Mahjong Blast vs its rivals

Side-by-side comparison against Mahjong Blast's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Mahjong
Contender
Majong Games
Contender
Core Identity
DeveloperNebula StudioVita StudioMaple Media Apps, LLCBeru GamesMetajoyDoraLogicPlaySimple GamesTripledot StudiosPlayfluxFunvent Studios DMCC
CategoryGamesGamesGamesPuzzleGamesGamesPuzzleGamesGamesGames
PlatformAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidiOSAndroid, iOSiOS, AndroidAndroid, iOSiOS, Android
Store Metrics
Rating4.9 / 54.9 / 54.6 / 54.8 / 54.9 / 54.7 / 54.9 / 54.9 / 54.7 / 54.6 / 5
Ratings Count402,9481,539,30733,14748,639129,338179,46457,445265,687272,25646,818
PriceFreeFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateJun 24, 2025Dec 1, 2023Sep 13, 2011Jan 5, 2018Sep 28, 2024May 20, 2014Jun 27, 2024Aug 20, 2021Nov 11, 2022Mar 12, 2020
Last UpdatedJun 30, 2026Jun 29, 2026Oct 21, 2025Apr 28, 2026Jun 22, 2026Apr 14, 2026Apr 16, 2026Jun 16, 2026May 11, 2026Mar 17, 2026
Sentiment & Reviews
Sentimentmixedmixedmixed-positivemixedpositivemixedmixedmixed
Score55/10035/10055/100-75/10065/10085/10045/10045/10045/100
Praises
  • Relaxing and engaging core matching mechanics provide a satisfying mental challenge for older players
  • Minimalist and intuitive interface design allows for quick, stress-free gaming sessions without timers
  • Core tile-matching gameplay provides a relaxing and mentally stimulating experience for casual players
  • Addictive core gameplay loop provides a reliable mental distraction during waiting periods
  • Relaxing visual and thematic design helps players maintain focus and mental sharpness
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  • Relaxing core gameplay loop provides a calming mental exercise for daily users
  • Ad-free experience provides a relaxing and focused environment for daily brain training sessions
  • Relaxing core puzzle mechanics provide a calming mental exercise for players of all ages
  • Visual design and tile variety keep the repetitive matching loop feeling fresh and engaging
  • Relaxing gameplay loop provides a calming experience for players during their daily downtime
  • Challenging puzzle design keeps the experience engaging for long-term players without becoming boring
  • Addictive core matching gameplay provides a satisfying and relaxing experience for daily play
  • Engaging narrative storylines provide meaningful context to the puzzle progression for many players
  • Relaxing and enjoyable matching mechanics provide a satisfying experience for casual players and seniors
Complaints
  • Excessive and intrusive advertising frequency disrupts the flow of gameplay after every single level
  • Automated game completion mechanics remove player agency and satisfaction during the final stages of levels
  • Misleading promotional content regarding ad-free status creates significant distrust among the user base
  • Aggressive advertising frequency and duration disrupt the flow of the core puzzle experience
  • Forced competitive league mechanics and ranking systems alienate players seeking a relaxing experience
  • Intrusive advertising frequency disrupts the flow of gameplay and causes technical instability
  • Small tile display size makes the game difficult to navigate on mobile screens
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  • Aggressive ad frequency disrupts the flow of gameplay for long-term users
  • Aggressive monetization pressure forces players to purchase shuffles to progress through specific levels
  • Aggressive ad frequency interrupts the flow of gameplay and prevents level completion for users
  • Technical instability and freezing issues force users to abandon active game sessions
  • Difficulty spikes in later levels create a perception of pay-to-win progression barriers
  • Technical instability causes the game to freeze or crash during or after ad playback
  • Intrusive advertisement frequency disrupts the flow of gameplay and creates a negative user experience
  • Recent layout changes moving the tile collection bar to the top frustrate established users
  • Aggressive ad frequency and intrusive ad content disrupt the flow of the core gameplay
  • Monetization pressure increases significantly at higher levels making progression feel impossible without purchases
  • Technical instability including app crashes and progress synchronization failures frustrate long-term players
  • Excessive ad frequency interrupts gameplay flow and forces players to restart levels from the beginning
Requests
  • In-app purchase option to permanently remove advertisements for a more consistent user experience
  • Option to disable automated hints to allow for independent problem solving and challenge
  • Board locking functionality to prevent accidental movement during intense matching sessions
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  • Paid subscription or one-time purchase option to remove advertisements permanently
  • Ability to earn in-game currency through successful level completion to avoid paywalls
  • Increased tile size options would improve accessibility for users with visual impairments
  • Optional paid subscription or one-time purchase to remove all advertisements from the game
  • Customizable UI settings to allow players to relocate the tile collection bar
  • Cross-device progress synchronization to allow seamless play across multiple personal devices
  • Improved customer support responsiveness to address technical issues and account recovery requests
  • Reduced ad frequency or alternative reward-based ad models to improve the overall game flow
Strategic Intel
Strengths
  • Offline-first architecture supports high-retention play in low-connectivity segments
  • Senior-focused UI design reduces friction for the 65+ demographic
  • Large-tile UI functions as a B2B distribution moat into the senior-focused casual gaming segment
  • High organic install velocity sustains chart dominance across 20+ markets
  • Offline-first architecture maintains DAU during connectivity gaps
  • Minimalist UI reduces cognitive load for casual segments
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  • Large-tile UI reduces visual friction for seniors
  • Rotation mode increases session duration on tablets
  • 10,000+ level library ensures long-term engagement
  • Meditative oriental-themed design sustains niche appeal
  • Deep library of board layouts supports long-term content consumption
  • Editors' Choice-style visual polish sustains organic install velocity
  • Content-gated scenic progression creates long-term retention loops
  • Offline-first architecture maintains engagement during network-restricted windows
  • Intuitive onboarding flow reduces early-game churn for casual users
  • Established brand recognition in the triple-match category
  • Meditative Mahjong-inspired aesthetic differentiates from high-energy arcade competitors
  • Offline play capability maintains engagement during connectivity gaps
  • Narrative-driven progression anchors long-term player interest
  • Minimalist 'cozy' visual identity sustains appeal for casual-puzzle demographic
  • Offline-play capability ensures engagement in non-connected environments
Weaknesses
  • Aggressive ad-frequency post-level drives high churn
  • Lack of paid ad-removal tier leaves revenue on the table
  • Aggressive ad frequency disrupts the core loop for the primary senior demographic
  • Forced competitive league decay drives churn among long-term, low-stress users
  • Intrusive ad-frequency triggers technical instability
  • Tile-size scaling issues limit mobile accessibility
  • Subscription pricing exceeds content-value perception
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  • Aggressive ad frequency triggers high churn
  • No paid ad-removal option
  • Forced portrait mode on some tablets limits usability
  • Aggressive monetization pressure restricts progress
  • Poor visual contrast reduces usability
  • Inconsistent tile logic creates unfair guessing-game experiences
  • Aggressive ad-frequency interrupts gameplay flow
  • Technical instability causes session-abandonment
  • High-level difficulty spikes create pay-to-win sentiment
  • Technical instability forces app restarts post-ad playback
  • No ad-free purchase option for high-LTV players
  • UI layout changes lack toggle options for established users
  • Aggressive ad frequency disrupts core gameplay flow
  • Monetization pressure at higher levels creates progression friction
  • Technical instability and progress sync failures erode power-user trust
  • High ad-frequency causes progress loss
  • Technical instability (crashes, orientation errors) erodes user trust
  • Aggressive monetization gates progression
Pricingfreemiumfreemiumfreemiumfreefreemiumfreefreemiumfreemiumfreemiumfreemium
MomentumIntenseIntenseMaintenance-ActiveIntenseIntenseActiveActiveMaintenance
Update Cadence5 versions, ~2d avg5 versions, ~5d avg5 versions, 1 majors/6mo, ~108d avg-5 versions, ~7d avg5 versions5 versions5 versions, 1 majors/6mo, ~12d avg5 versions, 4 majors/6mo, ~9d avg5 versions, ~25d avg

Compare Mahjong Blast head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Mahjong Blast, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0