For casual gamers interested in incremental progression, hero collection, and narrative-heavy decision-making.
Developing casual RPG and idle games set within the 'Who Needs a Hero?' universe. Focused on narrative-driven progression for mobile players.
Target audience
Rivals analysis in progress
Portfolio
Free 3Last updated
Hero Hero Clicker - Idle Games
v2.79
3mo ago
Primary focus
Mobile games · RPG and idle-clicker niche
Scale
indie
Target audience
Casual gamers interested in incremental progression, hero collection, and narrative-heavy decision-making.
Released 13 updates across 2 apps in the last 6 months, indicating a high-frequency development cycle for their existing titles.
3 apps analysed
Analysis in progress
Hero Simulator! Level up, evolve, kill noobs, show the size of your sword.
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis