Vikings Revenge vs its rivals

Side-by-side comparison against Vikings Revenge's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Viking Rise
Contender
Core Identity
DeveloperEstotyPlarium LLCFunPlus International AGIGG SINGAPORE PTE. LTD.TAP4FUN (HONGKONG) LIMITEDChengDu Starunion Interactive Entertainment Technology Co., Ltd.Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi
CategoryGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSAndroid, iOSiOS, AndroidiOS, Android
Store Metrics
Rating4.6 / 54.3 / 54.6 / 54.7 / 54.7 / 54.5 / 54.5 / 5
Ratings Count99812,177381,54355,425154,42123,22647,760
PriceFreeFreeFreeFreeFreeFreeFree
Release DateMay 14, 2025Aug 15, 2015Aug 30, 2019Apr 13, 2023Sep 29, 2020Jun 23, 2021Jan 7, 2023
Last UpdatedJan 27, 2026Apr 30, 2026Apr 16, 2026Mar 28, 2026Apr 21, 2026Apr 22, 2026Apr 16, 2026
Sentiment & Reviews
Sentimentnegativenegativemixedexcellentnegativemixed-
Score25/10025/10045/10088/10035/10035/100-
Praises
  • Core gameplay loop provides an entertaining and adventurous experience for casual mobile players
  • Core gameplay loop provides long-term entertainment value for players who enjoy social clan interactions
  • Engaging Gameplay
  • Social/Alliance Features
  • General Gameplay Satisfaction
  • Visuals and Graphics
  • Simple and accessible core gameplay mechanics provide an effective way to pass time during short breaks
  • Immersive underground world design with detailed visuals keeps players engaged for long sessions
  • Social alliance features provide a strong sense of community and cooperative gameplay
  • Consistent event updates provide fresh content for dedicated long-term players
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Complaints
  • Excessive forced advertisements interrupt gameplay flow and degrade the overall user experience
  • Progression blockers in the find the fuse mission prevent players from advancing
  • Aggressive monetization pressure forces players to spend significant capital to remain competitive in events
  • Aggressive Pay-to-Win Mechanics
  • Poor Customer Support
  • Pay-to-Win Mechanics
  • Monetization Transparency
  • Aggressive monetization and pay-to-win mechanics force players into spending money to progress through the game
  • Aggressive pay-to-win mechanics force spending to remain competitive in battle modes
  • Poor account management and login issues lead to total progress loss
  • Toxic player behavior and harassment in global chat remain unaddressed by support
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Requests
  • Clearer guidance or bug resolution for the find the fuse mission objective
  • Increased hero level caps and expanded summoning mechanics to improve the late-game experience
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  • Controller support integration to improve precision and comfort during extended gameplay sessions
  • Improved account recovery and cross-platform login options for existing players
  • More effective moderation tools to report and remove abusive players
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Strategic Intel
Strengths
  • Arcade-style combat loop provides immediate gratification
  • Viking theme appeals to casual simulation demographics
  • Freemium model aligns with high-frequency ad-supported play
  • Social clan mechanics drive long-term retention
  • Nordic aesthetic maintains thematic immersion
  • High-profile IP partnerships (Rambo, Resident Evil)
  • Massive active user base (2.6M+ ratings)
  • Diverse gameplay modes (Survival Royale, Puzzle Party)
  • Superior audiovisual presentation (Mikolaj Stroinski soundtrack)
  • Unique Naval Combat and Dragon Taming differentiators
  • High user satisfaction (Excellent mood) and 4.7 iOS rating
  • Lighthearted monkey IP differentiates from grim survival-strategy market
  • In-game TV channel increases session duration via social replay loops
  • High-fidelity visual depth of the ant hill environment sustains player immersion
  • Social alliance network effects reduce churn via community-driven goals
  • Recurring subscription model secures predictable revenue streams
  • Randomized deck mechanics drive high-frequency booster consumption
  • Path customization offers deep strategic replayability
Weaknesses
  • Progression blocker in find the fuse mission
  • 0.5★ rating gap between iOS and Android
  • Excessive ad frequency drives uninstalls
  • 0.4★ Android-iOS rating gap
  • High-frequency monetization complaints
  • Unresponsive support system
  • Extreme P2W perception among long-term players
  • Poor customer support responsiveness
  • Polarizing sexualized character content
  • High data usage requirements for mobile play
  • Negative sentiment regarding high-tier IAP transparency
  • Steep mid-game grind that fuels P2W complaints
  • Aggressive pay-to-win mechanics drive high churn among non-spending cohorts
  • Forced alliance participation gates core progression for solo players
  • Total progress loss during device transitions drives significant churn
  • Lack of account binding options creates high-friction user experience
  • Aggressive monetization gating progression alienates non-spending players
  • High-variance RNG progression creates player frustration
  • Monetization relies on aggressive weekly subscription gates
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumsubscription
MomentumZombieActiveIntenseActiveActiveActiveIntense
Update Cadence2 versions, ~1d avg5 versions, 2 majors/6mo, ~13d avg5 versions, 3 majors/6mo, ~4d avg5 versions, 3 majors/6mo, ~14d avg5 versions, ~18d avg5 versions, 5 majors/6mo, ~9d avg5 versions

Compare Vikings Revenge head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Vikings Revenge, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0