List'em All vs its rivals

Side-by-side comparison against List'em All's closest competitors: identity, store metrics, ratings & sentiment, and strategic intel.

List'em All
This App
Core Identity
DeveloperTwo4TeaetermaxAPPS TEKNOLOJI ANONIM SIRKETISuper Lucky Games LLCWarner Bros.GameloftZynga Inc.EtermaxMAG Interactive
CategoryGamesTriviaGamesGamesGamesGamesGamesGamesGames
PlatformiOSAndroidiOS, AndroidiOSiOS, AndroidiOSAndroid, iOSAndroid, iOSiOS, Android
Store Metrics
Rating5.0 / 54.5 / 54.4 / 54.9 / 54.7 / 54.8 / 54.6 / 54.8 / 53.7 / 5
Ratings Count17,898,4882,726312,5323,80060,049744,44157,41874
PriceFreeFreeFreeFree$4.99FreeFreeFreeFree
Release DateJan 24, 2024Oct 24, 2013Feb 10, 2020Jun 19, 2020Dec 10, 2014Apr 2, 2021Nov 7, 2017Nov 17, 2020Feb 27, 2020
Last UpdatedFeb 23, 2024May 4, 2026Jul 31, 2024May 15, 2026Jun 29, 2021Mar 27, 2026Mar 18, 2026Apr 8, 2026Apr 16, 2026
Sentiment & Reviews
Sentiment-terrible-negativemixedmixedterriblenegative-
Score-15/100-35/10042/10055/10015/10035/100-
Praises-
  • Core trivia gameplay mechanics remain engaging for long-term users who enjoy challenging friends
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  • Trivia content quality provides nostalgic entertainment for players familiar with eighties and nineties pop culture
  • Social Entertainment
  • Child-Friendly Gameplay
  • Integration with Apple Music allows users to save discovered songs directly to personal playlists
  • Accessible gameplay mechanics allow multi-generational family members to compete together in the same room
  • Core Gameplay Enjoyment
  • Core trivia gameplay loop provides an engaging and challenging experience for knowledge enthusiasts
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Complaints-
  • Excessive ad frequency post-update makes the core trivia experience feel unplayable and frustrating
  • Technical instability and app freezing following the latest update disrupt active trivia matches
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  • Aggressive ad frequency after every three questions disrupts the flow and ruins the overall experience
  • Aggressive Monetization
  • Technical Bugs & Loading Issues
  • Persistent save data loss forces users to restart progress despite active Game Center synchronization
  • Matchmaking feels artificial because opponents appear to be CPU-controlled rather than real human players
  • Excessive and Intrusive Ads
  • App Stability and Crashes
  • Users report: predatory Ad Placement/UX
  • Aggressive ad frequency and forced long-form commercials disrupt the core trivia experience
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Requests---
  • Increased variety and difficulty of trivia categories to keep the experience engaging for long term players
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  • Expanded artist and genre representation to include indie, metal, and specific requested musical acts
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  • Implementation of a robust fact-checking and question-reporting system for user-submitted content
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Strategic Intel
Strengths
  • Real-time chat interface facilitates social network effects
  • Lightweight UX reduces time-to-first-match for casual users
  • User-generated question library functions as a crowdsourced content moat
  • Social-asynchronous duels drive high-frequency session loops
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  • Offline-play functionality maintains retention in low-connectivity environments
  • 10,000+ question library sustains long-term content breadth
  • Strong brand association (Warner Bros/Ellen DeGeneres)
  • Unique in-game video recording and social sharing
  • Established motion-controlled interaction model
  • Apple Music integration drives daily engagement via personal playlist curation
  • Local multiplayer mode enables multi-generational social play in group settings
  • Massive legacy social graph for easy matchmaking
  • Robust 6-week seasonal Rewards Pass live-ops
  • Differentiated Solo Challenge mode with AI WordMasters
  • Board-game-first UX creates a tactile progression loop that differentiates from static quiz interfaces
  • Collectible meta-game provides long-term retention hooks via unlockable pawns and frames
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Weaknesses
  • Single-rating review count indicates low market penetration
  • Lack of deep content-update cadence limits retention
  • Excessive ad density post-update
  • Technical instability on loading screens
  • Aggressive subscription pressure alienating legacy users
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  • Aggressive ad-to-gameplay ratio drives high churn
  • Tournament progression bugs erode competitive trust
  • Question difficulty is too elementary for adult retention
  • iOS technical debt (last updated 2021)
  • Critical loading bugs (99.37% hang) and motion detection failures
  • High-friction 'Paid + IAP' monetization model
  • Persistent save data loss reported in reviews
  • Artificial matchmaking patterns erode competitive integrity
  • Frequent application crashes interrupt core gameplay loops
  • Severe technical instability linked to ad-network calls
  • Intrusive ad frequency (interstitials after every move)
  • UX flaws where ads block functional game buttons
  • Aggressive ad-load frequency triggers high churn rates in user reviews
  • Technical instability during ad playback forces frequent manual restarts and progress loss
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Pricingfreefreemiumfreemiumsubscriptionfreemiumfreemiumfreemiumfreemiumfreemium
MomentumZombieActiveZombieSteadyMaintenanceMaintenance-MaintenanceIntense
Update Cadence5 versions3 versions, ~19d avg5 versions5 versions, ~18d avg5 versions, 1 majors/6mo, ~621d avg2 versions, 1 majors/6mo, ~98d avg-5 versions, ~7d avg5 versions

Compare List'em All head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by List'em All, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0