Ndemic Creations
For strategy enthusiasts and simulation fans seeking complex, high-stakes decision-making and realistic, dark-themed scenarios.
Snapshot
Who is Ndemic Creations?
Developing high-fidelity strategy simulations that challenge players to navigate complex global crises and societal rebuilding.
Target audience
Portfolio
Free 4Last updated
Plague Inc.
v1.25.2
3mo ago
Publisher DNA
What defines Ndemic Creations?
Publisher DNA
Primary focus
High-fidelity strategy and crisis simulations
Scale
indie
Target audience
Strategy enthusiasts and simulation fans seeking complex, high-stakes decision-making and realistic, dark-themed scenarios.
Signature Patterns
- •Specialization in complex, AI-driven simulation engines across different thematic settings.
- •Hybrid monetization featuring paid entry on iOS and ad-supported freemium on Android.
- •Deep post-launch support via DLC expansions and scenario-based content updates.
- •Development of secondary utility apps to foster community modding and long-term retention.
Portfolio momentum
Maintains an active development cycle with 10 releases across 5 active apps in the last 6 months, including recent major updates to flagship titles.
Portfolio
What does Ndemic Creations ship?
Apps
8 apps analysed
Offline-first architecture removes connectivity barriers
- Strategic depth and engaging survival mechanics provide a rewarding experience for long-term strategy fans
- Aggressive impatience and speed-based scoring systems frustrate players who prefer a slower, more deliberate playstyle
Analysis in progress
Companion app for Plague Inc: The Board Game with tutorial videos and more!
High-quality thematic immersion via Ambience Generator
- Helpful Board Game Companion
- Technical Bugs and Display Issues
Scenario creator tools extend game lifespan
- The core strategy loop provides a rewarding experience for players who enjoy complex simulation challenges
- Aggressive monetization of previously free game modes and features frustrates long-term players following the latest update
CDC-endorsed realistic infection models
- Core Gameplay Concept
- App Crashes/Loading Failures
Distributed across 11 markets, strongest in Europe.
Based on 4 of 8 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil4 / 4
- Mexico4 / 4
- United States4 / 4
Europe (6)
- France4 / 4
- Germany4 / 4
- Italy4 / 4
- Portugal4 / 4
- Spain4 / 4
›+1 more europe market
- Netherlands1 / 4
Asia-Pacific (2)
- Japan4 / 4
- South Korea4 / 4
Core markets (4/4 apps)
User Sentiment
How do users feel about their apps?
3
Positive apps
3
Neutral / mixed
1
Negative apps
58/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Ndemic Creations compete with?
The rivals identified
Nemeses(3)
Both titles target the premium-leaning city-builder segment, competing for users who reject the energy-gating and microtransaction-heavy monetization found in mass-market strategy titles.
Both apps target gamers via disease-themed simulation mechanics, creating direct competition for users seeking pathogen-based gameplay.
The gold standard for official thematic board game companions, providing essential gameplay automation and immersive audio.
Contenders(5)
Both apps target the same pathogen-simulation strategy audience, with Patient Zero competing for the same casual simulation player base through idle progression mechanics.
Offers digital support and rule management for a complex, asymmetric strategy board game.
Both apps target the pathogen simulation niche, competing for the same audience of players interested in outbreak management and pathogen evolution mechanics.
Both apps target the pathogen strategy simulation audience, competing for user time within infection-spread gameplay loops.
Both apps target the pathogen simulation audience, with Virus Plague focusing on containment and resource management while Plague Inc. centers on pathogen evolution and infection.
Same space(45)
It offers a focused trench warfare experience for players interested in the historical military aspects of Rebel Inc.
Like the scenario creator, this utility serves as a secondary layer for modifying base game state, though it focuses on save file manipulation rather than content generation.
This app targets the same survival audience but uses idle mechanics to automate the resource gathering that After Inc. requires players to manage manually.
It captures the same survival audience by swapping After Inc.'s city-building for lane-based tactical defense mechanics.
This app functions as a companion level-design tool for a specific game, mirroring the scenario-creation utility of the source app.
It targets the same survival-builder audience as After Inc. but focuses on specific facility management like medical centers and truck repair.
This app targets the same zombie-survival audience but uses business-tycoon mechanics to manage trading networks across wasteland locations.
This app occupies the adjacent nuclear strategy space, providing a fast-paced 1v1 multiplayer alternative for users who enjoy the high-stakes planning found in Plague Inc.
It provides a tactical base-management experience for players who enjoy the high-stakes combat found in strategy games.
It appeals to players interested in the political manipulation and global influence mechanics of Rebel Inc.
This app shares the zombie-survival space but uses a first-person shooter perspective and persistent hideout management to drive retention.
This title provides a high-art simulation experience that appeals to the same strategy-focused demographic as Rebel Inc.
It competes for the same casual survival audience by focusing on high-fidelity combat animations rather than After Inc.'s city-building simulation.
This app targets the same post-apocalyptic strategy audience but shifts the retention mechanism from After Inc.'s narrative survival to long-term alliance-based warfare.
This app serves the same city-building audience but relies on asynchronous production loops to maintain engagement over long periods.
This app coexists by offering a dual-management loop that expands beyond After Inc.'s city-building into aviation and space-themed progression.
It shares the simulation-based gameplay style of Rebel Inc. by allowing players to influence global history.
It provides a complete business management experience for simulation fans who prefer premium, ad-free titles.
This turn-based title offers a grand strategy experience for players who enjoy offline military and diplomatic management.
It targets the same simulation-strategy audience but replaces human survival with insect colony management and swarm mechanics.
It competes for the same survival-RPG player base by using randomized map generation to drive replayability rather than After Inc.'s persistent campaign structure.
This title offers a technically-grounded management simulation for players who enjoy logistics and resource planning.
This app provides a toolbox for game modders to create assets without external software, similar to the scenario-creation utility of the source app.
This simulation tool appeals to players who enjoy the map-based observation and AI management found in strategy games.
This title serves the same isometric survival segment but replaces After Inc.'s narrative focus with a high-frequency update cadence and vehicle crafting.
It competes for the same casual pandemic simulation audience but currently fails to retain users due to critical progression bugs and a lack of recent maintenance.
A sandbox simulation that allows players to release plagues, zombies, and other disasters on a global population.
This sandbox title captures the creative side of the simulation audience that overlaps with strategy players.
It occupies the same zombie-survival niche as After Inc. but focuses on combat-heavy progression and quest-driven exploration.
This app offers an alternative creation platform where users generate interactive content through prompts rather than traditional modding tools.
This title offers a role-playing simulation for users interested in the governance and nobility aspects of strategy games.
It shares the city-building space but prioritizes incremental growth and visual customization over After Inc.'s survival-driven narrative.
It provides a narrative-driven management experience for players who value the moral decision-making found in political simulations.
It targets the same casual zombie-survival demographic as After Inc. but utilizes a streamlined recruitment loop instead of complex narrative decision engines.
This app targets the same modding audience by enabling custom item and mob creation without requiring programming knowledge.
It targets the same strategy-enthusiast audience but uses roguelike deck-building mechanics to shape the environment rather than direct city management.
This app competes for the same post-apocalyptic builder audience by blending idle mechanics with narrative discovery through hidden diaries.
This title competes for casual strategy players by replacing long wait times with immediate merge-based progression.
It offers a tactical shooter alternative for players who enjoy the military themes found in Rebel Inc.
It provides a deep business management simulation for strategy fans who enjoy global expansion mechanics.
This app shares the city-building simulation space but anchors its retention in decade-long infrastructure complexity rather than After Inc.'s survival-driven narrative.
It competes for the time of strategy enthusiasts who prefer complex, large-scale historical wargames.
It serves as a long-term base-building peer for users engaged in the military strategy category.
It serves as a low-friction alternative for players who find the monetization in Plague Inc. too aggressive, though it lacks the content depth of the market leader.
This app targets the same simulation-interested audience as Plague Inc. but pivots to competitive 4X mechanics, causing churn among players seeking a sandbox experience.
New entrants(6)
This app acts as a centralized hub for sandbox game modifications, similar to how the source app manages disease scenarios.
It offers an offline-first economic simulation for strategy enthusiasts who value deep management over competitive play.
This app competes for the same post-apocalyptic survival audience by shifting the setting to a submerged ocean environment.
This management sim targets players who enjoy the resource extraction and production chain aspects of strategy titles.
An innovative 'reverse city builder' that uses realistic environmental simulation to restore a dead world.
It shares the simulation-strategy space but uses real-world map data to anchor its transit-management loop instead of After Inc.'s fictional survival narrative.
The Analyst's Read
The bottom line on Ndemic Creations
Bottom line
Ndemic Creations is a premier simulation studio that has successfully parlayed the massive success of Plague Inc. into a sustainable multi-IP franchise. Their ability to maintain a 4.72 weighted rating across a decade of operations signals exceptional product-market fit and community loyalty.
Frequently asked questions
How many apps does Ndemic Creations publish?
What kind of apps does Ndemic Creations make?
What is Ndemic Creations's top app?
In how many countries are Ndemic Creations's apps available?
What fed this analysis
- Apps analyzed:
- 7
- With full intel:
- 7
- With overview:
- 7
- Website scraped:
- yes
- Social presence:
- yes