| Core Identity |
| Developer | Gameplier Ltd | CHEELY APPS (CHILI APPS), TOO | Team Terrible Limited | KEPLERIANS SL | Dennis Vukanovic | Igor Migun | Dennis Vukanovic | CLICKTEAM LLC USA | tinyBuild LLC |
| Category | Games | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | Android, iOS | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 3.9 / 5 | 4.4 / 5 | 4.3 / 5 | 4.5 / 5 | 4.4 / 5 | 3.4 / 5 | 4.2 / 5 | 4.7 / 5 | 4.0 / 5 |
| Ratings Count | 4,007 | 9,575 | 45,751 | 89,235 | 98,660 | 10 | 556 | 23,201 | 132,912 |
| Price | Free | Free | Free | Free | Free | $0.49 | Free | $2.99 | Free |
| Release Date | May 22, 2021 | Apr 29, 2019 | Jun 17, 2021 | Sep 29, 2019 | Dec 12, 2017 | Feb 7, 2018 | Apr 15, 2017 | Sep 11, 2014 | Aug 5, 2018 |
| Last Updated | Jan 23, 2026 | Jan 28, 2026 | Mar 1, 2026 | May 12, 2026 | Dec 2, 2025 | Feb 9, 2018 | Jun 22, 2018 | Mar 7, 2024 | Apr 16, 2025 |
| Sentiment & Reviews |
| Sentiment | mixed | mixed | excellent | mixed | positive | - | - | excellent | mixed |
| Score | 45/100 | 55/100 | 85/100 | 35/100 | 78/100 | - | - | 85/100 | 45/100 |
| Praises | - Horror atmosphere and core gameplay loop provide high engagement for players seeking scary experiences
| - Horror atmosphere and intense gameplay mechanics create a highly engaging experience for mobile players
| - Horror and puzzle elements create an immersive atmosphere that keeps players engaged for long sessions
- Strong narrative progression across chapters builds anticipation for future content updates among the player base
| - Nostalgic horror atmosphere and core gameplay loop maintain long-term fan interest
| - Horror Atmosphere & Gameplay
- Nostalgia & Longevity
| - | - | - Horror Atmosphere & Scares
- Value for Money
| - Nostalgic gameplay loop and compelling story narrative drive long-term player retention
- Minimal ad frequency creates a clean and immersive experience for mobile players
|
| Complaints | - Server connectivity issues prevent players from joining matches or staying in active game lobbies
| - Absence of real-time multiplayer functionality forces players into repetitive sessions against predictable artificial intelligence
| - Frequent and unskippable advertisements disrupt the gameplay flow and frustrate users during intense moments
- Technical glitches and progression blockers prevent players from completing specific game acts
| - Forced online connectivity and network integration disrupt the classic single-player experience
| - Performance & Lag
- Technical Bugs & Crashes
| - | - | - UI & Device Compatibility
- Missing Features vs PC
| - Aggressive monetization gating acts two and three behind a paywall frustrates players
- Technical instability and visual glitches disrupt the core horror experience post-update
|
| Requests | - Additional map variety is required to maintain long-term interest for frequent players
| - Implementation of real-time online multiplayer to allow social play with friends and other users
| - Multiplayer mode implementation would allow friends to experience the horror and puzzles together
| - Restoration of the original standalone offline game mode for classic play
| - | - | - | - | - Practice mode without the neighbor allows new players to learn mechanics safely
|
| Strategic Intel |
| Strengths | - Proximity voice chat facilitates social network effects
- Perk system creates a retention-focused progression loop
| - Character role specialization increases time-to-max-level, reducing 30-day churn
- Asymmetric 4v1 loop expands ad-inventory per active user
| - Ragdoll physics engine creates viral content loops
- 11-chapter narrative structure sustains long-term session engagement
| - High-fidelity environmental storytelling [Genre Standard]
- Unified franchise universe via KNetwork [Retention Mechanism]
- Influencer-led Easter Egg acquisition loop [Growth Mechanism]
| - Massive legacy user base (4.3M+ Android ratings)
- Strong brand recognition as a genre classic
- Unique Acoustic Detection differentiator
| - | - | - Strong brand loyalty and 'Excellent' sentiment (85 score)
- Successful premium monetization without intrusive ads
- High rating stability (4.7 stars) across 185k+ ratings
| - Adaptive AI creates unpredictable encounters that differentiate the core loop
- Franchise-wide cross-promotion drives organic acquisition
|
| Weaknesses | - Server connectivity failures post-update
- High ad-frequency causing application crashes
- Ghost AI balance issues on specific maps
| - 0.2★ Android-iOS rating gap on majority Android base
- No real-time multiplayer despite high-frequency user requests
| - Unskippable ad frequency in latest builds
- Progression-blocking bugs in critical chase sequences
- Device incompatibility on older hardware
| - Forced online connectivity [User Complaint]
- Aggressive ad-frequency [Monetization Friction]
- Technical instability [Loading Failure]
| - Technical debt (30FPS cap on modern hardware)
- Critical ad-related crashes (black screen bug)
- Lack of a save progress feature
| - | - | - UI layout issues on modern devices (notches blocking buttons)
- Lack of feature parity with PC version (missing cheats/custom night)
- Low update frequency compared to high-velocity F2P rivals
| - Paywall gating acts two and three behind a single-purchase barrier
- Technical instability post-update causes visual glitches and persistent crashes
|
| Pricing | freemium | freemium | freemium | freemium | freemium | paid | freemium | paid | freemium |
| Momentum | Active | Maintenance | Maintenance | Active | Maintenance | - | - | Maintenance | Maintenance |
| Update Cadence | 5 versions | 5 versions, ~64d avg | 5 versions, 5 majors/6mo, ~21d avg | 5 versions, 4 majors/6mo, ~20d avg | 5 versions, 1 majors/6mo, ~284d avg | - | - | 2 versions, ~549d avg | 2 versions, ~1d avg |