Aakash Regmi
Publisher DNA
What defines Aakash Regmi?
AI intelligence is not yet available for Aakash Regmi. The portfolio data below is up to date.
Portfolio
What does Aakash Regmi ship?
Apps
2 apps analysed
Frequent content updates provide new words and categories that keep the gameplay feeling fresh and exciting
- The core word-guessing gameplay loop provides a fun and engaging experience for friends to play together
Itemized quote transparency builds trust-based user retention.
- QR-based pairing creates a low-friction acquisition loop.
Distributed across 7 markets, strongest in Americas.
Based on 2 of 2 apps with localized market data · last scanned .
Americas (3)
- United States2 / 2
- Brazil1 / 2
- Mexico1 / 2
Europe (4)
- France1 / 2
- Netherlands1 / 2
- Portugal1 / 2
- Spain1 / 2
Core markets (2/2 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
0
Negative apps
90/100
Avg sentiment score
Rivals
Who does Aakash Regmi compete with?
The rivals identified
Nemeses(1)
Both apps target the same social deduction niche for in-person groups, competing directly on offline-first functionality and low-friction party play.
Contenders(10)
Both apps target the social deduction party game segment, competing for the same casual group-play audience through shared hidden-role mechanics.
Both apps target the social deduction party game category, competing for the same group-play audience through pass-and-play and online multiplayer mechanics.
Both apps target the social deduction party game category, competing for the same group-play audience with free-to-play models.
Both apps target the social deduction party game category with free pricing models and identical core mechanics involving secret words, group debate, and voting.
Users report: BAM! competes for the same social party audience by offering offline, low-friction gameplay that mirrors the core social deduction mechanic of Who's Fake.
Both apps target the social deduction party game category, competing for the same in-person group entertainment use case.
Both apps target the same social deduction party game market, competing for the same group-play sessions during gatherings.
Users report: Who's Fake: Imposter Word Game and Imposter Who? compete for the same social deduction party game audience, targeting in-person gatherings with similar pass-and-play mechanics.
Both apps target the social deduction party game category, competing for the same casual group gaming sessions.
Both apps target the social deduction party game market with free-to-play models, competing directly for the same group-play audience.
Same space(11)
This app competes for the same party-game audience by removing setup barriers for remote or in-person groups.
This app occupies the same party-game space, focusing on verbal word-deciphering challenges for groups.
This app targets the same social-party demographic but focuses on high-capacity trivia rather than social deduction.
It offers a similar social-trivia loop for groups, emphasizing rapid-fire responses within a five-second limit.
known for
Charades FREE Fun Group Guessing Games for Adults and Kids
It serves as a direct alternative for group gatherings, using a physical device-on-forehead mechanic for charades-style gameplay.
It competes for the same party-game audience by integrating AI to generate unique content decks.
It is a direct alternative for in-person gatherings, focusing on physical performance and guessing clues.
It targets the same party-game demographic but uses AI to generate content dynamically across multiple devices.
It serves the same word-guessing party niche, offering a high volume of content for group play.
This app provides a similar word-based party experience but relies on a subscription model to gate content.
This app provides a similar word-explanation experience for social gatherings, emphasizing offline functionality.
New entrants(1)
This app shares the social-deduction and bluffing focus of the source app, using a single-device format.