Gang Clash vs its rivals

Side-by-side comparison against Gang Clash's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Gang Clash
This App
Crowd City
Nemesis
Mob Control
Contender
Core Identity
DeveloperIEC Global Pty LtdVoodooRiver Game HK LimitedVoodooFunPlus International AGSupercellSUPERSONIC STUDIOS LTDSupercent, Inc.
CategoryGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSAndroid, iOSiOS, AndroidiOS, AndroidiOS, AndroidiOS, AndroidiOS, AndroidiOS, Android
Store Metrics
Rating4.7 / 54.7 / 54.1 / 54.6 / 54.6 / 54.8 / 54.6 / 54.7 / 5
Ratings Count3,4841,039,682101,530424,197381,5432,746,676409,483131,583
PriceFreeFreeFreeFreeFreeFreeFreeFree
Release DateOct 2, 2019Nov 22, 2018Dec 31, 2019Apr 13, 2021Aug 30, 2019Aug 2, 2012Feb 19, 2020Feb 9, 2023
Last UpdatedJun 7, 2022Apr 18, 2026Apr 23, 2026Jun 23, 2026Apr 16, 2026May 6, 2026May 6, 2026Dec 18, 2025
Sentiment & Reviews
Sentimentmixednegativemixedpositivemixedmixedmixednegative
Score55/10025/10048/10080/10045/10045/10045/10035/100
Praises
  • Core strategic combat loop provides an addictive experience for killing time during travel
  • Core gameplay loop provides a nostalgic and addictive experience for long-term players
  • Offline playability serves as a reliable boredom killer for casual users
  • Addictive Gameplay
  • Free-to-Play Viability
  • Satisfying physics-based gameplay
  • Engaging Gameplay
  • Social/Alliance Features
  • Core gameplay loop provides long-term entertainment value for players across multiple years of engagement
  • Core ball-rolling mechanics provide an addictive and entertaining experience for casual play sessions
  • Engaging Gameplay
Complaints
  • Aggressive ad frequency disrupts the core gameplay loop and diminishes user enjoyment
  • Aggressive ad frequency interrupts gameplay and forces frequent restarts during matches
  • Technical regressions post-update cause players to spawn inside enemy crowds
  • Monetization failure where paid ad-removal does not actually suppress advertisements
  • Misleading Advertising
  • Unwanted Base Building
  • High frequency of mandatory ad-breaks
  • Aggressive Pay-to-Win Mechanics
  • Poor Customer Support
  • Technical instability and server errors following the latest update disrupt active multiplayer matches
  • Excessive ad frequency disrupts the flow of gameplay and creates a negative user experience
  • Excessive Advertising
  • Game-Breaking Bugs
Requests
  • Implementation of cloud save functionality to prevent progress loss across device changes
  • Cloud save functionality to prevent progress loss when switching devices
-
  • Synchronous multiplayer modes
-
  • Implementation of a practice mode to allow rematches against previous opponents without resource loss
  • Account synchronization and cloud save functionality to prevent permanent progress loss
-
Strategic Intel
Strengths
  • Simple merge-combat loop sustains long-term loyalty
  • One-finger control lowers entry barriers for casual segments
  • Core gameplay loop provides high session frequency
  • Offline playability captures casual downtime segments
  • Tactile 'Merge' mechanic lowers entry barrier
  • Distinct sci-fi military aesthetic
  • Strong monetization efficiency (#13 Grossing)
  • Physics-based mob multiplication creates immediate tactile satisfaction
  • Card-collection meta-game provides long-term progression depth
  • Frequent event cadence sustains organic install velocity
  • High-profile IP partnerships (Rambo, Resident Evil)
  • Massive active user base (2.6M+ ratings)
  • Diverse gameplay modes (Survival Royale, Puzzle Party)
  • Social-pressure loops in Clan Wars drive high daily active usage
  • Deep base-building mechanics create long-term retention
  • Physics-based momentum feels more responsive than rigid lane-based runners
  • One-finger control scheme maximizes top-of-funnel acquisition
  • Addictive core Idle Arcade loop
  • Thematic depth with drive-thru and multi-food menus
  • Massive existing user base (750k+ ratings)
Weaknesses
  • High ad frequency disrupts the core loop
  • No cloud save causes progress loss
  • Technical instability during reward screens
  • Aggressive ad frequency causes mid-round progress resets
  • Broken ad-removal monetization erodes user trust
  • Technical regressions cause unfair spawn positioning
  • High churn from misleading ad reputation
  • Static grid-based unit movement
  • High-friction monetization for late-game errors
  • Mandatory ad-breaks drive churn in the casual segment
  • Game freezes during battle start erode daily active habit
  • Lack of synchronous PvP limits competitive depth
  • Extreme P2W perception among long-term players
  • Poor customer support responsiveness
  • Polarizing sexualized character content
  • Technical instability post-update causes frequent crashes
  • Ineffective automated support bots fail to resolve account access issues
  • Loading freezes in the latest update
  • No cloud-save functionality despite user requests
  • Ad frequency disrupts gameplay flow
  • Aggressive ad-load causing 'Upset' sentiment
  • Progression-blocking bugs (out-of-bounds upgrades)
  • Lack of cross-save functionality
Pricingsubscriptionfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumZombieActiveIntenseIntenseIntenseActiveActiveMaintenance
Update Cadence5 versions, ~350d avg5 versions, ~7d avg5 versions, 1 majors/6mo, ~2d avg5 versions, 3 majors/6mo, ~5d avg5 versions, 3 majors/6mo, ~4d avg5 versions, 5 majors/6mo, ~12d avg5 versions, ~9d avg5 versions, ~31d avg

Compare Gang Clash head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Gang Clash, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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