Blaze and the Monster Machines icon
Blaze: Obstacle Course icon
Blaze & the Monster Machines icon
+10

Nickelodeon

For preschool and school-aged children, with parents and caregivers serving as the primary decision-makers and purchasers.

13apps3.7(4.9K) Multi-theme

Snapshot

Who is Nickelodeon?

Delivering interactive entertainment and educational content for children through Nickelodeon's established media franchises. Bridging television IP with mobile experiences to engage young audiences.

Target audience

PreschoolSchool-aged childrenWith parents

Top rival

PBS KIDS

Other rivals

Portfolio

Free 5
13
apps
Education6
Entertainment5
Games2

Last updated

Sky Whale - a Game Shakers App

v3.1.1

7.3y ago

Maintenance

Publisher DNA

What defines Nickelodeon?

Publisher DNA

Primary focus

Children's entertainment and educational mobile apps

Scale

studio

Target audience

Preschool and school-aged children, with parents and caregivers serving as the primary decision-makers and purchasers.

Signature Patterns

  • •Heavy reliance on established Nickelodeon and Nick Jr. television IP.
  • •Mixed monetization models ranging from free-to-play with ads to one-time paid purchases.
  • •Strong focus on casual, physics-based, or educational mini-game mechanics.
  • •High volume of legacy titles with limited recent update activity.
Maintenance

Portfolio momentum

With 11 out of 13 apps classified as abandoned and only 2 releases in the last 6 months, the publisher is currently in a maintenance phase.

Last release 20d agoActive apps 2Abandoned 11

Portfolio

What does Nickelodeon ship?

Apps

13 apps analysed

Unique integration of STEM concepts into a racing game loop.

  • Strong brand recognition through the Nickelodeon IP.
Blaze: Obstacle Course icon
Blaze: Obstacle Course

Mobile Trading Application BLAZE by SBJ Multicom Pvt Ltd

4.1(32)

Educational STEM focus

  • Ease of Use
  • Progression Bugs

Sandbox track builder enables creative play

  • Young children find the core racing loop engaging and entertaining for daily play sessions
  • Aggressive monetization strategy locks most tracks behind additional purchases after the initial app price
Do Not Touch (by Nickelodeon) icon
Do Not Touch (by Nickelodeon)

Bring the wild world of Nickelodeon straight into your own real-world space!

4.1(1K)

True Depth camera integration for selfie games

  • High Entertainment Value
  • App Stability and Freezing

Curriculum developed and reviewed by preschool education experts

  • Strong brand equity through the Dora the Explorer license

Distributed across 20 markets, strongest in Europe.

Based on 10 of 13 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (4)

  • United States10 / 10
  • Brazil6 / 10
  • Mexico6 / 10
  • Canada1 / 10

Europe (9)

  • Portugal6 / 10
  • Spain6 / 10
  • France5 / 10
  • Netherlands5 / 10
  • Germany4 / 10
›+4 more europe markets
  • Italy4 / 10
  • Sweden1 / 10
  • Turkey1 / 10
  • United Kingdom1 / 10

Asia-Pacific (7)

  • South Korea2 / 10
  • Australia1 / 10
  • India1 / 10
  • Indonesia1 / 10
  • Japan1 / 10
›+2 more asia-pacific markets
  • Singapore1 / 10
  • Vietnam1 / 10

Core markets (10/10 apps)

United States

User Sentiment

How do users feel about their apps?

Unlock the app dragging this portfolio down.

Access the full report for free

Rivals

Who does Nickelodeon compete with?

The rivals identified

Nemeses(2)

SYBO Games

known forSubway Surfers

1 app4.6Games

The definitive endless runner that dominates the sub-genre with similar swipe-based mechanics and character collection.

Tap Tap Tales, SL

known forRainbocorns

1 app4.2Entertainment

Both apps target the preschool demographic with virtual pet and mini-game activities, competing for the same screen time in the educational entertainment category.

Contenders(4)

Budge Studios

known forDC Super Hero Girls Blitz

2 apps4.5Entertainment

It shares the licensed character-driven appeal but focuses on action-oriented gameplay rather than educational concepts.

Differentiators

  • Dominant player in the licensed kids' app market
  • Exceptional ability to gamify physical play patterns for digital screens
Coco Play

known forJumanji: Epic Run

1 app3.9Games

Leverages a major entertainment IP with a focus on character-specific abilities and combat.

Sybo Games ApS

known forBlades of Brim

1 app4.4Games

A modern evolution of the endless runner that incorporates combat mechanics similar to the punch-and-dash style of the target app.

Toca Boca

known forToca Boca World

1 app4.3Education

Dominates the preschool creative sandbox genre, offering a more open-ended alternative to the structured racing in Blaze.

Same space(16)

PBS KIDS

known forPBS KIDS Games

1 app4.4EntertainmentEducation

A broad educational platform that shares the same character-led learning philosophy and preschool audience as Nickelodeon.

Differentiators

  • Unrivaled brand trust among parents and educators
  • Massive library of cross-media educational content
  • Strong public funding and non-commercial positioning
KidloLand Kids & Toddler Games

known forToddler Car Games For Kids 2 5

2 apps4.2EducationEntertainment

This app captures the same preschool demographic by offering over 90 distinct vehicle-themed activities that compete for daily engagement.

22LEARN Toddler and Baby Learning Games

known forPreschool Baby Learning Games

2 apps4.6Entertainment

It provides a similar suite of foundational activities for the same preschool age group.

AVOKIDDO

known forThinkrolls 2: Puzzles For Kids

1 app4.6Education

A physics-based puzzle game that teaches logic and problem-solving, appealing to the same STEM-conscious parent demographic.

Bebi Family Games

known forBebi: Baby Games for Preschool

1 app4.6Entertainment

It captures the same toddler-education segment by prioritizing an ad-free, unsupervised play environment.

Bimi Boo Kids Learning Games for Toddlers FZ

known forBaby Games for 2–5 year olds

7 apps4.3Entertainment

It targets the same age group with a similar ad-free sandbox model but relies on age-adaptive difficulty to retain users.

Cubic Frog Apps

known forPreschool Games For Kids 2+

1 app4.3Entertainment

It offers a massive content library that competes for the same preschool screen time.

GoKids!

known forPolice Racing! Cars Race Games

1 app3.4Education

The app uses a 21-language voice library to establish a distribution barrier into international markets that the source app lacks.

HIPSTER WHALE

known forCrossy Road

1 app4.5Games

A staple of the casual arcade category that competes for the same short-session, high-frequency mobile gaming time.

JMH Developers OU

known forCar games for toddler and kids

2 apps4.1Education

The app offers an offline-capable racing environment that serves as a functional alternative for parents seeking non-networked play.

Khan Academy

known forKhan Academy Kids

1 app4.8Entertainment

It serves the same age range with a fully free, standards-aligned curriculum that challenges paid alternatives.

Kiddopia

known forKiddopia: Kids Learning Games

1 app4.3Entertainment

It captures the same preschool market by using high-affinity licensed content to drive engagement.

It provides a similar cognitive development focus through psychologist-backed sorting and classification activities.

Rovio Entertainment Oyj

known forAngry Birds 2

1 app4.1Games

A major IP-driven casual game that competes for the attention of the same younger demographic.

StudyPad

known forSplashLearn: Kids Learning App

1 app4.5Entertainment

It offers a broader curriculum-aligned platform that extends the educational scope beyond the preschool mini-game focus.

It provides a similar math-focused learning environment for toddlers using outdoor-themed activities.

New entrants(2)

OGUZ DELIOGLU

known forToddly: Toddler Learning Games

1 app5.0Entertainment

It offers a similar ad-free, nurturing environment for toddlers to learn foundational skills.

Pok Pok

known forPok Pok | Montessori Preschool

1 app4.7Education

A rapidly growing, design-forward digital toy box that emphasizes open-ended creative play over traditional game loops.

The Analyst's Read

The bottom line on Nickelodeon

Bottom line

Nickelodeon maintains a portfolio that functions primarily as a brand-loyalty tool rather than a competitive mobile-first gaming business. Future success depends on whether they choose to revitalize their legacy catalog or pivot toward a more cohesive, updated digital strategy.

Frequently asked questions

How many apps does Nickelodeon publish?
Nickelodeon has 13 apps tracked by Marlvel, primarily in the Education category.
What kind of apps does Nickelodeon make?
Nickelodeon's portfolio is concentrated in Education and Entertainment, with an average rating of 3.7/5 across rated apps.
What is Nickelodeon's top app?
By review volume across the portfolio, Sky Whale - a Game Shakers App is Nickelodeon's best-known app tracked by Marlvel.
In how many countries are Nickelodeon's apps available?
Marlvel has tracked Nickelodeon's apps across 20 countries.

What fed this analysis

Apps analyzed:
13
With full intel:
13
With overview:
13
Website scraped:
yes
Social presence:
no

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Nickelodeon, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Nickelodeon intelligence.” Updated 2026-04-30. https://marlvel.ai/publishers/nickelodeon

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Data licensed under CC-BY-NC 4.0