IXL - Math, English, & More icon

IXL Learning

For educators, parents, and caregivers of students from pre-kindergarten through 12th grade.

1app4.3(195.3K)Education

Snapshot

Who is IXL Learning?

Equipping PreK-12 students with adaptive learning tools to master core subjects through immediate feedback and personalized skill-building.

Target audience

EducatorsParentsCaregivers of students from pre-kindergarten through 12th grade

Active nemesis

BrainPOP®

Other rivals

Portfolio

Free 1
1
app
Education1

Last updated

IXL - Math, English, & More

v11.0.1

7mo ago

Steady

Publisher DNA

What defines IXL Learning?

Publisher DNA

Primary focus

PreK-12 adaptive education platform

Scale

indie

Target audience

Educators, parents, and caregivers of students from pre-kindergarten through 12th grade.

Steady

Portfolio momentum

Released 3 updates for their flagship app in the last 6 months, with the most recent update occurring 17 days ago.

Last release 17d agoActive apps 1

Portfolio

What does IXL Learning ship?

Apps

1 app analysed

IXL - Math, English, & More icon
IXL - Math, English, & More

Personalized learning across K-12 subjects

4.3(195.3K)

Distributed across 9 markets, strongest in Asia-Pacific.

Based on 1 of 1 app with localized market data · last scanned .

Americas (2)

  • Canada1 / 1
  • United States1 / 1

Europe (2)

  • Turkey1 / 1
  • United Kingdom1 / 1

Asia-Pacific (5)

  • Australia1 / 1
  • India1 / 1
  • Indonesia1 / 1
  • Singapore1 / 1
  • Vietnam1 / 1

Core markets (1/1 apps)

AustraliaCanadaIndiaIndonesiaSingaporeTurkeyUnited KingdomUnited StatesVietnam

Rivals

Who does IXL Learning compete with?

The rivals identified

Nemeses(1)

BrainPOP®

known forBrainPOP

1 app4.7Education

Both platforms compete for K-12 student and educator attention by offering supplemental learning resources through a freemium model.

Contenders(6)

Boddle Learning

known forBoddle

1 app4.4Education

Boddle competes for the K-6 segment by using 3D game mechanics to drive engagement, directly overlapping with the curriculum-aligned math and reading offerings provided by IXL.

Joshua Deitel

known forSpeedMath - Fast Math Practice

1 app0.0Education

Both apps target K-12 students through adaptive math practice that adjusts question difficulty based on user performance.

Lazel

known forKids A-Z

1 app3.6Education

Both platforms target K-5 students with curriculum-aligned educational content, competing for the same supplemental learning market share.

Lexia Learning Systems

known forLexia Core5 Reading

1 app3.5Education

Lexia Core5 Reading competes for the same preK-5 literacy audience as IXL, though it mandates school-provided credentials for access.

Yunqing Fei

known forNo Problem: Math Practice

1 app0.0Education

Both applications target students seeking supplemental math practice through adaptive sessions, competing for the same demographic of learners requiring arithmetic support.

骏垒 杨

known forMathPathAI: Math Practice

1 app0.0Education

Both apps target K-12 math students with adaptive practice, creating direct competition for student study time and curriculum support.

Same space(19)

Age of Learning

known forAdventure Academy

2 apps4.6Education

Adventure Academy serves the K-12 curriculum market by gamifying learning within a virtual world environment.

Babbel

known forBabbel - Language Learning

1 app4.7Education

Babbel targets the professional and travel-oriented language learners within the broader education market.

BENIPOL

known forKeiki Learning games for Kids

1 app4.4Education

Keiki provides an alternative for the early-childhood segment of IXL's audience by focusing on offline-capable puzzle games.

Brilliant.org

known forBrilliant: Learn by doing

1 app4.5Education

Brilliant serves the STEM-focused portion of IXL's audience with interactive, problem-solving courses.

Chegg

known forMathway: Math Problem Solver

2 apps4.9Education

Mathway serves the math-focused portion of IXL's user base with a specialized calculator suite for homework.

ClassDojo

known forClassDojo

1 app4.9Education

ClassDojo serves the K-12 school community by providing a communication and behavior management platform.

Duolingo

known forDuolingo: Language Lessons

1 app4.7Education

Duolingo captures the same K-12 and lifelong learner demographic as IXL through gamified language drills.

Elsa

known forELSA Speak - English Learning

1 app4.8Education

ELSA Speak targets the language learning segment of IXL's audience with a specialized focus on pronunciation coaching.

Epic Kids

known forEpic: Kids' Books & Reading

1 app4.7Education

Epic targets the reading-focused segment of IXL's audience with a digital library for children under twelve.

Hooked on Phonics

known forHooked on Phonics Learning

1 app4.5Education

Hooked on Phonics serves the early-literacy segment of IXL's audience with a blend of digital and physical tools.

Khan Academy

known forKhan Academy Kids

1 app4.8Education

Users report: Khan Academy Kids targets the early-childhood segment of IXL's audience with a non-profit, ad-free model.

Kiddopia

known forKiddopia: Kids Learning Games

1 app4.3Education

Kiddopia targets the early-childhood segment of IXL's audience with a research-backed curriculum and licensed characters.

Knowunity

known forKnowunity: AI Study & Homework

1 app4.8Education

Knowunity serves the same student demographic as IXL by combining AI tools with community-shared study resources.

Lingokids - Games, Shows & Songs for Kids

known forLingokids: Games & Shows

1 app4.3Education

Lingokids competes for the early-childhood segment of IXL's user base by using licensed content to drive engagement.

Prodigy Education

known forProdigy Math Game

1 app4.8Education

Prodigy Math Game serves the math-focused segment of IXL's audience by integrating curriculum into an RPG.

Quizlet

known forQuizlet: More than Flashcards

1 app4.8Education

Quizlet serves the same K-12 student demographic as IXL but focuses on user-generated flashcard sets rather than a structured curriculum.

StudyPad

known forSplashLearn: Kids Learning App

1 app4.5Education

SplashLearn serves the early-childhood segment of IXL's audience with supplemental math and reading practice.

Teaching.com

known forLearn to Read - Reading.com

1 app4.7Education

Reading.com targets the early-literacy segment of IXL's audience by facilitating parent-led phonics instruction.

Wildlife Studios

known forMath Learner: Learning Game

1 app4.6Education

Math Learner targets the math-focused segment of IXL's audience with specialized digit recognition technology.

New entrants(2)

Infused Sips

known forMathA: Mental Math Practice

1 app0.0Education

MathA serves the math-focused portion of IXL's audience with a tool for mental arithmetic practice.

Nookly

known forNookly: Personalized Learning

1 app5.0Education

Nookly targets the early-childhood segment of IXL's audience with personalized stories and social-emotional learning tools.

Frequently asked questions

How many apps does IXL Learning publish?
IXL Learning has 1 app tracked by Marlvel, primarily in the Education category.
What kind of apps does IXL Learning make?
IXL Learning's portfolio is concentrated in Education, with an average rating of 4.3/5 across rated apps.
What is IXL Learning's top app?
By review volume across the portfolio, IXL - Math, English, & More is IXL Learning's best-known app tracked by Marlvel.
In how many countries are IXL Learning's apps available?
Marlvel has tracked IXL Learning's apps across 9 countries.

What fed this analysis

Apps analyzed:
1
With full intel:
0
With overview:
1
Website scraped:
yes
Social presence:
yes

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by IXL Learning, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “IXL Learning intelligence.” Updated 2026-04-24. https://marlvel.ai/publishers/ixl-learning

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Data licensed under CC-BY-NC 4.0