For fans of parkour and extreme sports simulations who value realistic ragdoll physics and skill-based progression over casual arcade play.
Providing physics-based extreme sports simulations for mobile gamers seeking skill-based acrobatic challenges and ragdoll mechanics.
Target audience
Portfolio
Free 2Last updated
Backflip Madness 2
v1.2.3
5mo ago
Primary focus
Physics-based extreme sports games
Scale
indie
Target audience
Fans of parkour and extreme sports simulations who value realistic ragdoll physics and skill-based progression over casual arcade play.
Origin
A solo developer studio established to produce self-made titles, beginning with the release of Radio Ball 3D in 2011.
The studio is actively developing, with 8 releases across 5 apps in the last 6 months, including a major sequel launch.
7 apps analysed
Analysis in progress
Analysis in progress
Backflip Madness! Fast-paced, parkour-flavored extreme sports backflip game.
Physics-based, parkour-flavored extreme sports game. Make epic tricks and stunts
Local multiplayer social loops [Acquisition lever]
Distributed across 20 markets, strongest in Europe.
Based on 1 of 7 apps with localized market data — more coverage rolling in as scans complete · last scanned .
1
Positive apps
0
Neutral / mixed
0
Negative apps
75/100
Avg sentiment score
This is the primary market leader in the specific backflip-parkour niche, commanding a massive user base and high-frequency update cycle.
Strategic outlook coming soon.
What fed this analysis
A massive legacy title in the flipping genre that defines the category standards for physics-based stunt games.
Shares the 'physics-based stunt' core loop but applies it to a different vehicle-based domain.
Adjacent sub-genre competitor focusing on competitive racing mechanics within a parkour-themed environment.