Super Big Slime: Black Hole 3D is a challenged games app that is free with in-app purchases. With a 4.3/5 rating from 260.1K reviews, it faces significant user friction. Users particularly appreciate satisfying core gameplay loop provides a relaxing experience for casual players during short sessions, though excessive forced ad frequency disrupts the gameplay flow and prevents meaningful progression for users remains a common concern.

What is Super Big Slime: Black Hole 3D?

Super Big Slime: Black Hole 3D is a casual destruction simulator where players control a growing slime character on iOS and Android.

Users hire the game for short-session, high-satisfaction destruction mechanics that provide a relaxing, tactile experience during downtime.

Current Momentum

v26.7 · 1w ago

Maintenance
  • Ships minor bug fixes and performance updates.
  • Maintains high-frequency ad-monetization strategy.

Active Nemesis

Hole.io

Hole.io

By Voodoo

Other Rivals

Attack Hole - Black Hole Games
Hole and Fill: Food Hoarding!
Tasty Planet: Back for Seconds
Paper.io 2
slither.io
Crowd City
Black Hole Master

7-Day Rank Pulse 🇺🇸

Games

No ranking data

Rating Pulse 🇺🇸

Recent User Mood

What makes this app unique?

What Does It Look Like?

What Are The Key Features?

Black Hole Growth MechanicDifferentiator

Players control a slime that expands by consuming objects within a time-limited map

Boss Battle SystemDifferentiator

Size-gated combat encounters against giant alien enemies that determine win or loss conditions

Offline PlayStandard

Full game functionality available without an active internet connection

How much does it cost?

Freemium
  • Free to play
  • Ad-supported gameplay

Monetization relies on ad-supported gameplay and in-app purchases within a free-to-play structure.

Who Built It?

Supercent, Inc. app icon 1
Supercent, Inc. app icon 2
Supercent, Inc. app icon 3
Supercent, Inc. app icon 4

Supercent

(5.7M)

Creating accessible, bite-sized mobile gaming experiences that turn brief moments of daily life into fun. Leveraging data-driven insights to scale hyper-casual titles globally.

Portfolio

13

Apps

Free 12
Games83%

Explore the full Supercent report

Portfolio breakdown, audience, momentum, and every app published by Supercent.

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What do users think recently?

High confidence · Latest 100 of 147 total reviews analyzed · Based on 147 reviews. Signal may be noisy.

How did the latest release land?

Overall
4.3/ 5
(260.1K)
Current version
4.6/ 5
+0.3 vs overall
(64.7K)
Main signal post-update: satisfying core gameplay loop provides a relaxing experience for casual players during short sessions.

What is the recent mood?

Frustrated

Recent user voice shows a frustrated sentiment. Users appreciate satisfying core gameplay loop provides a relaxing experience for casual players during short sessions, but report excessive forced ad frequency disrupts the gameplay flow and prevents meaningful progression for users.

What Users Love

Satisfying core gameplay loop provides a relaxing experience for casual players during short sessions

What Frustrates Users

Excessive forced ad frequency disrupts the gameplay flow and prevents meaningful progression for users

What Users Want

Zen mode option without timers would allow players to enjoy the mechanics at their own pace

View the full user-sentiment analysis

Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.

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What is the competitive landscape for Super Big Slime: Black Hole 3D?

How's The Games Market?

How does it evolve in the Games market?

The app maintains a 4.64 rating on iOS with over 64,000 reviews, indicating strong initial appeal despite the negative sentiment trend on Android. The 0.4-star rating gap between platforms suggests technical instability on the Android build is actively eroding the user base.

Rank progression

92 active rankings tracked — 30-day window

The rivals identified

Nemeses(1)

Hole.io

Voodoo

The definitive pioneer of the 'swallow the city' sub-genre, maintaining the largest active user base and setting the standard for growth-based physics mechanics.

Differentiators

  • Robust real-time multiplayer mode with global leaderboards
  • Highly optimized physics engine allowing for smoother consumption of complex geometry
  • Wider variety of game modes including Battle Royale and Team play

Head to head

The target app should lean into its unique 'slime' aesthetic and tactile feedback to differentiate from the sterile hole mechanic, while exploring a simplified 'lite' multiplayer mode to challenge Hole.io's dominance.

Contenders(3)

Tasty Planet: Back for Seconds

Dingo Games

The thematic predecessor to slime-based growth games, offering a more narrative-driven experience of consuming the world.

Differentiators

  • Story-driven levels with a distinct, hand-drawn art style
  • Progression spans from microscopic levels to galactic scales
Hole and Fill: Food Storage

CrazyLabs

A highly successful variation that applies the hole mechanic to the 'satisfying organization' trend.

Differentiators

  • Focuses on satisfying collection and sorting rather than city destruction
  • Stronger appeal to the 'ASMR' and 'Restock' audience segments
Attack Hole - Black Hole Games

Homa

A top-tier competitor that mirrors the 'swallow to fight' loop, specifically focusing on collecting ammo to defeat giant bosses.

Differentiators

  • Hybrid gameplay combining the hole mechanic with a combat-focused finale
  • More structured level progression focused on weapon upgrades

Same space(3)

Crowd City

Voodoo

Competes for the 'city-scale growth' experience where players must absorb smaller entities to build the largest force.

Differentiators

  • Growth is represented by a crowd of humans rather than a single blob or hole
  • Focuses on 'converting' opponents rather than just consuming static objects
Slither.io

Lowtech Studios

The foundational growth-based IO game that established the audience for the 'eat to get bigger' genre.

Differentiators

  • Pure skill-based multiplayer with no power-ups or level-based growth
  • Massive, persistent world-scale that supports hundreds of players simultaneously

While the mechanic is territory-based, it shares the same 'consume and dominate' psychological hook and hyper-casual audience.

Differentiators

  • Territory conquest mechanic instead of physics-based swallowing
  • High-intensity 'risk vs reward' gameplay regarding tail exposure

New entrants(1)

Black Hole Master

Panteon

An emerging title that iterates on the 'Attack Hole' formula with updated visuals and tighter combat mechanics.

Differentiators

  • More modern 3D asset quality compared to older hole games
  • Refined 'swallow and shoot' mechanic that feels more like an action-arcade hybrid

Compare Super Big Slime: Black Hole 3D against every rival

All rivals in one side-by-side table — identity, store metrics, ratings & sentiment, and strategic intel — plus a head-to-head page for each.

Go deeper

The outtake for Super Big Slime: Black Hole 3D

Strengths to defend, gaps to attack

Core Strengths

  • Tactile, gooey physics feedback provides higher sensory satisfaction than rigid hole-mechanic competitors
  • Offline-first architecture allows for uninterrupted play in low-connectivity environments

Critical Frictions

  • 195K Android reviews report high crash frequency post-update
  • Forced ad frequency after every level drives high uninstallation rates
  • Aggressive timer mechanics frustrate casual users

Growth Levers

  • Zen mode without timers would capture the ASMR-focused audience
  • Name-change feature would improve social identity and player ownership

Market Threats

  • Panteon's Black Hole Master offers higher-fidelity 3D assets
  • Homa's combat-focused progression loop provides a more structured retention path

What are the next best moves?

highPivot

Shift forced ads to rewarded-ad models because ad frequency is the top uninstallation driver → increase session length

Sentiment analysis identifies excessive forced ad frequency as the #1 reason for uninstallation.

Trade-off: Pause the development of new cosmetic skins — ad-monetization reform has 3x the retention impact.

highMaintain

Audit crash logs on Android because progress loss during ad transitions is the top technical complaint → stabilize rating baseline

Android rating is 0.4 stars lower than iOS, driven by reports of crashes during ad transitions.

Trade-off: Same-quarter capacity available — no major lever displaced.

A counter-intuitive read

The app's high rating on iOS is a trap; the negative sentiment trend on Android reveals that the core loop is already failing to retain users, making the current monetization strategy a terminal risk.

Feature Gaps vs Competitors

  • Real-time multiplayer mode (available in Hole.io but missing here)
  • Zen mode without timers (available in organization-themed competitors but missing here)

Key Takeaways

The app wins on tactile satisfaction but bleeds users through aggressive ad-monetization and technical instability, so revenue growth hinges on shifting to rewarded-ad models and stabilizing the Android build.

Where Is It Heading?

Declining

The casual destruction market is consolidating around titles with cleaner progression loops and higher asset fidelity. Maintenance-mode updates leave the app exposed: competitors like Black Hole Master will erode the user base before the next major feature drop.

Technical instability in the latest release (crashes during ad transitions) causes progress loss, which compounds the rating drag already visible on Android.

Aggressive ad-monetization frequency disrupts the core loop, accelerating churn pressure on the casual base into the next quarter.

FAQ

Is Super Big Slime: Black Hole 3D free to play?
Yes, the game is free to play, but it relies on ad-supported gameplay. Users report high ad frequency, which can disrupt the flow of the game.
Does the game work without an internet connection?
Yes, the game supports offline play, allowing you to enjoy levels without an active internet connection.
How does this compare to Hole.io?
While both games feature consumption-based growth, this app focuses on slime-based physics and boss battles, whereas Hole.io offers real-time multiplayer and a wider variety of game modes.
Is there a way to play without the time limit?
Currently, the game includes mandatory timers for levels. Many users have requested a 'Zen mode' without timers, but it is not yet a feature.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Super Big Slime: Black Hole 3D, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The app shows a split performance profile with improved iOS ratings but persistent, high-impact technical instability on Android that continues to drive churn.

improved

Rating Increase

declined

Android Technical Instability

improved

Growth Mechanic Repositioning

added

Competitive Threat Update

Cite this report

Marlvel.ai. “Super Big Slime: Black Hole 3D Intelligence Report.” Updated May 5, 2026. https://marlvel.ai/apps/super-big-slime-black-hole-3d

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