Holy Hole! vs its rivals

Side-by-side comparison against Holy Hole!'s closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Holy Hole!
This App
Hole.io
Nemesis
Core Identity
DeveloperHome Entertainment LimitedVoodooHOMA GAMESHGames-ArtWorks s.r.o.HOMA GAMESRollic GamesVoodooHOMA GAMES
CategoryGamesGamesGamesGamesGamesGamesGamesGames
PlatformiOSAndroid, iOSAndroid, iOSiOS, AndroidAndroid, iOSAndroid, iOSiOS, AndroidAndroid, iOS
Store Metrics
Rating4.8 / 54.6 / 54.6 / 54.4 / 54.7 / 54.6 / 54.5 / 54.8 / 5
Ratings Count5,5711,971,74838,4042,842201,552452,3212,768,70127,128
PriceFreeFreeFreeFreeFreeFreeFreeFree
Release DateMar 21, 2025Jun 24, 2018Apr 6, 2023May 18, 2021Dec 23, 2022Feb 6, 2022Aug 9, 2018Feb 23, 2024
Last UpdatedApr 11, 2026Jun 25, 2026Dec 4, 2025Dec 21, 2024Jan 13, 2026May 1, 2026Jun 13, 2026Apr 24, 2026
Sentiment & Reviews
Sentimentmixedmixedmixed-negativenegativemixednegative
Score45/10065/10035/100-25/10025/10045/10025/100
Praises
  • Satisfying core gameplay loop of collecting objects into the hole provides a relaxing experience
-
  • Satisfying core gameplay loop of collecting items into a void provides stress relief for casual players
-
  • Satisfying core gameplay loop involving eating objects to defeat bosses provides quick entertainment
  • Satisfying organization mechanics provide a calming experience during short play sessions
  • Satisfying core gameplay loop provides a relaxing and addictive experience for casual players
  • Satisfying core gameplay loop provides a relaxing experience for long-term players
Complaints
  • Aggressive ad frequency contradicts marketing claims of an ad-free experience for players
-
  • Aggressive ad placement during active gameplay interrupts flow and frustrates users post-update
-
  • Excessive ad frequency and forced ad watching disrupt the core gameplay experience significantly
  • Aggressive ad frequency interrupts gameplay and contradicts marketing claims of an ad-free experience
  • Aggressive ad frequency interrupts gameplay flow and causes frustration during active sessions
  • Progression blocking bug prevents character movement up stairs in pizzeria level
  • Purchased ad-free experience fails to remove forced advertisements during gameplay
Requests
  • Addition of a free-play mode without timers or bombs for stress-free exploration
-
  • Permanent progression mechanics like hole size upgrades would make the repetitive gameplay feel more rewarding
-
  • Implementation of a true offline mode to allow gameplay without constant internet connectivity
  • Expansion of content variety through additional items and new organizational environments
  • Implementation of an ad-free experience or reduced ad frequency for better engagement
  • Content updates to unlock the sushi restaurant and expand late-game progression
Strategic Intel
Strengths
  • Satisfying core consumption loop drives high session-length metrics
  • Social leaderboard integration compounds long-term retention via network effects
  • High-satisfaction core loop drives organic install velocity
  • Simple controls minimize onboarding friction for casual segments
  • Satisfying ASMR-collection loop drives high initial session engagement
  • Diverse thematic environments broaden casual appeal
-
  • Tactile weapon-swallowing loop drives high session-start velocity
  • Boss Fight mode provides clear progression milestones
  • Satisfying ASMR-tactile feedback loop drives engagement
  • Specialized fridge-stocking niche creates brand recognition
  • High-contrast visual style reduces screen clutter
  • Territory-claiming mechanic provides distinct progression
  • Daily login habit formation stabilizes DAU
  • Core cleaning loop provides a relaxing, addictive retention anchor
  • Restaurant-tycoon meta-game expands ad-inventory per session
Weaknesses
  • Aggressive ad frequency contradicts marketing claims
  • Artificial difficulty spikes drive negative sentiment
  • Technical performance issues cause device overheating
  • 1.6★ Android-iOS rating gap indicates poor optimization
  • Lack of social-retention mechanics limits LTV
  • Technical instability prevents level completion
  • Deceptive monetization erodes long-term trust
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  • Excessive ad-frequency drives negative sentiment
  • Technical instability causes crashes on larger object consumption
  • No offline mode
  • Mandatory internet requirement for core gameplay
  • 0.4★ Android-iOS rating gap
  • Aggressive ad frequency contradicts marketing
  • Aggressive ad cadence causes high-frequency churn
  • Movement control rigidity post-update
  • Progression feels rigged due to AI behavior
  • Critical pizzeria-level progression bug
  • Ad-free purchase failure
  • 0.15 rating gap between iOS and Android
Pricingfreemiumfreemiumfreemiumfreemiumsubscriptionfreemiumfreemiumfreemium
MomentumIntenseActiveMaintenanceActiveMaintenanceActiveIntenseMaintenance
Update Cadence5 versions5 versions, 2 majors/6mo, ~5d avg2 versions, ~78d avg5 versions5 versions, ~105d avg5 versions, ~7d avg5 versions, 1 majors/6mo, ~4d avg5 versions, ~48d avg

Compare Holy Hole! head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Holy Hole!, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0