Ten Crush vs its rivals

Side-by-side comparison against Ten Crush's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Ten Crush
This App
Core Identity
DeveloperKiwi Fun HK LimitedEasybrain LtdTripledot StudiosMoon ActiveFanateeEasybrain LtdEasybrain LtdMetacore Games OyTripledot Studios
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformiOS, AndroidiOS, AndroidiOS, AndroidAndroid, iOSAndroid, iOSiOS, AndroidiOSAndroid, iOSiOS, Android
Store Metrics
Rating4.9 / 54.6 / 54.7 / 54.6 / 54.7 / 54.6 / 54.8 / 54.6 / 54.9 / 5
Ratings Count73,538227,704656,118255,178283,379190,3361,816,450197,033265,687
PriceFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateJan 9, 2022Oct 11, 2021Mar 11, 2020Jul 7, 2021Mar 8, 2017Mar 8, 2019Mar 30, 2017Sep 16, 2020Aug 20, 2021
Last UpdatedMar 2, 2026Mar 26, 2026May 28, 2026Apr 13, 2026May 5, 2026Feb 23, 2026Mar 24, 2026Jun 8, 2026Jun 16, 2026
Sentiment & Reviews
Sentimentmixednegativemixednegativemixednegativenegativenegativemixed
Score45/10035/10045/10025/10035/10035/10022/10025/10045/100
Praises
  • Addictive number-matching gameplay provides a relaxing and mentally stimulating experience for casual players
  • Engaging Gameplay
  • Meditative and soothing puzzle mechanics provide a reliable daily stress relief habit for players
  • Relaxing Gameplay
  • Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
  • Core Gameplay Enjoyment
  • Relaxing Experience
  • Core Gameplay & UI
  • Engaging narrative and character interactions provide a relaxing escape for long-term players
  • Relaxing gameplay loop provides a calming experience for players during their daily downtime
  • Challenging puzzle design keeps the experience engaging for long-term players without becoming boring
Complaints
  • Excessive and intrusive ad frequency disrupts the flow of gameplay for long-term users
  • Excessive and Intrusive Advertising
  • Malicious/Scam Pop-ups
  • Lack of Dark Mode
  • Excessive ad frequency interrupts the flow of gameplay and forces frequent app restarts
  • Removal of Core Features
  • Excessive Advertising
  • Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
  • Excessive Advertising
  • UI/UX Limitations
  • Excessive Ad Frequency
  • Malicious Ad Content
  • Drastic UI layout changes following the latest update hinder navigation and accessibility
  • Aggressive monetization and removal of free energy sources force a pay-to-win experience
  • Technical instability causes the game to freeze or crash during or after ad playback
  • Intrusive advertisement frequency disrupts the flow of gameplay and creates a negative user experience
  • Recent layout changes moving the tile collection bar to the top frustrate established users
Requests
  • Implementation of a manual board reshuffle feature to assist when no moves remain
-
  • Purchase option for an ad-free experience to remove current monetization friction
-
  • Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
--
  • Reversion of the recent UI layout changes to restore previous navigation efficiency
  • Optional paid subscription or one-time purchase to remove all advertisements from the game
  • Customizable UI settings to allow players to relocate the tile collection bar
Strategic Intel
Strengths
  • Core matching mechanic drives high session frequency
  • High-rating baseline sustains organic install velocity
  • Massive market penetration (770k+ ratings)
  • Robust seasonal event calendar and live-ops
  • Strong cross-promotion within Easybrain portfolio
  • Meditative puzzle loop sustains daily habit
  • Offline-first architecture captures transit-based engagement
  • Massive user base of 35M+ people
  • Deep meta-game features (Zen Room, Plant Care)
  • Strong Live-Ops with Zen Masters League
  • Narrative-driven world progression sustains long-term retention
  • 11-language library functions as a B2B distribution barrier
  • Trivia-based crossword mechanics provide a high-frequency daily habit
  • Massive user base (1M+ ratings) providing high social proof
  • Advanced live-ops engine with Tournaments and Seasonal Events
  • Clean, minimalist design that appeals to casual users
  • Massive scale (1.8M+ ratings) providing high ASO authority
  • Strong live-ops via Seasonal Events and Daily Challenges
  • Clean, preferred UI for core Sudoku gameplay
  • Mystery-driven narrative acts as a long-term retention anchor
  • Seasonal event structure provides consistent content cadence
  • Offline-first architecture maintains engagement during network-restricted windows
  • Intuitive onboarding flow reduces early-game churn for casual users
  • Established brand recognition in the triple-match category
Weaknesses
  • Aggressive ad frequency triggers high churn
  • Malicious redirect behavior erodes user trust
  • Poor ad quality control (scam pop-ups)
  • Missing Dark Mode (high-frequency user request)
  • Clinical/Utility UI lacks brand personality
  • Aggressive ad-load triggers high churn
  • Post-update stability issues erode trust
  • No paid ad-free tier
  • Removal of popular room-decorating feature
  • Aggressive ad frequency (post-level ads)
  • Intrusive UI pop-ups and clutter
  • Aggressive ad frequency disrupts the core gameplay loop
  • Technical instability post-update causes loading failures
  • No permanent ad-free purchase option for loyal users
  • Aggressive ad strategy interrupting active gameplay
  • Lack of zoom/scroll functionality for large grids
  • Alienating reward structure changes (keys/books system)
  • Aggressive mid-game ad interruptions
  • High $18 ad-removal price point
  • Lack of Dark Mode for night-time play
  • UI regressions in the latest update hinder accessibility
  • Removal of free energy sources drives negative sentiment
  • Technical instability causes progress loss
  • Technical instability forces app restarts post-ad playback
  • No ad-free purchase option for high-LTV players
  • UI layout changes lack toggle options for established users
Pricingsubscriptionfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumMaintenance-ActiveActiveActive-MaintenanceActiveActive
Update Cadence2 versions, ~5d avg-5 versions, ~10d avg5 versions, 5 majors/6mo, ~14d avg5 versions, 5 majors/6mo, ~16d avg-2 versions, ~29d avg5 versions, 3 majors/6mo, ~11d avg5 versions, 1 majors/6mo, ~12d avg

Compare Ten Crush head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Ten Crush, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0