SpeedyMind
For primary school-aged children (K-4) and their parents or caregivers seeking supplemental math practice.
Snapshot
Who is SpeedyMind?
Turning elementary math practice into gamified adventures for children. Helping students master arithmetic through interactive storytelling.
Target audience
Portfolio
Free 8Last updated
Multiplication Games For Kids.
v3.31.0
4mo ago
Publisher DNA
What defines SpeedyMind?
Publisher DNA
Primary focus
Educational games for children
Scale
indie
Target audience
Primary school-aged children (K-4) and their parents or caregivers seeking supplemental math practice.
Signature Patterns
- •Gamified progression systems including virtual pets and avatar customization.
- •Curriculum-aligned content covering K-4 arithmetic and logic skills.
- •Free-to-play monetization model across the entire portfolio.
- •Consistent use of adventure-themed narratives to incentivize task completion.
Portfolio momentum
Released 6 updates across 6 apps in the last 6 months, indicating a consistent maintenance and development cycle.
Portfolio
What does SpeedyMind ship?
Apps
8 apps analysed
Educational app for toddlers and children from kindergarten and preschool
Practice math facts in a fun game! Addition, Subtraction, Multiplication, Mixed
The fun way to learn math and practice math facts - Kids math games
Rivals
Who does SpeedyMind compete with?
The rivals identified
Nemeses(1)
Both apps target primary school students with free gamified math practice, competing directly for screen time via adventure-based progression mechanics.
Contenders(10)
Both apps compete for the free math education segment by offering gamified daily practice to students.
known for
Times Tables: Multiplication
Both apps target math learners with free multiplication practice, but the rival expands scope to include division, addition, and subtraction alongside tables up to 30.
Users report: Both apps target primary school children learning times tables through gamified, adaptive math challenges.
Users report: Both apps target primary school children with space-themed math practice, competing directly for free educational app downloads.
Users report: Both apps target primary school children with free, gamified math practice, competing directly for parents seeking story-driven educational tools.
Both apps target primary school math practice, but the rival competes by offering a distraction-free utility approach compared to the source app's space-themed adventure.
Both apps compete in the arithmetic training category, though Mental Math Cards targets older students preparing for standardized tests while Multiplication Games For Kids focuses on primary school times tables.
Users report: Both apps target primary school children learning multiplication through adaptive learning algorithms and repetition mechanics.
Users report: Both apps target primary school children with gamified math practice, specifically overlapping in multiplication curriculum and free pricing models.
Users report: Both apps target primary school children learning multiplication tables using a free pricing model, but the rival focuses on high-speed 30-second timed quizzes rather than adaptive space-themed adventures.
Same space(2)
This app serves a broader age range including pre-K and early elementary students, acting as a foundational precursor to the multiplication-specific focus of the source app.
This app targets the same parent demographic seeking math education but utilizes interactive digit recognition instead of space-themed adventure games.
The Analyst's Read
The bottom line on SpeedyMind
Bottom line
SpeedyMind Limited is a disciplined indie studio with a clear product-market fit in the educational gaming space. Their ability to maintain high user ratings across a focused portfolio suggests a repeatable, effective framework for gamifying primary school mathematics.
Frequently asked questions
How many apps does SpeedyMind publish?
What kind of apps does SpeedyMind make?
What is SpeedyMind's top app?
What fed this analysis
- Apps analyzed:
- 6
- With full intel:
- 0
- With overview:
- 6
- Website scraped:
- yes
- Social presence:
- no