| Core Identity |
| Developer | Big Fish Games, Inc | MobilityWare | Mobile Flame | Microsoft Corporation | Tripledot Studios | Mattel163 Limited | Vita Studio | King | Supertreat | Zynga Inc. |
| Category | Games | Games | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | Android, iOS | iOS |
| Store Metrics |
| Rating | 4.5 / 5 | 4.8 / 5 | 4.8 / 5 | 4.7 / 5 | 4.7 / 5 | 4.9 / 5 | 4.8 / 5 | 4.7 / 5 | 4.8 / 5 | 4.6 / 5 |
| Ratings Count | 2 | 136,529 | 8,000 | 248,651 | 864,504 | 209,611 | 458,435 | 45,768 | 477,547 | 711,480 |
| Price | Free | $4.99 | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Jun 16, 2017 | Feb 12, 2019 | Jan 23, 2017 | Nov 23, 2016 | Dec 11, 2017 | Oct 23, 2021 | Apr 25, 2023 | Dec 31, 2013 | Jun 21, 2017 | Jan 30, 2013 |
| Last Updated | Jun 27, 2017 | May 18, 2020 | Dec 23, 2020 | Apr 9, 2026 | May 19, 2026 | Apr 22, 2026 | May 14, 2026 | Apr 21, 2026 | Apr 9, 2026 | Mar 7, 2026 |
| Sentiment & Reviews |
| Sentiment | positive | mixed | negative | negative | positive | negative | mixed | mixed | mixed | terrible |
| Score | 75/100 | 45/100 | 35/100 | 25/100 | 85/100 | 35/100 | 65/100 | 35/100 | 53/100 | 15/100 |
| Praises | - Relaxing core gameplay loop provides a calming mental break for casual daily users
| - Core solitaire mechanics provide a relaxing and consistent daily habit for long-term players
- Customization options for card backs and backgrounds allow for a personalized visual experience
| - Classic solitaire gameplay mechanics provide a reliable and relaxing way to pass time
| - Classic solitaire game modes provide consistent mental stimulation for daily players
| - Relaxing offline experience
| - Core card game mechanics provide a familiar and engaging experience for long-time fans
- Family-friendly social features allow for connection with distant friends and relatives
| - Large card visuals and clear layout design assist seniors in maintaining focus during long play sessions
| - Core card-matching gameplay remains highly addictive and mentally stimulating for long-term players
- Absence of forced advertisements provides a cleaner experience compared to competitor card games
| - Engaging Gameplay
- Mental Stimulation
| |
| Complaints | - Aggressive ad frequency and technical failures during ad playback disrupt the core experience
| - Aggressive ad frequency post-update disrupts the flow of gameplay and degrades the user experience
- Technical instability and performance regressions following the latest update cause crashes and connection errors
| - Aggressive and intrusive ad placements disrupt the flow of play and cause freezing
| - Excessive ad length and frequency disrupt the core gameplay experience post-update
| | - Aggressive monetization and coin scarcity force players into unwanted in-app purchases
- Bot-heavy matchmaking and rigged card distribution create an unfair competitive environment
| - Aggressive advertisement frequency and deceptive exit buttons disrupt the flow of the game for many users
| - Frequent application crashes following the latest update prevent users from accessing their progress
- Removal of social life-sharing features disrupts the community interaction loop for established players
| - Aggressive Monetization
- Technical Ad Issues
| - Aggressive and Intrusive Advertising
- Malicious Behavior and Privacy Concerns
- Technical Instability
|
| Requests | - In-game controls to abandon or restart matches mid-session are requested for better flow
| - Reliable cloud backup and restoration for player statistics and daily challenge streaks
| - Restoration of access to historical daily challenges for long-term player engagement
| - Mute button requested to prevent forced audio playback during advertisement sequences
| | - In-game chat functionality to enable direct communication with friends during matches
| - One-time purchase option to permanently remove advertisements and support the developers without ongoing interruptions
| - Cloud-based progress synchronization is needed to prevent data loss during reinstallation or device changes
| - | - |
| Strategic Intel |
| Strengths | - Offline-first architecture maintains ad-inventory in low-connectivity environments
- Minimalist aesthetic reduces cognitive load for casual users
| - Established brand legacy with 100M+ players sustains organic install velocity
- Refined classic gameplay mechanics set the industry standard for Klondike
| - Daily challenge retention loop sustains DAU
- Visual customization library increases session duration
- Core card-matching loop provides reliable stress-relief utility
| - Microsoft account integration creates high switching costs for multi-device users
- Multi-game library expands total ad-inventory per session
| - Offline-first architecture sustains engagement in low-connectivity markets
- High-frequency daily puzzles drive consistent daily active habit
| - Classic brand heritage (Mattel163) drives organic install velocity
- Offline-first architecture captures users in low-connectivity regions
- Established social-matchmaking loop sustains DAU
| - Large-card accessibility design reduces friction for the senior demographic
- Minimalist interface minimizes cognitive load for long-term retention
| - Established King brand equity provides a premium-feeling UI and animation set
- Refined difficulty curve benefits from extensive casual puzzle design experience
| - Exclusive IP integrations (Popeye) driving seasonal interest
- Tangible 'idle' harvest loop rewarding return sessions
- Strong brand recognition with over 2.6M total ratings
| - Massive historical rating count (711k+) providing high App Store authority
- Superior content depth with the 'Special Events' historical archive
- Strong brand backing from Zynga/Take-Two ecosystem
|
| Weaknesses | - Ad-playback failures force app restarts
- Lack of mid-session restart controls
- High ad-frequency relative to session length
| - Aggressive ad-frequency post-update disrupts gameplay
- Subscription status fails to remove ads as expected
- 0.7★ Android-iOS rating gap
| - Ad-free purchase failure erodes monetization trust
- Aggressive ad-delivery causes app freezing
- Historical daily challenge removal disrupts long-term player habits
| - Premium subscription status fails to persist post-update
- Ad duration reaches 60 seconds, disrupting core gameplay
| - Ad-only monetization model limits revenue per user
- Lack of meta-progression causes churn among power users
| - Aggressive coin scarcity (top complaint theme) drives churn
- Perceived bot-rigged matchmaking erodes competitive trust
- Excessive ad-load degrades session quality
| - Aggressive ad-frequency drives negative sentiment
- Lack of one-time purchase option limits conversion
| - Frequent application crashes following the latest update
- Removal of social life-sharing features
- Aggressive monetization pressure at high levels
| - Aggressive coin-sink at high levels causing 'pay-to-win' perception
- Technical instability in the ad-reward system (freezing)
- Lack of social 'Clubs' or collaborative features
| - Catastrophic user sentiment regarding ad-tech and 'malicious' behavior
- Technical debt causing audio interference and performance lag
- Forced update gating that prevents offline/casual play
|
| Pricing | free | freemium | freemium | freemium | free | freemium | freemium | freemium | freemium | freemium |
| Momentum | Zombie | Maintenance | Maintenance | Active | Maintenance | Maintenance | Maintenance | Steady | Maintenance | Maintenance |
| Update Cadence | 2 versions, ~3106d avg | 2 versions, 1 majors/6mo, ~2137d avg | 5 versions, ~547d avg | 5 versions, 3 majors/6mo, ~20d avg | 5 versions, ~40d avg | 5 versions, ~21d avg | 5 versions, ~10d avg | 4 versions, 4 majors/6mo, ~10d avg | 2 versions, ~1d avg | 5 versions, ~57d avg |