Hiker Games Joint Stock Company
For casual mobile users and professionals seeking accessible, stress-relieving interactive experiences or quick-turnaround document translation.
Snapshot
Who is Hiker Games Joint Stock Company?
Delivering accessible puzzle and simulation experiences to casual mobile users. Focused on high-engagement mechanics and aesthetic-driven gameplay.
Target audience
Portfolio
Free 20Last updated
XTranslate - Photo, Voice, PDF
v2.1.20
7mo ago
Publisher DNA
What defines Hiker Games Joint Stock Company?
Publisher DNA
Primary focus
Casual mobile games and utility tools
Scale
studio
Target audience
Casual mobile users and professionals seeking accessible, stress-relieving interactive experiences or quick-turnaround document translation.
Signature Patterns
- •Heavy integration of ASMR-inspired sensory mechanics in simulation titles.
- •Freemium monetization model utilizing in-app purchases for boosters and coins.
- •Focus on high-frequency, trend-driven casual puzzle and sorting mechanics.
- •Consistent use of aesthetic-led, stress-relief themes across gaming titles.
Portfolio momentum
Released 44 updates across 15 active apps in the last 6 months, indicating a high-frequency development cycle.
Company profile
medium confidence- Headquarters
- Singapore
Portfolio
What does Hiker Games Joint Stock Company ship?
Apps
20 apps analysed
Character designs and costumes provide a charming visual appeal that resonates with players of all ages
- The core sorting gameplay loop provides a relaxing and satisfying experience for players seeking casual entertainment
- Aggressive ad frequency and unclosable pop-ups force users to restart their devices to resume gameplay
Simple, relaxing, and beautiful. Match tiles and unwind with Bloom Tile
Distributed across 20 markets, strongest in Europe.
Based on 4 of 20 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- United States4 / 4
- Brazil3 / 4
- Mexico3 / 4
- Canada2 / 4
Europe (9)
- France3 / 4
- Germany3 / 4
- Portugal3 / 4
- Spain3 / 4
- Italy2 / 4
›+4 more europe markets
- Turkey2 / 4
- United Kingdom2 / 4
- Netherlands1 / 4
- Sweden1 / 4
Asia-Pacific (7)
- Japan3 / 4
- South Korea3 / 4
- Australia2 / 4
- India2 / 4
- Indonesia2 / 4
›+2 more asia-pacific markets
- Singapore2 / 4
- Vietnam2 / 4
Core markets (4/4 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
35/100
Avg sentiment score
Rivals
Who does Hiker Games Joint Stock Company compete with?
The rivals identified
Nemeses(2)
Both apps compete for the same casual puzzle audience by offering grid-based sorting mechanics that rely on ad-supported monetization models.
Shares the casual restaurant management theme while offering an offline-capable alternative to the source app.
Contenders(12)
Both apps target casual puzzle players with identical sorting mechanics and share the same monetization friction points, specifically forced ad-loops and a lack of cloud-save functionality.
Both apps compete for the same casual ASMR-focused audience by offering sensory-driven, stress-relief simulation mechanics on mobile platforms.
Both apps target the casual puzzle demographic with color-sorting mechanics, competing for the same short-session attention span.
Both apps target the casual color-sorting puzzle market, competing for the same time-share of users seeking relaxing, logic-based progression loops.
Both apps target the same casual puzzle demographic using identical color-sorting mechanics, creating direct competition for daily active time.
Both apps target the same casual puzzle demographic with identical sorting mechanics, creating direct competition for user time and retention.
Both apps target the sensory-satisfaction market, competing for the same casual gaming time through interactive, sound-based tactile experiences.
Both apps target the casual sorting puzzle market, sharing the same core gameplay loop of organizing items into specific containers to progress.
Both apps target the casual puzzle segment with color-sorting mechanics, competing for the same relaxation-seeking user base.
It serves the same casual sorting audience but utilizes an offline-first architecture to maintain playability without constant internet connectivity.
CarLoop competes for the same casual sorting puzzle audience by offering a color-grouping mechanic that targets the same relaxation-focused user segment as Bird Sort 2.
Both apps target the casual color-sorting puzzle market, competing for the same user base seeking brain-training and relaxation mechanics.
Same space(27)
It targets the same avian-themed puzzle audience but shifts the core mechanic from sorting to triple-matching memory challenges.
Users report: This app directly targets the same bird-sorting niche but attempts to capture users through a sensory-focused, cozy brand identity.
Provides a collection of sensory-focused activities that complement the source app's ASMR-themed simulation.
Offers a high-volume cooking simulation experience that appeals to the same food-themed casual audience.
Targets the same sensory-focused ASMR audience through tactile jelly-filling mechanics.
Gamifies the same influencer journey as the source app, appealing to users interested in vlogger-style content creation.
Provides a library of sensory simulations for stress relief, similar to the source app's ASMR focus.
It shares the core logic-puzzle demographic while introducing progression mechanics like planet building to increase long-term engagement.
It occupies the same logic-puzzle space by shifting the focus from simple sorting to complex spatial navigation of blocks.
Shares the drink-making simulation theme found in the source app's food-preparation mechanics.
This app competes for the same liquid-sorting puzzle audience by emphasizing smooth animations and satisfying visual effects.
Shares the sensory-focused ASMR feedback loop while targeting the same casual puzzle audience.
Shares the jelly and slime-making sensory simulation focus.
This app competes for the same casual puzzle audience by offering a larger content library of 900 levels to drive session frequency.
Targets the same casual simulation audience with a time-management focus on restaurant operations.
This app overlaps with the bird-themed puzzle space by combining matching mechanics with an antistress, sensory-focused design.
It serves the same ball-sorting audience by positioning itself as a higher-difficulty alternative to standard casual titles.
Focuses on the same mukbang-style food preparation loop as the source app.
This app targets the same casual sorting audience by adding layers of complexity to standard tube-based mechanics.
Focuses on the same influencer-career simulation loop through cooking and livestreaming.
Offers a more complex restaurant management simulation that shares the food-themed world of the source app.
Leverages the same ASMR trend to provide stress-relief through interactive grooming and cleansing tasks.
Directly aligns with the source app's mukbang-influencer career simulation.
Directly mirrors the source app's core loop of jelly-recipe assembly and mukbang livestreaming.
This app competes for the same casual puzzle demographic by using physics-based mechanics to differentiate its sorting loop.
Directly competes for the same Mukbang-focused audience by using similar tactile food preparation and livestreaming mechanics.
Offers a legacy match-3 alternative that shares the jelly theme but focuses on line-drawing mechanics.
New entrants(3)
It serves the same logic-puzzle audience by emphasizing pure deduction and spatial reasoning without time pressure.
Combines restaurant management with the mukbang livestream theme of the source app.
Shares the ASMR-inspired food collection and recipe creation loop of the source app.
The Analyst's Read
The bottom line on Hiker Games Joint Stock Company
Bottom line
The publisher is an active, high-velocity studio that effectively leverages viral trends to maintain a diverse portfolio. Their ability to scale both utility tools and casual games suggests a flexible development model, though long-term retention remains secondary to rapid user acquisition.
Frequently asked questions
How many apps does Hiker Games Joint Stock Company publish?
Where is Hiker Games Joint Stock Company based?
What kind of apps does Hiker Games Joint Stock Company make?
What is Hiker Games Joint Stock Company's top app?
In how many countries are Hiker Games Joint Stock Company's apps available?
What fed this analysis
- Apps analyzed:
- 19
- With full intel:
- 1
- With overview:
- 19
- Website scraped:
- yes
- Social presence:
- no