AVOKIDDO
For children aged 2-8 and their parents or educators seeking high-quality, ad-free educational screen time.
Snapshot
Who is AVOKIDDO?
Developing physics-based logic puzzles to foster cognitive development in children. Creating interactive learning experiences for early childhood education.
Target audience
Portfolio
Free 2Last updated
Thinkrolls 1: Puzzles for Kids
v1.7
2.8y ago
Publisher DNA
What defines AVOKIDDO?
Publisher DNA
Primary focus
Children education apps · physics-based logic puzzles
Scale
studio
Target audience
Children aged 2-8 and their parents or educators seeking high-quality, ad-free educational screen time.
Origin
Avokiddo is a creative studio specializing in the development of quality educational apps for children.
Signature Patterns
- •Physics-based logic puzzle mechanics as the core gameplay loop
- •Strong emphasis on cognitive skill development and educational value
- •Vibrant, cartoon-style visual design consistent across all titles
- •Hybrid monetization strategy utilizing both premium paid and freemium models
- •Targeting the 2-8 age demographic with safe, ad-free environments
Portfolio momentum
Released 8 updates across 13 apps in the last 6 months, indicating a focus on maintaining existing titles while supporting their core educational library.
Portfolio
What does AVOKIDDO ship?
Apps
13 apps analysed
Distributed across 20 markets, strongest in Europe.
Based on 3 of 13 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil3 / 3
- Mexico3 / 3
- United States3 / 3
- Canada1 / 3
Europe (9)
- France3 / 3
- Germany3 / 3
- Italy3 / 3
- Netherlands3 / 3
- Portugal3 / 3
›+4 more europe markets
- Spain3 / 3
- Sweden3 / 3
- Turkey1 / 3
- United Kingdom1 / 3
Asia-Pacific (7)
- Japan3 / 3
- South Korea3 / 3
- Australia1 / 3
- India1 / 3
- Indonesia1 / 3
›+2 more asia-pacific markets
- Singapore1 / 3
- Vietnam1 / 3
Core markets (3/3 apps)
Rivals
Who does AVOKIDDO compete with?
The rivals identified
Nemeses(1)
Targets the same logic-puzzle interest but shifts from physics-based mazes to classic deductive reasoning grids.
Contenders(3)
Both apps target the early childhood logic puzzle market, competing directly for parents seeking cognitive development games.
Both apps target the logic puzzle audience, competing for screen time through different mechanics: physics-based mazes in Thinkrolls 2 and grid-based deduction in Fit The Clues. The rival's free entry point directly challenges the $5.99 upfront cost of Thinkrolls 2.
Users report: Both apps target the children's educational puzzle market, competing directly for users seeking logic development through spatial tasks.
Same space(32)
Offers a similar puzzle-based learning experience for toddlers with a focus on vocabulary building.
Provides a focused escape room experience for players interested in historical-themed puzzle challenges.
Captures the pirate-themed audience through a high-fidelity RPG experience that contrasts with the source app's casual arcade style.
Serves the same preschool demographic with an ad-free educational focus but relies on a freemium model that creates user friction.
Serves as a low-friction puzzle alternative for users seeking short, daily brain-training sessions.
Provides a daily logic-puzzle ritual that complements the source app's long-form physics mazes.
Shares the physics-based puzzle core while adding a creative sandbox for building contraptions.
Targets strategy-focused pirate fans who prefer alliance-based territory control over the source app's casual puzzle-solving.
Provides a narrative-heavy alternative for players who prioritize logic-based room escape challenges over arcade action.
Appeals to the same pirate theme but offers a deeper, open-world RPG experience for players wanting more complexity than arcade puzzles.
Focuses on survival-era mechanics, providing a more resource-intensive pirate experience than the source app.
Targets the same preschool audience with educational puzzles focused on language and shape recognition.
Targets the same early childhood development space using motor-skill mechanics instead of physics puzzles.
Provides a merge-based puzzle alternative for users who enjoy treasure-themed exploration.
Targets the same logic-focused educational space for preschool to first grade children.
Focuses on science education through interactive 3D and AR experiences.
Offers a high-production merge-based adventure that competes for the same casual audience seeking relaxing escapism.
Offers a more complex, long-term puzzle experience compared to the arcade-focused gameplay of the source app.
Shares the casual puzzle-adventure space but focuses on home restoration rather than pirate-themed exploration.
Combines puzzle and board game mechanics, offering a different interaction model than the source app's arcade-adventure.
Coexists as a narrative-driven puzzle alternative for players seeking deeper mystery loops beyond simple arcade mechanics.
Shares the pirate theme but utilizes social-competitive mechanics that differ from the source app's solo-adventure focus.
Offers a survival-focused pirate experience for players seeking more complex resource management than the source app.
Direct thematic peer that uses arcade-physics combat to capture the same pirate-themed casual audience.
Combines physics-based construction with destruction mechanics for young children.
Provides science-themed educational content for a slightly older age range than the source app.
Targets players interested in naval simulation and tactical combat rather than the source app's arcade-style puzzle-solving.
Encourages family-based science exploration through hands-on activities rather than just digital puzzles.
Provides an educational exploration of physical environments rather than abstract physics puzzles.
Serves as a logic-heavy puzzle alternative for users who enjoy narrative-driven escape room challenges.
This app targets the same educational puzzle audience as Thinkrolls 1 but utilizes a high-volume content model with monthly updates.
Targets the same young audience with a pirate theme but focuses on educational physics rather than pure arcade entertainment.
New entrants(1)
Uses physics-driven destruction as a core puzzle mechanic similar to the source app's physics interactions.
The Analyst's Read
The bottom line on AVOKIDDO
Bottom line
Avokiddo is a disciplined studio with a clear niche in educational puzzle games and a proven track record of high-quality, award-winning content. Their ability to maintain a strong, consistent user rating across a decade-old portfolio demonstrates high product-market fit in the early childhood education sector.
Frequently asked questions
How many apps does AVOKIDDO publish?
What kind of apps does AVOKIDDO make?
What is AVOKIDDO's top app?
In how many countries are AVOKIDDO's apps available?
What fed this analysis
- Apps analyzed:
- 13
- With full intel:
- 0
- With overview:
- 13
- Website scraped:
- yes
- Social presence:
- yes