Dark Color: Paint by Number vs its rivals

Side-by-side comparison against Dark Color: Paint by Number's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperPOMELO TECHWildlife StudiosOakever GamesWildlife StudiosEasybrain LtdPixite Inc.Easybrain LtdOakever Games
CategoryGamesEntertainmentGamesGamesGamesLifestyleGamesGames
PlatformiOSiOS, AndroidiOS, AndroidiOS, AndroidAndroid, iOSiOSiOS, AndroidAndroid, iOS
Store Metrics
Rating4.5 / 54.7 / 54.8 / 54.8 / 54.7 / 54.6 / 54.6 / 54.7 / 5
Ratings Count18,7531,623,718378,85496,392739,052207,826269,300396,242
PriceFreeFreeFreeFreeFreeFreeFreeFree
Release DateNov 23, 2021Dec 13, 2017Mar 26, 2021Oct 18, 2018Oct 16, 2017Dec 17, 2015Dec 15, 2020Nov 9, 2021
Last UpdatedMay 16, 2026Apr 15, 2026May 12, 2026Apr 23, 2026Feb 27, 2026Apr 6, 2026Mar 6, 2026Apr 15, 2026
Sentiment & Reviews
Sentimentterriblepositivepositivemixedmixed-positivemixed
Score15/10065/10075/10065/10045/100-78/10045/100
Praises
  • High quality visual artwork provides a relaxing experience for users who enjoy coloring
  • Relaxing Gameplay
  • Creative Features
  • Therapeutic coloring mechanics provide a reliable escape from daily stress and anxiety for users
  • Relaxing coloring mechanics provide a calming daily habit for long-term users
  • Relaxing core gameplay loop provides a reliable stress relief mechanism for daily users
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  • Engaging Gameplay
  • Mental Stimulation
  • Relaxing puzzle gameplay provides a calming mental escape for users during daily downtime
Complaints
  • Excessive ad frequency during active coloring sessions disrupts the relaxation and flow
  • Aggressive monetization tactics and subscription costs create a negative user experience
  • Excessive Advertising
  • Technical Bugs and Stability
  • Aggressive full-page advertisements disrupt the relaxing flow and frustrate users post-update
  • False advertising regarding offline play and ad-free experience causes user frustration
  • Excessive ad frequency disrupts the relaxing experience and makes the app feel unplayable
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  • Excessive Advertising
  • Technical/UX Issues
  • Aggressive ad frequency and intrusive ad behavior disrupt the core relaxing experience
Requests
  • Offline play capability requested to allow coloring without constant internet connection
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  • Search functionality for specific themes or categories to improve navigation through the image library
  • Addition of simpler coloring templates to accommodate younger children
  • One-time payment option to remove ads instead of recurring monthly subscription fees
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  • Paid subscription or one-time purchase option to remove advertisements permanently
Strategic Intel
Strengths
  • Surreal art library differentiates from mass-market competitors
  • Offline-first architecture maintains habit loops
  • Dark mode increases nighttime session duration
  • Unique Custom Image Import feature
  • Established Community Sharing social hub
  • Massive rating volume (1.9M+) driving App Store visibility
  • Tranquil, minimalist aesthetic differentiates from high-intensity gamified rivals
  • Offline-play capability maintains DAU in low-connectivity segments
  • High-quality art library drives recurring user engagement
  • 30,000+ image library creates high content-variety retention
  • Story-driven progression creates a long-term habit loop
  • 40,000+ image library functions as a content-based distribution barrier
  • Gaming-expert design framework provides a superior meditative UX
  • Meta-game rewards drive session frequency
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  • Massive market authority (2M+ ratings)
  • Unique Animated Art Reveal rewards
  • Clean, minimalist UI/UX design
  • Offline-first architecture enables session continuity in low-connectivity environments
  • 60,000-puzzle library provides a massive content-moat for long-term engagement
Weaknesses
  • High ad-density disrupts user flow
  • Subscription costs exceed category median
  • Reports of inappropriate ad content
  • Aggressive ad frequency causing declining sentiment
  • Technical bugs (crashes and rendering issues)
  • UI fluidity lags behind top nemesis (Easybrain)
  • Subscription restoration failures block premium access post-update
  • Aggressive ad frequency disrupts the meditative user experience
  • Lack of cross-device progress sync forces churn on secondary hardware
  • Aggressive ad-cadence drives high-frequency user churn
  • Offline-play marketing discrepancy triggers negative sentiment
  • Ad frequency disrupts the core relaxing experience
  • High monthly subscription cost prevents casual conversion
  • Touch interaction regressions increase physical fatigue
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  • High ad-load frequency causing user irritation
  • UX friction in piece-placement mechanics
  • Lack of narrative or meta-progression
  • Aggressive ad-frequency drives high churn among long-term users
  • Post-update technical regressions cause significant battery drain
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumSteadyMaintenanceSteadyActiveMaintenanceIntense-Active
Update Cadence3 versions, 2 majors/6mo, ~36d avg5 versions, ~4d avg5 versions, 4 majors/6mo, ~12d avg5 versions, 2 majors/6mo, ~11d avg2 versions, ~7d avg5 versions-5 versions, ~11d avg

Compare Dark Color: Paint by Number head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Dark Color: Paint by Number, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0