| Core Identity |
| Developer | PeopleFun CG, LLC | Supertreat | Microsoft Corporation | BELKA GAMES | Playrix | Samfinaco LLC | Mattel163 Limited | Vita Studio | Oakever Games |
| Category | Games | Games | Games | Card | Games | Games | Games | Games | Games |
| Platform | Android, iOS | Android, iOS | iOS, Android | Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 4.8 / 5 | 4.8 / 5 | 4.7 / 5 | 4.5 / 5 | 4.9 / 5 | 4.6 / 5 | 4.9 / 5 | 4.8 / 5 | 4.7 / 5 |
| Ratings Count | 4,944 | 477,547 | 248,651 | 199,657 | 28,771 | 183,371 | 209,611 | 458,435 | 396,242 |
| Price | USD4.99 | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Apr 21, 2012 | Jun 21, 2017 | Nov 23, 2016 | Sep 22, 2020 | Nov 14, 2022 | Feb 5, 2015 | Oct 23, 2021 | Apr 25, 2023 | Nov 9, 2021 |
| Last Updated | Jan 14, 2023 | Apr 9, 2026 | Apr 9, 2026 | Dec 29, 2025 | Aug 21, 2025 | Apr 29, 2026 | Apr 22, 2026 | May 14, 2026 | Apr 15, 2026 |
| Sentiment & Reviews |
| Sentiment | - | mixed | negative | mixed | positive | mixed | negative | mixed | mixed |
| Score | - | 53/100 | 25/100 | 55/100 | 68/100 | 75/100 | 35/100 | 65/100 | 45/100 |
| Praises | - | - Engaging Gameplay
- Mental Stimulation
| - Classic solitaire game modes provide consistent mental stimulation for daily players
| - Core solitaire gameplay provides a relaxing and enjoyable experience for long-term players
| - Engaging Gameplay
- Relaxing Atmosphere
| - Diverse puzzle variety within the core gameplay loop keeps sessions engaging and prevents boredom
| - Core card game mechanics provide a familiar and engaging experience for long-time fans
- Family-friendly social features allow for connection with distant friends and relatives
| - Large card visuals and clear layout design assist seniors in maintaining focus during long play sessions
| - Relaxing puzzle gameplay provides a calming mental escape for users during daily downtime
|
| Complaints | - | - Aggressive Monetization
- Technical Ad Issues
| - Excessive ad length and frequency disrupt the core gameplay experience post-update
| - Excessive advertisement frequency post-update disrupts the flow of the core gameplay loop
| - Aggressive Monetization
- Technical Issues and Data Loss
| - Excessive ad frequency and unskippable promotional content disrupt the flow of gameplay sessions
| - Aggressive monetization and coin scarcity force players into unwanted in-app purchases
- Bot-heavy matchmaking and rigged card distribution create an unfair competitive environment
| - Aggressive advertisement frequency and deceptive exit buttons disrupt the flow of the game for many users
| - Aggressive ad frequency and intrusive ad behavior disrupt the core relaxing experience
|
| Requests | - | - | - Mute button requested to prevent forced audio playback during advertisement sequences
| - Improved responsiveness from the support team regarding account access and technical issues
| - | - | - In-game chat functionality to enable direct communication with friends during matches
| - One-time purchase option to permanently remove advertisements and support the developers without ongoing interruptions
| - Paid subscription or one-time purchase option to remove advertisements permanently
|
| Strategic Intel |
| Strengths | - Editors' Choice badge sustains organic velocity
- Offline-first architecture ensures session continuity
- Cozy aesthetic differentiates from high-pressure rivals
| - Exclusive IP integrations (Popeye) driving seasonal interest
- Tangible 'idle' harvest loop rewarding return sessions
- Strong brand recognition with over 2.6M total ratings
| - Microsoft account integration creates high switching costs for multi-device users
- Multi-game library expands total ad-inventory per session
| - Offline-first architecture preserves ad-inventory in low-connectivity markets
- 25-venue progression provides clear long-term goals for casual players
| - Strong brand recognition via Fishdom IP
- High visual polish and interactive character personality
- Unique hybrid of solitaire and deep pet simulation
| - Victorian-mystery narrative creates a distinct atmospheric hook
- Offline-play capability sustains DAU during travel
- 52-building restoration loop provides long-term progression
| - Classic brand heritage (Mattel163) drives organic install velocity
- Offline-first architecture captures users in low-connectivity regions
- Established social-matchmaking loop sustains DAU
| - Large-card accessibility design reduces friction for the senior demographic
- Minimalist interface minimizes cognitive load for long-term retention
| - Offline-first architecture enables session continuity in low-connectivity environments
- 60,000-puzzle library provides a massive content-moat for long-term engagement
|
| Weaknesses | - Premium tier at $4.99 above category median
- Maintenance-mode update cadence leaves content stale
- 0.11★ rating gap between iOS and Android
| - Aggressive coin-sink at high levels causing 'pay-to-win' perception
- Technical instability in the ad-reward system (freezing)
- Lack of social 'Clubs' or collaborative features
| - Premium subscription status fails to persist post-update
- Ad duration reaches 60 seconds, disrupting core gameplay
| - 0.7★ rating gap on Android vs iOS
- High-frequency ad complaints post-update
- Aggressive monetization forces perceived pay-to-win progression
| - Aggressive monetization perception ("scam" complaints)
- Technical instability regarding currency and progress loss
- Limited thematic variety (strictly underwater)
| - High ad-frequency drives uninstall intent
- Technical ad-playback failures cause progress loss
- Aggressive monetization pop-ups trigger churn
| - Aggressive coin scarcity (top complaint theme) drives churn
- Perceived bot-rigged matchmaking erodes competitive trust
- Excessive ad-load degrades session quality
| - Aggressive ad-frequency drives negative sentiment
- Lack of one-time purchase option limits conversion
| - Aggressive ad-frequency drives high churn among long-term users
- Post-update technical regressions cause significant battery drain
|
| Pricing | freemium | freemium | freemium | freemium | freemium | freemium | freemium | freemium | freemium |
| Momentum | Maintenance | Maintenance | Active | Zombie | - | Active | Maintenance | Maintenance | Active |
| Update Cadence | 5 versions | 2 versions, ~1d avg | 5 versions, 3 majors/6mo, ~20d avg | 1 versions | - | 5 versions, 4 majors/6mo, ~7d avg | 5 versions, ~21d avg | 5 versions, ~10d avg | 5 versions, ~11d avg |