Tile Loop: Mahjong Puzzle vs its rivals

Side-by-side comparison against Tile Loop: Mahjong Puzzle's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Tile Fun
Contender
Tile Connect
Contender
Core Identity
DeveloperLoop Games Oyun Teknolojileri Anonim SirketiTripledot StudiosYang LiAI Games FZHIGGS TECHNOLOGY CO., LIMITEDSamfinaco LLCBitMango, Inc.Moon ActiveVita Studio
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidiOS, AndroidAndroid, iOSAndroid, iOSiOS, Android
Store Metrics
Rating4.8 / 54.9 / 54.5 / 54.6 / 53.6 / 54.6 / 54.8 / 54.6 / 54.8 / 5
Ratings Count138265,68723,0742,9086,135183,37148,566255,178458,435
PriceFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateDec 9, 2025Aug 20, 2021May 18, 2020Mar 10, 2020Mar 20, 2020Feb 5, 2015Jan 5, 2018Jul 7, 2021Apr 25, 2023
Last UpdatedMay 4, 2026Jun 16, 2026Mar 14, 2025Jul 12, 2024Feb 13, 2025Apr 29, 2026Apr 9, 2026Apr 13, 2026May 14, 2026
Sentiment & Reviews
Sentimentexcellentmixed---mixed-negativemixed
Score90/10045/100---75/100-25/10065/100
Praises
  • Tile matching gameplay provides essential cognitive stimulation for elderly users managing physical limitations
  • Relaxing gameplay loop provides a calming experience for players during their daily downtime
  • Challenging puzzle design keeps the experience engaging for long-term players without becoming boring
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  • Diverse puzzle variety within the core gameplay loop keeps sessions engaging and prevents boredom
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  • Relaxing Gameplay
  • Large card visuals and clear layout design assist seniors in maintaining focus during long play sessions
Complaints-
  • Technical instability causes the game to freeze or crash during or after ad playback
  • Intrusive advertisement frequency disrupts the flow of gameplay and creates a negative user experience
  • Recent layout changes moving the tile collection bar to the top frustrate established users
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  • Excessive ad frequency and unskippable promotional content disrupt the flow of gameplay sessions
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  • Removal of Core Features
  • Excessive Advertising
  • Aggressive advertisement frequency and deceptive exit buttons disrupt the flow of the game for many users
Requests-
  • Optional paid subscription or one-time purchase to remove all advertisements from the game
  • Customizable UI settings to allow players to relocate the tile collection bar
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  • One-time purchase option to permanently remove advertisements and support the developers without ongoing interruptions
Strategic Intel
Strengths
  • Minimalist aesthetic creates a distraction-free environment for casual sessions
  • Core loop provides reliable cognitive stimulation for senior demographics
  • Offline-first architecture maintains engagement during network-restricted windows
  • Intuitive onboarding flow reduces early-game churn for casual users
  • Established brand recognition in the triple-match category
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  • Victorian-mystery narrative creates a distinct atmospheric hook
  • Offline-play capability sustains DAU during travel
  • 52-building restoration loop provides long-term progression
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  • Massive user base of 35M+ people
  • Deep meta-game features (Zen Room, Plant Care)
  • Strong Live-Ops with Zen Masters League
  • Large-card accessibility design reduces friction for the senior demographic
  • Minimalist interface minimizes cognitive load for long-term retention
Weaknesses
  • Lack of meta-gameplay limits long-term retention
  • #79 Grossing rank indicates monetization friction
  • Minimal update cadence compared to market leaders
  • Technical instability forces app restarts post-ad playback
  • No ad-free purchase option for high-LTV players
  • UI layout changes lack toggle options for established users
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  • High ad-frequency drives uninstall intent
  • Technical ad-playback failures cause progress loss
  • Aggressive monetization pop-ups trigger churn
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  • Removal of popular room-decorating feature
  • Aggressive ad frequency (post-level ads)
  • Intrusive UI pop-ups and clutter
  • Aggressive ad-frequency drives negative sentiment
  • Lack of one-time purchase option limits conversion
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumIntenseActiveZombieMaintenanceZombieActiveIntenseActiveMaintenance
Update Cadence5 versions5 versions, 1 majors/6mo, ~12d avg5 versions5 versions5 versions5 versions, 4 majors/6mo, ~7d avg5 versions5 versions, 5 majors/6mo, ~14d avg5 versions, ~10d avg

Compare Tile Loop: Mahjong Puzzle head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Tile Loop: Mahjong Puzzle, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0