Simon Tatham's Puzzles icon

Greg Hewgill

1app4.9(16.4K)Games

Publisher DNA

What defines Greg Hewgill?

AI intelligence is not yet available for Greg Hewgill. The portfolio data below is up to date.

Portfolio

What does Greg Hewgill ship?

Apps

1 app analysed

38-game variety provides long-term replayability

  • Ad-free and offline-capable puzzle collection provides a high-value experience without intrusive monetization
  • Touch controls lack precision on mobile devices, making specific puzzle interactions difficult to execute

Single-market publisher, every app ships only to United States.

Based on 1 of 1 app with localized market data Β· last scanned .

Americas (1)

  • United States1 / 1

Core markets (1/1 apps)

United States

User Sentiment

How do users feel about their apps?

1

Positive apps

0

Neutral / mixed

0

Negative apps

92/100

Avg sentiment score

Rivals

Who does Greg Hewgill compete with?

The rivals identified

Nemeses(1)

Hungry Studio

known forBlock Blast!

1 app4.9Games

This app dominates the casual puzzle category by capturing the same 'quick-session' audience that utilizes Simon Tatham's Puzzles for mental stimulation.

Contenders(4)

Aged Studio

known forBlock Puzzle - Fun Games

1 app4.7Games

Competes for the same casual puzzle-solving time, specifically targeting users who enjoy structured grid-based challenges.

Rollic Games

known forParking Out

1 app4.8Games

Competes for the attention of users seeking short-burst, logic-heavy puzzle sessions during downtime.

TapNation

known forUnblock Jam Puzzle

1 app4.6Games

Targets the same demographic of players who enjoy spatial reasoning and sliding-block logic puzzles.

Tripledot Studios

known forWoodoku Blast

1 app4.8Games

Directly challenges the target app's utility by offering a polished, Sudoku-inspired grid experience that appeals to logic-minded players.

Same space(4)

Ilyon Dynamics

known forCube Rush Adventure

1 app4.4Games

Targets the same puzzle-solving audience with a focus on tap-to-blast mechanics and adventure-themed progression.

Libra

known forJoy Blast

1 app4.7Games

Shares the same puzzle-solving audience, focusing on physics-based mechanics and color matching.

MobilityWare

known forGoods Puzzle: 3D Sorting Games

1 app4.9Games

A major player in the puzzle category that competes for the same user base interested in sorting and logic tasks.

Spyke Games

known forBlitz Busters

1 app4.8Games

Occupies the same 'casual gaming' space, focusing on stress-relieving, repetitive puzzle mechanics.

New entrants(2)

Ha Nguyen Thi

known forRoom of Secrets

1 app0.0Games

A new entrant attempting to capture the logic-puzzle market through thematic, perspective-based gameplay.

Michael Raver

known forSlydr: Slide Puzzle Game

1 app5.0Games

Directly targets the slide-puzzle niche within the broader puzzle category, competing with the target's 'Fifteen' and 'Netslide' games.

Frequently asked questions

How many apps does Greg Hewgill publish?
Greg Hewgill has 1 app tracked by Marlvel, primarily in the Games category.
What kind of apps does Greg Hewgill make?
Greg Hewgill's portfolio is concentrated in Games, with an average rating of 4.9/5 across rated apps.
What is Greg Hewgill's top app?
By review volume across the portfolio, Simon Tatham's Puzzles is Greg Hewgill's best-known app tracked by Marlvel.
In how many countries are Greg Hewgill's apps available?
Marlvel has tracked Greg Hewgill's apps across 1 country.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Greg Hewgill, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. β€œGreg Hewgill intelligence.” Updated N/A. https://marlvel.ai/publishers/greg-hewgill

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Data licensed under CC-BY-NC 4.0