint systems gate progress for non-paying players
Requests
  • Expansion of puzzle themes to include landmarks and cultural topics for future content updates
--
  • Additional level content requested by long-term players who have completed all current challenges
  • One-time payment option to remove ads instead of recurring monthly subscription fees
---
  • Increased level volume to provide more content for long-term dedicated players
Strategic Intel
Strengths
  • Curated thematic variety functions as a brand moat against generic puzzle apps
  • Non-rectangular grid mechanics provide a technical barrier to entry for simple clones
-
  • 9,000+ handcrafted levels
  • Established 'Flow®' brand authority
  • Strong offline play capability
  • Color-blind accessibility labels expand addressable market
  • 2,500+ level library creates high switching costs
  • Game Center integration gamifies long-term progress
  • 40,000+ image library functions as a content-based distribution barrier
  • Gaming-expert design framework provides a superior meditative UX
  • Meta-game rewards drive session frequency
  • Massive scale (1.8M+ ratings) providing high ASO authority
  • Strong live-ops via Seasonal Events and Daily Challenges
  • Clean, preferred UI for core Sudoku gameplay
  • Massive user base (1M+ ratings) providing high social proof
  • Advanced live-ops engine with Tournaments and Seasonal Events
  • Clean, minimalist design that appeals to casual users
-
  • Editors' Choice badge across five markets sustains organic install velocity
  • Offline-first architecture maximizes accessibility in low-connectivity regions
Weaknesses
  • $0.99 per-title pricing model creates friction compared to free-to-play alternatives
  • No cloud-save functionality despite user requests
  • Last major update was in 2018
-
  • Aggressive 'scareware' ad creatives
  • Post-level scoring screen crashes
  • Lack of visual progression/rewards
  • Ad-close button failure rate creates high friction
  • Interstitial frequency exceeds user tolerance
  • Lack of meta-progression layer limits session depth
  • Ad frequency disrupts the core relaxing experience
  • High monthly subscription cost prevents casual conversion
  • Touch interaction regressions increase physical fatigue
  • Aggressive mid-game ad interruptions
  • High $18 ad-removal price point
  • Lack of Dark Mode for night-time play
  • Aggressive ad strategy interrupting active gameplay
  • Lack of zoom/scroll functionality for large grids
  • Alienating reward structure changes (keys/books system)
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  • Ad-to-gameplay ratio is the primary churn driver
  • Premium tier weekly subscription cost exceeds casual-puzzle category medians
Pricingpaidfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreefreemium
Momentum-ActiveMaintenanceMaintenanceMaintenanceMaintenance-ActiveActive
Update Cadence-5 versions3 versions, 1 majors/6mo, ~41d avg5 versions, 4 majors/6mo, ~313d avg2 versions, ~7d avg2 versions, ~29d avg-5 versions5 versions, 1 majors/6mo, ~22d avg

Compare PathPix Thanks head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by PathPix Thanks, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0