Braly JSC
Snapshot
Publisher DNA
What defines Braly JSC?
AI intelligence is not yet available for Braly JSC. The portfolio data below is up to date.
Portfolio
What does Braly JSC ship?
Apps
21 apps analysed
Draw together with friends! A fun multiplayer drawing app with easy lessons.
Analysis in progress
Unleash your inner artist! Artrace: AR Easy Draw for Limitless Creativity
Social-sharing features drive organic install velocity
- Augmented reality drawing tools provide an accessible way for beginners to improve their sketching skills
- Excessive advertisement frequency interrupts the creative flow and makes the drawing experience frustrating for users
Analysis in progress
Analysis in progress
Create DIY Live Craft Wallpapers; Design Photo Collages & Explore Newest Trends!
Analysis in progress
Distributed across 7 markets, strongest in Americas.
Based on 3 of 21 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil3 / 3
- Mexico3 / 3
- United States3 / 3
Europe (2)
- Turkey1 / 3
- United Kingdom1 / 3
Asia-Pacific (2)
- India3 / 3
- Indonesia2 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
2
Positive apps
0
Neutral / mixed
0
Negative apps
75/100
Avg sentiment score
Rivals
Who does Braly JSC compete with?
The rivals identified
Nemeses(3)
Both apps target individuals seeking to improve drawing skills through freemium mobile tools, forcing a choice between AR-based physical tracing and structured digital lessons.
Both apps target casual users seeking creative relaxation through touch-based glowing art and particle effects.
Both apps target the AR drawing market by using camera-based projection to facilitate sketching for beginners. They compete directly for users seeking to bypass traditional drawing skill requirements through digital tracing tools.
Contenders(13)
Both apps target beginners seeking drawing assistance through camera-based tracing, creating direct competition for users interested in guided artistic skill-building.
Both apps compete for the same casual creative audience by offering low-barrier digital art tools, though they differ in their core interaction mechanism. They overlap in the digital drawing category, targeting users who want to create art without formal training.
Both apps target the same beginner-to-intermediate audience using camera-based AR projection to facilitate drawing, creating direct competition for user attention in the AR art category.
Both applications target beginner artists by using camera-based AR projection to guide physical sketching on paper surfaces. They compete directly for users seeking to bypass traditional drawing learning curves through digital assistance.
Both apps target the same beginner-to-intermediate demographic by using camera-based augmented reality to project drawing guides onto physical surfaces.
Da Vinci Eye competes in the AR tracing space by offering advanced projection features for hyper-realistic artwork creation.
Both applications target the same hobbyist demographic by providing AR-assisted tracing tools within the Graphics & Design category.
Drawsy targets the same beginner artist demographic as Artrace by utilizing identical camera-based AR projection for tracing sketches. Both apps compete for the same user intent of bypassing traditional drawing learning curves through mobile-based augmented reality.
known forAR Drawing Paint Sketch Trace
Both apps target beginner artists through identical AR-projection mechanisms that turn physical surfaces into canvases for tracing. They compete directly for the same user base by offering free tools to bypass traditional sketching learning curves.
Both apps target hobbyist artists with AR camera-based tracing tools, creating direct competition for users seeking digital sketching assistance.
Both apps target the same beginner-to-hobbyist demographic using AR tracing as the primary mechanism for skill acquisition.
Both applications target the same user base by providing camera-based augmented reality projection for physical tracing, competing directly for users seeking digital-to-physical drawing assistance.
Both apps compete for the same user base by utilizing camera-based augmented reality to project virtual images onto physical surfaces for drawing assistance.
Same space(52)
Functions as a direct alternative by using AR to project images for manual tracing on physical paper.
Provides a low-friction, stress-relief alternative to technical drawing tools.
Targets users looking to expand creative output from 2D sketching into 3D modeling and design.
Provides a comprehensive digital drawing environment for users learning both traditional and digital techniques.
ArtEasy integrates AI-generated templates with AR projection, offering a modern hybrid tool for artists who want both inspiration and tracing assistance.
ArtWorkout provides real-time stroke evaluation, acting as a technical feedback tool for users who find projection-only approaches insufficient for skill building.
LoveAR operates as an AR platform for memories rather than a drawing tool, representing an adjacent use case for camera-based projection.
Operates as a direct AR-tracing competitor that uses similar camera-based projection for sketching.
Offers a tutorial-based learning path that complements projection-based tools with structured progress tracking.
Expands creative scope from static sketching to frame-by-frame animation for users seeking dynamic output.
This app targets the same stress-relief audience but differentiates itself through a premium, ad-free haptic experience.
Drawly emphasizes social interaction and multiplayer drawing rooms, appealing to users who view art as a communal activity rather than a solitary tracing task.
Provides a non-AR digital sketching alternative for users who prefer layer-based editing over projection.
This app is a simple spinner simulator that targets the same audience seeking stress and anxiety relief.
3D ARt provides AR visualization for artistic content, serving as a viewing tool rather than a creation tool for artists.
AR Sketch focuses on the AR projection aspect of drawing, serving as a direct functional peer for Artrace users.
Dessin Projecteur offers a variety of projection modes, including light table and grid tools, for users who need precise technical assistance.
Focuses on instructional drawing lessons for beginners who want to improve manual skills without AR.
Learn to Draw: Kids Art Game focuses on the children's education segment, providing a safe and guided environment for early skill development.
Attracts the same creative-expression audience by shifting from static spinner art to frame-by-frame animation.
This app targets the same casual fidget-seeking demographic but shifts the core loop from drawing to DIY toy molding and popping.
This app competes for the same casual fidget-spinner audience by offering a simple, offline-accessible simulation.
This app shares the meditative, motion-based drawing focus, providing a similar creative outlet for the same audience.
How To Draw provides a non-AR, tutorial-based alternative for users who prefer traditional step-by-step guidance over camera-based projection.
This app competes for the same stress-relief audience by focusing on the core spinning mechanic without the artistic drawing component.
This app provides a broader collection of tactile diversions that coexist with spinner art in a user's stress-relief folder.
This app targets the younger segment of the same creative audience by offering a simplified, ad-free drawing canvas.
Learn How to Draw Tutorials combines animated lessons with AR tracing, providing a hybrid educational approach for users who want both theory and practice.
Provides a tutorial-based learning path for users who want to build skills without AR projection.
This app captures the same casual art-simulation audience by using guided creative loops that lower the barrier for non-artists.
Provides a general-purpose digital painting tool for users who want to create art without AR.
My Sketch serves as an offline-first alternative for users seeking quick photo-to-sketch filters rather than active AR-guided drawing sessions.
This app is a near-identical clone of the source app, offering the same combination of spinner mechanics and glow art.
This app offers a similar digital canvas for mandala and spirograph art, appealing to the same creative doodling audience.
Paint App provides a broad creative suite including photo-to-sketch conversion and AR tracing, targeting general hobbyists.
Draw : Trace & Sketch targets the 3D creative space, providing tools for users who want to move beyond flat 2D tracing.
Learn Drawing offers a structured pedagogical path for beginners, acting as a direct competitor for users prioritizing skill acquisition over AR-based tracing.
This app provides a static customization tool for fidget spinners, appealing to the same casual creative audience.
Simply Draw provides a structured curriculum for beginners, serving as an alternative for users seeking guided skill development rather than just AR tracing tools.
AR Tracing by Tayasui shares the AR projection core of Artrace but targets users through a subscription-based model for guided lessons.
Offers AI-driven image generation for users who prefer automated creation over manual sketching.
Targets fashion-focused artists who use AR tools for virtual try-ons and mannequin-based sketching.
Addresses the same creative-learning audience by using augmented reality to project templates onto paper for guided sketching.
Combines social multiplayer features with tracing lessons for users seeking an interactive experience.
This app serves as a direct peer for stress-relief seekers by providing a collection of sensory simulations that complement the spinner mechanic.
3d Voxel Art extends the concept of drawing into 3D voxel space, providing a creative outlet for users interested in spatial art rather than 2D tracing.
This app expands the glow-art concept into a 3D spatial environment, offering a more advanced creative sandbox for the same target audience.
Trace Drawing combines AI prompt-based generation with tracing, allowing users to create custom references before using AR to sketch them.
Serves as a professional reference tool for artists who need 3D models to guide manual sketching.
Competes directly by providing camera-based projection for tracing images onto physical surfaces.
This app serves as an adjacent creative tool that uses AR to help the same audience improve their drawing skills.
This app is a basic spinner simulator that shares the same stress-relief goal as the source app.
New entrants(2)
Provides an AR-based tracing assistant that competes directly with core projection functionality.
SketchPath offers a structured, bite-sized curriculum for beginners, focusing on daily habit formation rather than AR-assisted tracing.