Nekki
For core mobile gamers and fighting game enthusiasts, alongside 3D animators and developers interested in physics-based motion tools.
Snapshot
Who is Nekki?
Developing high-fidelity fighting games and animation tools that blend cinematic action with deep RPG mechanics. Empowering creators and players through proprietary technology.
Target audience
Portfolio
Free 8Last updated
Shadow Fight 2 Special Edition
v2.41.9
4mo ago
Publisher DNA
What defines Nekki?
Publisher DNA
Primary focus
Mobile fighting games and 3D animation software
Scale
indie
Target audience
Core mobile gamers and fighting game enthusiasts, alongside 3D animators and developers interested in physics-based motion tools.
Origin
Since 2002, the studio has focused on creating emotionally resonant gaming experiences, reaching over a billion total downloads.
Signature Patterns
- •Consistent use of stylized, silhouette-based or high-fidelity 3D character visuals
- •Deep integration of RPG progression systems within fighting game mechanics
- •Hybrid monetization strategy balancing premium ad-free experiences with freemium IAP models
- •Strong focus on fluid, physics-based movement and martial arts animation
Portfolio momentum
Released 8 updates across 7 active apps in the last 6 months, demonstrating a consistent commitment to maintaining their core fighting game franchises.
Company profile
medium confidence- Founded
- 2002
Portfolio
What does Nekki ship?
Apps
9 apps analysed
Removal of stamina limits in the special edition allows for uninterrupted play sessions without waiting
- Core martial arts combat mechanics deliver a highly immersive and challenging experience for long-term players
- Aggressive forced advertisements appearing after every match disrupt the flow and frustrate returning players
Distributed across 12 markets, strongest in Europe.
Based on 3 of 9 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil3 / 3
- Mexico3 / 3
- United States3 / 3
Europe (7)
- France3 / 3
- Germany3 / 3
- Italy3 / 3
- Portugal3 / 3
- Spain3 / 3
›+2 more europe markets
- Netherlands2 / 3
- Sweden2 / 3
Asia-Pacific (2)
- Japan3 / 3
- South Korea3 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
2
Neutral / mixed
0
Negative apps
55/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Nekki compete with?
The rivals identified
Nemeses(4)
A massive scale runner that dominates the category through constant live-ops and seasonal content updates.
Maintains a high-quality, active fighting experience with consistent updates that directly challenge the target's niche.
This is the most direct thematic rival, focusing specifically on the parkour-runner sub-genre rather than general endless running.
Both titles target casual mobile gamers interested in ninja-themed action fighting, creating direct competition for time spent in short-session combat loops.
Contenders(8)
A high-production-value runner that uses narrative-driven missions to differentiate from standard endless gameplay.
A foundational endless runner that maintains high engagement through consistent updates and established gameplay loops.
Leverages a globally recognized IP to maintain a massive, loyal player base within the runner category.
Both apps target the 3D martial arts combat audience on mobile, creating a direct overlap in player interest for fighting mechanics.
Dominates the mobile fighting genre with a massive user base and high-frequency content release cadence.
A recent entry that combines a legendary fighting franchise with the popular AFK/idle progression model.
Targets the same combat-focused audience with a realistic sports simulation approach to the fighting genre.
A major fighting title in the same category that utilizes established comic book intellectual property.
Same space(22)
Provides a simplified stickman combat alternative for players seeking quick, accessible fighting sessions.
An adjacent runner that shifts the movement mechanic from ground-based parkour to aerial-based flight.
Offers a realistic sports-themed combat alternative that focuses on league progression and gear upgrades.
Shares the multiplayer arena focus but differentiates through a fairy-tale aesthetic and multi-mode brawling.
Targets the superhero fighting segment with a story mode and hero customization.
Competes for short-session fighting time using ragdoll physics, though it lacks the depth of hero collection.
Shares the fighting category with a heavy emphasis on card-based combat and character collection.
Captures casual players with tactile slicing mechanics that offer a faster, less complex alternative to hero-based fighting.
Targets the martial arts fighting niche with simple, high-score-based punch and kick mechanics.
Appeals to casual players with a registration-free, pixel-art ragdoll fighting experience.
Focuses on medieval arena duels, providing a direct-control alternative to hero-collection games.
known for
City Fighter vs Street Gang
Targets the same casual fighting audience through an arcade-style beat-em-up progression loop.
Targets the fantasy combat audience with an auto-battle RPG system that simplifies manual fighting.
Targets the martial arts fighting audience by blending Karate and Kung Fu styles.
Offers a 3D ninja RPG experience that emphasizes exploration and story over pure arena combat.
Provides an authentic arcade fighting experience for subscribers, acting as a retention tool for the Netflix platform.
Occupies the same fighting category with a focus on mechanical combat and customization.
Shares the high-difficulty, rhythm-based movement challenge found in Vector's more demanding levels.
Targets the martial arts niche by offering a duel-based ninja fighting experience.
Serves the karate fighting audience with a focus on self-defense and combat techniques.
Appeals to the same 3D action audience by focusing on stage-based superhero combat rather than multiplayer arenas.
Targets the gladiator combat niche with online PvP tournaments and story-based progression.
New entrants(4)
Shows extreme release velocity and market penetration with a physics-based approach to the runner genre.
Targets the medieval sword fighting audience with a focus on timing and gear collection.
Provides a technical wrestling simulation for fans who prefer combo-based combat over button mashing.
A platform-fighter that has successfully transitioned from console to mobile, offering a distinct competitive multiplayer experience.
The Analyst's Read
The bottom line on Nekki
Bottom line
Nekki is a technically sophisticated studio that has successfully leveraged its animation expertise to dominate the mobile fighting niche. Their expansion into professional animation software suggests a long-term strategy to monetize their internal tech stack beyond the volatile mobile gaming market.
Frequently asked questions
How many apps does Nekki publish?
What kind of apps does Nekki make?
What is Nekki's top app?
In how many countries are Nekki's apps available?
What fed this analysis
- Apps analyzed:
- 9
- With full intel:
- 0
- With overview:
- 9
- Website scraped:
- yes
- Social presence:
- yes