HIGAME Studio
Publisher DNA
What defines HIGAME Studio?
AI intelligence is not yet available for HIGAME Studio. The portfolio data below is up to date.
Portfolio
What does HIGAME Studio ship?
Apps
1 app analysed
Outsmart the pranksters, find out the clues and solve all crazy puzzles.
Simple and accessible design makes the game approachable for both children and adult players alike
- The core puzzle mechanics provide a rewarding mental challenge that keeps players engaged during free time
- Excessive advertisement frequency interrupts the gameplay loop and makes the experience feel unplayable for many users
Single-market publisher, every app ships only to United States.
Based on 1 of 1 app with localized market data · last scanned .
Americas (1)
- United States1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
45/100
Avg sentiment score
Rivals
Who does HIGAME Studio compete with?
The rivals identified
Nemeses(1)
Both apps target the casual riddle market with humor-based mechanics, competing for the same daily brain-training user base.
Contenders(9)
Targets the same casual puzzle demographic with a mix of visual and logic-based challenges.
Both apps target casual gamers seeking logic-based puzzle challenges, creating direct competition for the same short-form mental stimulation market.
Both apps target the casual brain teaser market with free-to-play models and humor-focused puzzle mechanics. They compete directly for the attention of players seeking short, logic-based challenges.
Both apps compete for the casual puzzle audience by utilizing tap and drag mechanics to solve logic-based scenarios.
Both apps target the casual puzzle market with humor-based, unconventional logic scenarios. They compete for the same user base seeking short-form, brain-teasing entertainment.
Both apps target casual gamers seeking humorous, unconventional puzzle-solving experiences through free-to-play models.
Both apps compete for casual gamers by utilizing meme-inspired, logic-based puzzle scenarios to drive engagement.
Both apps target casual gamers with humorous, logic-based puzzle content, creating direct competition for time spent in short-session brain teasers.
Both apps target the casual puzzle market with logic-based scenarios, competing for the same user base seeking short-form mental stimulation.
Same space(14)
Shares the casual puzzle audience by offering a text-based riddle repository with word-entry mechanics.
Operates in the adjacent parking-themed puzzle space, appealing to users who enjoy spatial logic.
Serves the same casual puzzle audience through a simplified, text-focused repository of riddles.
Targets the same casual puzzle audience with a focus on trivia and common sense challenges.
Shares the same casual puzzle audience but suffers from high churn due to aggressive ad frequency.
Occupies the same casual brain-training space with a focus on grid-based logic riddles.
Targets the same casual puzzle audience with a focus on narrative-driven character mysteries.
Targets the same casual puzzle audience by offering a variety of reflex and logic-based brain games.
Targets the same casual puzzle demographic but faces severe retention issues from extreme ad saturation.
Shares the casual puzzle space but differentiates through a narrative-driven ancestral theme.
Competes for the same daily brain-training audience while using a unique time-control mechanic.
Shares the casual puzzle audience by combining maze-solving with path-drawing mechanics.
Coexists in the puzzle space by blending trivia questions with riddle-solving challenges.
Targets the same casual puzzle audience with a large library of riddles and answers.
New entrants(2)
Operates in the adjacent logic puzzle space, appealing to users who prefer offline-first brain training.
Targets the same casual puzzle audience by blending storytelling with interactive logic challenges.