Drawing Carnival vs its rivals

Side-by-side comparison against Drawing Carnival's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperCrazyLabs LTDOakever GamesEasybrain LtdX-FlowTalefun
CategoryGamesGamesGamesGamesGames
PlatformiOS, AndroidiOSAndroid, iOSAndroid, iOSiOS, Android
Store Metrics
Rating4.7 / 54.7 / 54.7 / 54.8 / 54.7 / 5
Ratings Count111,880400,665739,0523,304,2656,253
PriceFreeFreeFreeFreeFree
Release DateDec 15, 2022Aug 31, 2018Oct 16, 2017Jul 29, 2018Jul 6, 2020
Last UpdatedMar 24, 2026Apr 15, 2026Feb 27, 2026Apr 13, 2026Mar 20, 2026
Sentiment & Reviews
Sentimentmixedexcellentmixedpositive-
Score45/10085/10045/10062/100-
Praises
  • Relaxing and calming gameplay loop provides a stress-relief outlet for users of all ages
  • Relaxing paint by number mechanics provide a therapeutic escape for users during daily downtime
  • Relaxing core gameplay loop provides a reliable stress relief mechanism for daily users
  • Stress Relief & Relaxation
  • Content Variety
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Complaints
  • Aggressive ad frequency interrupts the core drawing experience and forces frequent game restarts
  • Excessive ad frequency during navigation and between images disrupts the flow of the coloring experience
  • Excessive ad frequency disrupts the relaxing experience and makes the app feel unplayable
  • Aggressive Ad Frequency
  • AI-Generated Content
-
Requests
  • Expanded content libraries including specific pop-culture themes to increase long-term replay value
  • Search bar functionality would allow users to quickly locate specific image categories or themes they enjoy
  • One-time payment option to remove ads instead of recurring monthly subscription fees
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Strategic Intel
Strengths
  • ASMR-focused audio feedback creates a unique sensory relaxation loop
  • Multi-style puzzle mechanics sustain session length via varied asset interaction
  • 30,000-piece content library functions as a B2B distribution barrier
  • Touch-to-fill interface maximizes top-of-funnel acquisition
  • Established 200M-user base provides high-volume organic discovery
  • 40,000+ image library functions as a content-based distribution barrier
  • Gaming-expert design framework provides a superior meditative UX
  • Meta-game rewards drive session frequency
  • Exclusive Disney/Marvel/Star Wars IP licenses
  • Massive content volume (40,000+ free images)
  • Unique charitable giving integration
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Weaknesses
  • Ad-trigger instability causes progress loss on Android
  • Misleading marketing creates high churn among new users
  • Premium tier at $4.99/week above category median
  • Removal of legacy hint rewards triggers negative sentiment
  • Increased ad frequency disrupts the core relaxation loop
  • Ad frequency disrupts the core relaxing experience
  • High monthly subscription cost prevents casual conversion
  • Touch interaction regressions increase physical fatigue
  • Intrusive ad frequency (pre and post-content)
  • Perception of declining quality due to AI-generated art
  • Technical instability and crashing post-update
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Pricingfreemiumsubscriptionfreemiumfreemiumfreemium
MomentumMaintenanceMaintenanceMaintenanceActiveIntense
Update Cadence2 versions, ~130d avg5 versions, ~23d avg2 versions, ~7d avg4 versions, 1 majors/6mo, ~28d avg5 versions

Compare Drawing Carnival head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Drawing Carnival, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0