Alda Games s.r.o.
For fans of survival shooters and RPGs, alongside casual strategy players interested in logistics management.
Snapshot
Who is Alda Games s.r.o.?
Developing mid-core mobile experiences that blend action-heavy shooter mechanics with deep RPG progression and simulation strategy.
Target audience
Portfolio
Free 11Last updated
The Walking Zombie 2: Shooter
vVARY
5mo ago
Publisher DNA
What defines Alda Games s.r.o.?
Publisher DNA
Primary focus
Mid-core action and simulation games
Scale
indie
Target audience
Fans of survival shooters and RPGs, alongside casual strategy players interested in logistics management.
Origin
A studio founded by a group of developers and designers who have been creating games together since the early 2010s.
Portfolio momentum
Released 21 updates across 9 active apps in the last 6 months, with the most recent major release occurring only 6 days ago.
Portfolio
What does Alda Games s.r.o. ship?
Apps
11 apps analysed
Ballistics simulation provides a tactical differentiator against casual shooters
- Satisfying kill-shot animations and high-fidelity graphics provide an engaging experience for long-term sniper game fans
- Aggressive ad frequency disrupts the core gameplay loop and forces players to watch more than they play
Offline 3D sniper game! Hunt targets as hitman in realistic action fps shooter!
Responsive weapon ballistics drive high-quality core-loop satisfaction
- Smooth gameplay and responsive weapon effects provide a satisfying experience for casual sniper enthusiasts
- Progression halts abruptly at specific chapters because the game fails to load new content levels
Distributed across 12 markets, strongest in Europe.
Based on 3 of 11 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil3 / 3
- Mexico3 / 3
- United States3 / 3
Europe (7)
- France3 / 3
- Germany3 / 3
- Italy3 / 3
- Portugal3 / 3
- Spain3 / 3
›+2 more europe markets
- Sweden3 / 3
- Netherlands2 / 3
Asia-Pacific (2)
- Japan2 / 3
- South Korea1 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
2
Positive apps
2
Neutral / mixed
0
Negative apps
65/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Alda Games s.r.o. compete with?
The rivals identified
Nemeses(4)
Both titles target the tactical FPS mobile audience, competing for the same player base through campaign-driven progression and weapon-upgrade loops.
Both apps target casual gamers seeking home renovation simulations and compete for time share within the home design category.
Dominates the zombie-survival niche with massive scale and a high-velocity release cadence that keeps the meta-game constantly evolving.
Both apps target the same mobile sniper simulation audience, forcing them to compete for the same casual shooter player base through offline-capable gameplay.
Contenders(13)
Both apps target the offline mobile FPS market with free-to-play models, competing for the same casual shooter audience.
Both titles target the mobile military shooter audience, forcing a choice between the realistic, physics-based simulation of Ghost Sniper and the arcade-style multiplayer combat of Modern Ops.
Both titles target the offline military shooter market with free-to-play models, competing for the same casual player base seeking mission-based progression.
Leverages a massive global IP to capture the same zombie-apocalypse audience with a focus on tactical combat.
Both apps target casual gamers through narrative-driven home renovation simulations, creating direct competition for users seeking creative outlets paired with puzzle mechanics.
Both apps compete for the same mobile first-person shooter audience by offering military-themed combat experiences. They diverge on core gameplay mechanics, specifically offline tactical sniping versus live multiplayer matches.
A direct thematic competitor in the zombie-survival genre with a proven track record of high-frequency updates.
Both apps target the military FPS audience through sniper-focused campaigns and tactical mission structures. They compete directly for players seeking realistic ballistics and global conflict zone settings.
Both apps compete for the mobile shooter audience by offering realistic weapon models and combat environments, though they diverge on offline simulation versus multiplayer progression.
Both apps target the home design simulation market by pairing renovation mechanics with puzzle-based progression. They compete for the same casual gaming audience seeking property restoration gameplay.
Both titles target the offline-first first-person shooter market, competing for the same casual audience by offering accessible, internet-free combat loops.
Both apps compete for the same mobile military shooter audience, forcing users to choose between the offline sniper simulation of Ghost Sniper and the multiplayer tactical combat of Code of War.
Both apps target the casual home design and puzzle-solving audience by combining renovation mechanics with tile-matching gameplay.
Same space(19)
This app occupies the same niche of offline sniper simulation for casual players.
It shares the casual puzzle audience but adds a scavenger hunt layer to the core matching loop.
It overlaps with the home design theme but uses merge mechanics instead of triple-match puzzles.
It serves the same mobile shooter audience but prioritizes competitive, skill-based multiplayer over the solo sniper experience.
It targets the same casual puzzle audience with a focus on strategic sorting and planning.
It overlaps with the home renovation theme but uses a merge-based puzzle mechanic.
It shares the casual puzzle audience but adds a pet-based progression system to the core loop.
It competes for casual puzzle players by offering a lightweight, offline-capable matching experience.
It competes for the same casual puzzle audience by blending classic mahjong-inspired rules with modern 3D matching.
It offers a similar sniper-themed shooter experience but has ceased active development, serving as a legacy alternative.
It shares the triple-match puzzle core but uses a high-frequency update cadence to drive long-term engagement.
It targets the same casual puzzle demographic by emphasizing a cozy, low-pressure atmosphere.
Shares the core shooter mechanic and polygon-adjacent visual style, though set in a sci-fi rather than zombie context.
This title targets the same tactical first-person shooter audience through mission-based progression rather than the offline-first architecture of the source app.
It targets the same casual puzzle audience with an offline-first design that prioritizes accessibility.
It competes for the same casual puzzle audience but uses an offline-first architecture to maintain engagement where connectivity is unstable.
Targets the same demographic of players who enjoy open-world exploration and sandbox-style combat in stylized graphics.
This app targets the same casual shooter demographic but shifts focus from solo sniping to squad-based combat loops.
It serves the same casual puzzle demographic by emphasizing a relaxing, mind-healing 3D experience.
New entrants(2)
It targets the same casual puzzle demographic by pairing matching mechanics with a narrative-driven pet theme.
Rapidly scaling title showing that simple, high-satisfaction mechanics can achieve massive reach with minimal complexity.
Frequently asked questions
How many apps does Alda Games s.r.o. publish?
What kind of apps does Alda Games s.r.o. make?
What is Alda Games s.r.o.'s top app?
In how many countries are Alda Games s.r.o.'s apps available?
What fed this analysis
- Apps analyzed:
- 9
- With full intel:
- 0
- With overview:
- 9
- Website scraped:
- yes
- Social presence:
- yes