| Core Identity |
| Developer | Most Played Games Inc | ALICTUS YAZILIM A.S. | FuturLab | HOMA GAMES | Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi | Crowdstar LLC | Storm8 Studios | Rollic Games | ABI GLOBAL LTD. |
| Category | Games | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | iOS | iOS, Android | Android, iOS | Android, iOS | Android, iOS | iOS, Android | Android, iOS | Android, iOS | Android, iOS |
| Store Metrics |
| Rating | 5.0 / 5 | 4.5 / 5 | 4.7 / 5 | 4.8 / 5 | 4.6 / 5 | 4.6 / 5 | 4.7 / 5 | 4.6 / 5 | 4.6 / 5 |
| Ratings Count | 2 | 143,103 | 12,387 | 27,128 | 40,368 | 513,826 | 520,088 | 452,321 | 347,387 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Jun 16, 2019 | Jan 14, 2021 | Dec 4, 2025 | Feb 23, 2024 | Mar 18, 2020 | Nov 15, 2016 | Jun 20, 2019 | Feb 6, 2022 | Sep 24, 2024 |
| Last Updated | Sep 19, 2019 | May 28, 2025 | Apr 15, 2026 | Apr 24, 2026 | Jan 14, 2026 | Apr 7, 2026 | Apr 4, 2026 | May 1, 2026 | Apr 9, 2026 |
| Sentiment & Reviews |
| Sentiment | - | - | - | negative | - | mixed | negative | negative | mixed |
| Score | - | - | - | 25/100 | - | 45/100 | 25/100 | 25/100 | 35/100 |
| Praises | - | - | - | - Satisfying core gameplay loop provides a relaxing experience for long-term players
| - | - Creative design mechanics provide a relaxing and mentally stimulating outlet for long-term players
| - Relaxing home design gameplay provides a satisfying creative outlet for long-term players
- Property Brothers branding and design tips add value to the renovation experience
| - Satisfying organization mechanics provide a calming experience during short play sessions
| - Satisfying and relaxing core gameplay loop provides a calming experience for users during downtime
|
| Complaints | - | - | - | - Progression blocking bug prevents character movement up stairs in pizzeria level
- Purchased ad-free experience fails to remove forced advertisements during gameplay
| - | - Aggressive monetization and rising costs for essential items frustrate long-term dedicated players
| - Frequent application crashes and black screen errors prevent access following the latest update
- Excessive advertisement frequency and duration disrupt the core puzzle gameplay loop
- Aggressive monetization and rising item costs create a pay-to-win barrier for progression
| - Aggressive ad frequency interrupts gameplay and contradicts marketing claims of an ad-free experience
| - Forced timers on puzzle levels create unnecessary stress and contradict the relaxing nature of gameplay
|
| Requests | - | - | - | - Content updates to unlock the sushi restaurant and expand late-game progression
| - | - Increased currency rewards for high-scoring designs to reduce reliance on real-money purchases
| - Account reset functionality allowing players to restart their progress independently
- Improved UI placement for life-refill buttons to prevent accidental currency expenditure
| - Expansion of content variety through additional items and new organizational environments
| - Toggle option to disable the timer for players who prefer a stress-free experience
|
| Strategic Intel |
| Strengths | - Global leaderboards drive social competition loops
- 100+ levels provide immediate content for casual sessions
| - | - | - Core cleaning loop provides a relaxing, addictive retention anchor
- Restaurant-tycoon meta-game expands ad-inventory per session
| - | - Real-world brand partnerships create a distinct aesthetic moat
- 3D simulation loop drives high session frequency
- Editors' Choice badge sustains organic install velocity
| - Celebrity IP-driven narrative loop sustains unique brand differentiation
- Offline mode maintains accessibility in low-connectivity segments
| - Satisfying ASMR-tactile feedback loop drives engagement
- Specialized fridge-stocking niche creates brand recognition
| - Therapeutic positioning creates a distinct niche for stress-relief seekers
- High-volume, diverse level library sustains initial engagement
|
| Weaknesses | - 0 reviews on the latest build
- No cloud-save functionality
- No content updates since 2019
| - | - | - Critical pizzeria-level progression bug
- Ad-free purchase failure
- 0.15 rating gap between iOS and Android
| - | - Aggressive monetization alienates long-term users
- 0.25★ Android-iOS rating gap signals technical instability
- No cloud-save despite frequent user requests
| - 0.7★ Android-iOS rating gap indicates poor Android build quality
- Frequent black screen crashes drive high churn
- Aggressive ad-density disrupts core puzzle loop
| - Mandatory internet requirement for core gameplay
- 0.4★ Android-iOS rating gap
- Aggressive ad frequency contradicts marketing
| - Forced timers contradict the relaxing value proposition
- Excessive ad-load disrupts gameplay flow
- Technical bugs prevent consistent offline play
|
| Pricing | free | free | free | freemium | free | freemium | freemium | freemium | freemium |
| Momentum | - | Steady | Intense | Maintenance | Active | Steady | Maintenance | Active | Active |
| Update Cadence | - | 5 versions | 4 versions | 5 versions, ~48d avg | 5 versions | 5 versions, 5 majors/6mo, ~15d avg | 4 versions, ~4d avg | 5 versions, ~7d avg | 4 versions, 2 majors/6mo, ~12d avg |