Clash of Kings Sticker Pack vs its rivals

Side-by-side comparison against Clash of Kings Sticker Pack's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Evony
Peer
Core Identity
DeveloperELEX WirelessLilith GamesPlarium LLCFunPlus International AGIGG SINGAPORE PTE. LTD.Hong Kong Ke Mo software Co., LimitedFunPlus International AGTOP GAMES INC.SupercellRiver Game HK Limited
CategoryStickersGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidiOS, Android
Store Metrics
Rating3.0 / 54.5 / 54.3 / 54.6 / 54.4 / 54.5 / 53.8 / 54.0 / 54.8 / 54.1 / 5
Ratings Count2184,87512,177381,543154,64348,80519,041178,2582,746,676101,530
PriceFreeFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateNov 17, 2016Sep 20, 2018Aug 15, 2015Aug 30, 2019Mar 31, 2016Apr 6, 2016Sep 21, 2017Apr 27, 2016Aug 2, 2012Dec 31, 2019
Last UpdatedNov 17, 2016Apr 10, 2026Apr 30, 2026Apr 16, 2026May 19, 2026Apr 29, 2026Apr 7, 2026Apr 14, 2026May 6, 2026Apr 23, 2026
Sentiment & Reviews
Sentimentnegativepositivenegativemixedmixedmixedpositivenegativemixedmixed
Score35/10064/10025/10045/10075/10045/10062/10032/10045/10048/100
Praises
  • Core open world gameplay loop provides long-term entertainment value for veteran players
  • Social & Strategic Depth
  • Longevity and Content
  • Core gameplay loop provides long-term entertainment value for players who enjoy social clan interactions
  • Engaging Gameplay
  • Social/Alliance Features
  • Diverse gameplay modes and content variety keep long-term players engaged across multiple years
  • Immersive fantasy world building and real-time combat mechanics keep players engaged for long sessions
  • Long-term Engagement
  • General Enjoyment
  • Social Camaraderie
  • Long-term Engagement
  • Core gameplay loop provides long-term entertainment value for players across multiple years of engagement
  • Addictive Gameplay
  • Free-to-Play Viability
Complaints
  • Aggressive monetization pressure forces spending to remain competitive in high-level play
  • Pay-to-Win Imbalance
  • Misleading Advertising
  • Aggressive monetization pressure forces players to spend significant capital to remain competitive in events
  • Aggressive Pay-to-Win Mechanics
  • Poor Customer Support
  • Aggressive monetization and pay-to-win mechanics create significant barriers for free-to-play users
  • Aggressive pay-to-win monetization creates an insurmountable barrier for non-spending players to remain competitive
  • Aggressive Monetization (Pay-to-Win)
  • Technical Issues and Bugs
  • Deceptive Advertising
  • Aggressive Monetization
  • Technical Instability
  • Technical instability and server errors following the latest update disrupt active multiplayer matches
  • Misleading Advertising
  • Unwanted Base Building
Requests
  • Fairer event structures are requested to support non-spending player progression
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  • Increased hero level caps and expanded summoning mechanics to improve the late-game experience
-
  • Improved account recovery and direct support channels for lost progress issues
  • Server mergers are requested to revitalize competitive balance for players in older, low-population realms
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  • Implementation of a practice mode to allow rematches against previous opponents without resource loss
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Strategic Intel
Strengths
  • Alliance-based social network effects drive high session frequency
  • Civilization-based faction balance sustains long-term progression
  • Proprietary Infinite Zoom map technology
  • Real-time, non-instanced RTS combat mechanics
  • Deep historical IP and RPG commander talent trees
  • Social clan mechanics drive long-term retention
  • Nordic aesthetic maintains thematic immersion
  • High-profile IP partnerships (Rambo, Resident Evil)
  • Massive active user base (2.6M+ ratings)
  • Diverse gameplay modes (Survival Royale, Puzzle Party)
  • Guild Expedition social mechanics drive high-retention guild coordination
  • Mirage Realm subscription converts manual grind into recurring revenue
  • Alliance-based social network effects drive high-frequency login habits
  • Web-based purchase center captures higher net margins per transaction
  • Exceptional player retention (8+ years)
  • Unique Musketeer/Steampunk aesthetic
  • Differentiated PvE 'Lost Island' expedition content
  • Top-tier revenue generation (#2 Grossing in category)
  • High social retention with multi-year player relationships
  • Broad historical appeal with 7 distinct civilizations
  • Social-pressure loops in Clan Wars drive high daily active usage
  • Deep base-building mechanics create long-term retention
  • Tactile 'Merge' mechanic lowers entry barrier
  • Distinct sci-fi military aesthetic
  • Strong monetization efficiency (#13 Grossing)
Weaknesses
  • 0.8★ Android-iOS rating gap indicates platform-specific instability
  • Unresponsive support tickets regarding account recovery
  • Aggressive monetization alienates F2P participants
  • Aggressive P2W monetization causing F2P churn
  • Misalignment between marketing ads and actual gameplay
  • High-friction onboarding with a 'very long' tutorial
  • 0.4★ Android-iOS rating gap
  • High-frequency monetization complaints
  • Unresponsive support system
  • Extreme P2W perception among long-term players
  • Poor customer support responsiveness
  • Polarizing sexualized character content
  • Aggressive monetization creates pay-to-win barriers for free-to-play users
  • Automated support channels fail to resolve account recovery friction
  • 0.6★ Android-iOS rating gap indicates poor optimization on majority Android base
  • Misleading advertising creates high new-user churn
  • High 'Pay-to-Win' perception causing player friction
  • Technical instability following v13.14.0 update
  • Vulnerability to 3rd party bot cheating
  • High 'bait-and-switch' sentiment from deceptive UA
  • Significant technical lag and performance issues
  • Poorly rated customer support response times
  • Technical instability post-update causes frequent crashes
  • Ineffective automated support bots fail to resolve account access issues
  • High churn from misleading ad reputation
  • Static grid-based unit movement
  • High-friction monetization for late-game errors
Pricingfreemiumfreemiumfreemiumfreemiumsubscriptionfreemiumfreemiumfreemiumfreemiumfreemium
Momentum-ActiveActiveIntenseActiveActiveMaintenanceMaintenanceActiveIntense
Update Cadence-4 versions, 2 majors/6mo, ~11d avg5 versions, 2 majors/6mo, ~13d avg5 versions, 3 majors/6mo, ~4d avg5 versions, 5 majors/6mo, ~14d avg5 versions, 2 majors/6mo, ~7d avg5 versions, ~14d avg3 versions, ~16d avg5 versions, 5 majors/6mo, ~12d avg5 versions, 1 majors/6mo, ~2d avg

Compare Clash of Kings Sticker Pack head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Clash of Kings Sticker Pack, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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