STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO.
For fans of fantasy-themed strategy and simulation games who enjoy long-term resource management and tactical hero collection.
Snapshot
Who is STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO.?
Developing immersive strategy games that blend base-building with dark fantasy and creature-collection mechanics. Focused on long-term player retention through tactical progression.
Target audience
Portfolio
Free 13Last updated
Myths of Moonrise
v1.122.1
7mo ago
Publisher DNA
What defines STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO.?
Publisher DNA
Primary focus
Mobile strategy games · 4X base-building
Scale
indie
Target audience
Fans of fantasy-themed strategy and simulation games who enjoy long-term resource management and tactical hero collection.
Signature Patterns
- •Consistent freemium monetization model across all strategy titles
- •Heavy emphasis on base-building and resource management loops
- •Thematic focus on dark fantasy, animal, or creature-based settings
- •Integration of hero-based tactical combat systems
- •High-frequency update cadence for live-service maintenance
Portfolio momentum
Released 67 updates across 9 apps in the last 6 months, indicating a highly active development cycle across their entire portfolio.
Portfolio
What does STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO. ship?
Apps
13 apps analysed
Analysis in progress
Core base-building and power-progression mechanics offer a familiar loop for fans of the survival genre
- Detailed graphics and the night-cycle atmosphere provide a visually engaging experience for strategy enthusiasts
- Aggressive monetization and pay-to-win mechanics force spending to maintain a competitive pace in the game
Single-market publisher, every app ships only to United States.
Based on 1 of 13 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (1)
- United States1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
1
Negative apps
43/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO. compete with?
The rivals identified
Nemeses(4)
Whiteout Survival targets the same survival-strategy base with high-frequency live-ops and alliance-based social loops.
known for
The Ants: Underground Kingdom
This app shares the same developer and core mechanics as the target, representing the most direct competitive threat in the niche.
Both titles target the post-apocalyptic shelter management genre, competing for the same casual strategy player base through base-building and resource management mechanics.
Red Command: RTS targets the same strategy audience with a focus on classic military command and base defense.
Contenders(19)
Last War:Survival captures the same strategy audience by replacing static progression with a lane-based combat loop.
Dark War:Survival serves the same zombie-themed strategy audience but struggles with technical instability and maintenance-mode updates.
Both apps compete for the same survival-strategy audience by utilizing post-apocalyptic base-building loops and social alliance mechanics.
X-Clash: Survival Challenge targets casual idle-survival players with character collection and base-building mechanics.
Targets the same nation-versus-nation combat and city-building audience.
Offers a distinct thematic twist on the survival-strategy genre, appealing to a broader, more casual audience.
Both titles target the post-apocalyptic survival simulation market, sharing core resource management mechanics and base-building loops.
Both titles target the casual idle-simulation market with shelter management mechanics, competing for players seeking post-apocalyptic resource collection loops.
Both apps target the zombie survival strategy segment, sharing core mechanics like town management, hero recruitment, and alliance-based territorial expansion.
Leverages a powerful global IP to capture market share within the competitive survival-strategy category.
Both titles target the same post-apocalyptic strategy audience by utilizing base-building loops and alliance-based social mechanics to drive engagement.
Both titles target mobile gamers interested in post-apocalyptic settings featuring animal protagonists, creating direct competition for the same niche strategy audience.
Both titles target the fantasy strategy audience through base-building and combat mechanics within a dark fantasy setting.
Both titles target the zombie-themed survival strategy segment, competing for players interested in resource management and base-building loops.
Both titles occupy the post-apocalyptic shelter management genre, requiring players to allocate resources and construct facilities to survive environmental threats.
Both titles target fantasy strategy enthusiasts through freemium models, competing for player time within the mobile strategy category.
Both titles target casual gamers interested in post-apocalyptic base-building and resource management, creating direct competition for the same user segment.
Both titles target the same mobile strategy audience by combining city-building and hero-led tactical combat in a persistent online world.
Both apps target the post-apocalyptic survival strategy segment, competing for players interested in settlement management and defense mechanics.
Same space(37)
War Planet Online competes for the same strategy audience using global map integration and alliance-based governance.
Elvenar appeals to the fantasy-themed city-building segment of the strategy market, offering a non-PvP alternative to dark fantasy titles.
Game of War - Fire Age competes for the same strategy audience through real-time alliance-based combat.
Wolf Game: Wild Animal Wars shares the same animal-themed strategy space with a focus on persistent territory conquest.
Survival City Builder offers a similar idle survival loop focused on shelter construction and resource management.
LEGION: RTS competes for the same strategy audience by offering full squad control in short battles.
Puzzles & Survival targets the same casual strategy demographic by merging base building with puzzle-based combat mechanics.
My Guardian Base 3D targets casual gamers with military base-building mechanics, overlapping with the simulation-focused audience.
Overlaps with the dark fantasy aesthetic and base-building mechanics but focuses on tower defense.
Art Of War 3 targets the same strategy audience by prioritizing direct unit control and competitive multiplayer.
Animal battle ARBS shares the same animal-themed strategy space by focusing on troop placement and battle simulation.
Shares the alliance-based warfare and base-building foundation while adding noble-breeding depth.
Animal Wars targets the same animal-themed strategy audience through troop gathering and evolution mechanics.
Wild Animal Beast Battle Game shares the same animal-themed strategy space with a focus on tactical combat simulation.
Majesty: The Fantasy Kingdom Sim targets fantasy strategy fans by offering a simulation-heavy approach to kingdom management and hero interaction.
This app captures the arcade-style defense segment, serving as a lower-friction alternative to the more complex town-management simulation found in the source app.
Shares the fantasy setting and alliance-based warfare mechanics.
World War Armies targets the same strategy audience by offering manual unit control and deep progression systems.
Shares the fantasy-themed strategy focus with a turn-based hex-grid combat loop.
Zero City: Zombie Shelter Game shares the shelter management focus, providing a bunker-building experience for survival fans.
Build a Base - Survival Master shares the base-building and survival theme, targeting casual players interested in resource collection.
Fire Emblem Shadows targets the same strategy audience with a mix of real-time combat and social deduction.
Targets the same strategy-enthusiast audience but with a minimalist, atmospheric approach.
Top War: Battle Game competes for the same casual strategy audience using a merge-to-upgrade mechanic.
This app targets the same base-building demographic but focuses on a hybrid tycoon-defense loop that prioritizes short-session boss encounters.
Epic Little War Game targets the same strategy audience with turn-based tactical combat and base building.
This app competes for the same casual strategy audience by offering a hex-based logistics loop that contrasts with the zombie-defense focus of the source app.
Shares the same broad category and monetization model, focusing on hero collection and squad-based combat.
Supremacy: Call of War 1942 targets the same strategy audience with long-form, complex multiplayer wargaming.
Boom Beach shares the same strategy audience through long-term base building and cooperative social missions.
Appeals to the base-building and strategic planning audience with a medieval theme.
Appeals to the fantasy-themed tactical combat audience with a turn-based focus.
Targets the strategy-game audience with a strong IP-based narrative hook.
Police Chief occupies the same management simulation space, requiring players to build and expand a base of operations.
Operates in the same strategy category with a focus on large-scale alliance warfare and territory control.
A peer in the strategy-RPG space that emphasizes narrative-driven progression and character management.
Master Duel: Strategy Games targets casual strategy players with a monster-themed merge-and-battle loop.
New entrants(3)
Targets the city-building and resource management audience with a medieval theme.
This app serves the survival-strategy audience by offering a non-competitive, ocean-themed alternative to the zombie-defense loop of the source app.
Red Command: RTS targets the same strategy audience with a focus on classic military command and base defense.
The Analyst's Read
The bottom line on STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO.
Bottom line
Starfortune Interactive is a disciplined studio that successfully leverages a repeatable 4X strategy framework across diverse, high-engagement themes. Their ability to maintain high user ratings while scaling multiple titles suggests a mature live-ops capability.
Frequently asked questions
How many apps does STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO. publish?
What kind of apps does STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO. make?
What is STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO.'s top app?
In how many countries are STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO.'s apps available?
What fed this analysis
- Apps analyzed:
- 9
- With full intel:
- 0
- With overview:
- 9
- Website scraped:
- yes
- Social presence:
- no