2apps4.2(3.9K)Education

Publisher DNA

What defines Upily?

AI intelligence is not yet available for Upily. The portfolio data below is up to date.

Portfolio

What does Upily ship?

Apps

2 apps analysed

Adaptive curriculum paths reduce churn by personalizing difficulty.

  • Educational content and character design keep young learners engaged during their daily play sessions
WonJo Kids Learning Games icon
WonJo Kids Learning Games

Learning games for kids! Fun toddler games, preschool & kindergarten.

4.0(2.3K)

Analysis in progress

Distributed across 12 markets, strongest in Asia-Pacific.

Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (3)

  • Canada1 / 1
  • Mexico1 / 1
  • United States1 / 1

Europe (4)

  • France1 / 1
  • Spain1 / 1
  • Turkey1 / 1
  • United Kingdom1 / 1

Asia-Pacific (5)

  • Australia1 / 1
  • India1 / 1
  • Indonesia1 / 1
  • Singapore1 / 1
  • Vietnam1 / 1

Core markets (1/1 apps)

AustraliaCanadaFranceIndiaIndonesiaMexicoSingaporeSpainTurkeyUnited KingdomUnited StatesVietnam

User Sentiment

How do users feel about their apps?

1

Positive apps

0

Neutral / mixed

0

Negative apps

90/100

Avg sentiment score

Rivals

Who does Upily compete with?

The rivals identified

Nemeses(1)

Khan Academy

known forKhan Academy Kids

1 app4.8Education

Both platforms target the same early childhood education demographic with standards-aligned curriculum, creating direct competition for daily active usage among families with children aged 2 to 6.

Contenders(1)

BAYARD SA

known forMontessori Preschool, kids 3-7

1 appEducation

Both apps compete for parents of children aged 3 to 6 seeking structured, standards-aligned educational content for early childhood development.

Same space(14)

AdaptedMind

known forAdaptedMind Math: Learning App

2 apps4.7Education

AdaptedMind Math offers a personalized, adaptive learning path for K-5 students that complements the math focus of WonJo.

Age of Learning

known forABCmouse: Kids Learning Games

2 apps4.2Education

ABCmouse provides a structured, research-based curriculum for children aged 2-8, acting as a direct alternative for home-based learning.

AI Buddy

known forBuddy.ai: Kids Learning Games

1 app4.8Education

Buddy.ai competes for the same preschool-to-early-elementary audience by using a voice-based AI tutor to teach literacy and STEM concepts.

ANTON - The Learning App for School

known forANTON: School Learning

1 appEducation

ANTON provides a K-8 curriculum-aligned platform that serves as a free, ad-free alternative for school-level instruction and home reinforcement.

Brilliant.org

known forBrilliant: Learn Math & Coding

1 app4.5Education

Brilliant targets STEM learners with an AI-guided curriculum that replaces passive memorization with interactive problem sets.

Discovery Education Europe

known forDoodleMath: Elementary Math

1 app0.0Education

DoodleMath provides a standards-aligned math practice solution for K-5 that mirrors the curriculum-based approach of WonJo.

Epic Kids

known forEpic: Kids' Books & Reading

1 app4.7Education

Epic targets the same age group with a digital library that integrates into school-based reading programs.

Kiddopia

known forKiddopia - Kids Learning Games

1 app4.4Education

Kiddopia provides a similar library of preschool games that focus on skill-building and early curriculum for children aged 2-8.

Kremital

known forNibble: Daily Learning & Quiz

1 app4.4Education

Nibble competes for daily engagement by offering bite-sized microlearning lessons that replace passive scrolling for adult learners.

Mojang

known forMinecraft Education

1 app4.1Education

Minecraft Education targets the same educational space by using a sandbox environment to teach math and coding within institutional settings.

PBS KIDS

known forPBS KIDS Video

1 app4.3Education

PBS KIDS Video serves the same 2-8 age demographic by providing a library of educational content as a safe, ad-free streaming hub.

Smartick

known forSmartick Kids Learn Math

1 app4.7Education

Smartick focuses on math mastery through 15-minute daily training sessions, serving as a specialized alternative to general learning apps.

StudyPad

known forSplashLearn: Kids Learning App

1 app4.5Education

SplashLearn provides an adaptive, curriculum-aligned environment for math and reading practice for children aged 2 to 11.

Wonderfy

known forThink!Think! Games for Kids

2 apps4.2Education

Think!Think! uses puzzle-based mini-games to foster critical thinking skills, aligning with the logic-based content in WonJo.

Frequently asked questions

How many apps does Upily publish?
Upily has 2 apps tracked by Marlvel, primarily in the Education category.
What kind of apps does Upily make?
Upily's portfolio is concentrated in Education, with an average rating of 4.2/5 across rated apps.
What is Upily's top app?
By review volume across the portfolio, WonJo Kids Learning Games is Upily's best-known app tracked by Marlvel.
In how many countries are Upily's apps available?
Marlvel has tracked Upily's apps across 12 countries.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Upily, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Upily intelligence.” Updated N/A. https://marlvel.ai/publishers/upily

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Data licensed under CC-BY-NC 4.0